Sonic Screwdriver
Description
What it is
Add Sonic Screwdrivers and Sonic Blasters from Doctor Who into your server.
You have the ability to open iron doors, turn on redstone lamps, scan entities, and turn on redstone, with the Sonic Screwdriver. You can do any of these things plus open wooden doors from 25 blocks away.
You have the ability to temporally delete a 3x3 area of blocks with the Sonic Blaster. After 2.5 seconds the blocks will re-appear. There is a cooldown of .25 seconds after each use.

You craft the Sonic Screwdriver with 3 iron ingots in an 'n' shape then a gold ingot in the middle, a glow stone block in the upper right corner, a redstone torch in the lower left corner, and some redstone dust under the gold ingot.

You can craft the Sonic Blaster with 3 iron ingots on the top row with 2 wood planks filling the rest of the left column then 2 diamonds filling up the rest of the middle row and a redstone dust in the bottom middle

Settings
Settings on the screwdrivers are per Screwdriver, NOT per player. By using the '/SonicScrewdriver Settings' command, a menu will open up for the settings of the screwdriver you are holding. When you hover over each option you will see the name of the option (eg: 'Scan Mobs') and then below it you will see the current state (true means that setting is active while false means it isn't). You can toggle each setting by clicking on the option. Each screwdriver starts with every option enabled and if you change it on one screwdriver, no other screwdriver it affected unless it contains the same UUID (Universally Unique Identification) which you can see in the lore of the screwdriver.
New in V.0.6
- Added per-screwdriver settings
- Added a command to give you a new screwdriver
- Added a command to give you a new blaster
- Added the ability to 'sonic' things from a distance
- Added an option for the disappear time for the blocks removed from the blaster
Video
Big thanks to Samkio and Torrent for making this
(slightly out dated but shows the basic functionality of the sonic screwdriver)
My Other Doctor Who Plugins
Who Regeneration, Weeping Angels, TARDIS, Vortex Manipulator
commands
All commands start with /SonicScrewdriver or /SS
- Help - Shows the help page
- NewScrewdriver - Give you a new sonic screwdriver
- NewBlaster - Gives you a new sonic blaster
- Settings - allows you to modify the settings on the screwdriver you are holding
Permissions
- SonicScrewdriver.RedstoneWire - Allows players to use a Sonic Screwdriver to turn on and off redstone wire
- SonicScrewdriver.RedstoneLamp - Allows players to use a Sonic Screwdriver to turn on and off redstone lamps
- SonicScrewdriver.IronDoors - Allows players to use a Sonic Screwdriver to open and close iron doors
- SonicScrewdriver.Craft - Allows a player to craft a Sonic Screwdriver
- SonicScrewdriver.Scan - Allows a player to scan entities with a Sonic Screwdriver
- SonicScrewdriver.Blaster.Craft - Allows a player to craft a Sonic Blaster
- SonicScrewdriver.Blaster.Use - Allows a player to use a Sonic Blaster
- SonicScrewdriver.Blaster.FreeUse - Allows a player to use a Sonic Blaster without consuming fuel
- SonicScrewdriver.NewScrewdriver - Allows access to the NewScrewdriver command
- SonicScrewdriver.NewBlaster - Allows access to the NewBlaster command
- SonicScrewdriver.Settings - Allows access to the Settings command
- SonicScrewdriver.* - All of the above permissions in one
Config
- Screwdriver
- Item:
- ID: The id of the item to be used for a sonic screwdriver
- Data: The data/damage value for the item to be use for the Sonic Screwdriver, typically 0 except for items like wool and sapplings.
- Enchantment:
- ID: The id of the enchantment to be used.(under EID in the table) This is used along with the id/data of the item to tell the Sonic Screwdriver apart from other items of the same type.
- Level: The level of the enchantment. Should probably be kept over 5 as 5 is the max any enchantment can naturally get. It stops using Roman Numerals after level 10
- Name: The name that will be displayed for the Sonic Screwdriver. Supports color codes
- Lore: This list is displayed under the enchantment. Just for aesthetics. By default it says what you can do with the Sonic Screwdriver
- Item:
- SonicBlaster
- Item
- ID: The id of the item you want to use as the Bonic Blaster
- Data: The data value of the item you want to use as the Sonic Blaster
- Enchantment
- ID: The id of the enchantment to be used.(under EID in the table) This is used along with the id/data of the item to tell the Sonic Blaster apart from other items of the same type.
- Level: The level of the enchantment. Should probably be kept over 5 as 5 is the max any enchantment can naturally get. It stops using Roman Numerals after level 10
- Name: The name that will appear on the Sonic Blaster when you craft it
- GoOver: A list of block ids that the blocks that were taken away will be replaced over
- - ...
- - ...
- DontTake: A list of block ids that the Sonic Blaster can't cut through. This is used as a safety so that valuable blocks won't be destroyed in case something goes wrong and to protect Tile Entities (Signs, Beacons, CommandBlocks, etc...) from loosing their extra values
- - ...
- - ...
- Fuel
- ID: The id of the fuel that the Sonic Blaster uses
- Use: The amount of the fuel that is used each time someone tries to use the Sonic Blaster
- RemovalTime: Time in ticks that blocks disappear for (20 ticks ~ 1 Second)
- Item
To Do
- Add more uses for the Sonic Screwdriver
- Anyone have any suggestions?
Known Bugs
- Turning on redstone wires can sometimes act weird. I designed this with it only being used for testing redstone contraptions without actually needing a lever or something on hand at all times so it doesn't really seem like a big deal to me.
- Things like redstone stuff, doors, sigs, torches, etc... that are attached to blocks that dissapear from the sonic blaster break.
- If anyone finds any please create a ticket for it
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Posted Jul 25, 2013UPDATE IT TO 1.6.2!!!!! PLEASE
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Posted Jul 4, 2013How to use the screwdriver?
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Posted Jun 29, 2013@Leandier
This happens when you restart/reload your server and then update a block directly adjacent to it. On my friend's server, he put signs around the street lamps so that this couldn't be done as easily. It happens because I don't save the location of the lamps that were turned on.
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Posted Jun 29, 2013I use the screwdriver for my redstone lapms that light alone my whole house. Unfortunately, this sometimes switch off after a time and I have to start it again. Why is this happening? I know that this happens when you remove something beside the block. But I have these only in the wall.
What can I do?.
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Posted Jun 27, 2013@brixazure
This isn't a permissions plugin. If you are having trouble with a permissions plugin you should go search around on your permission plugin's page.
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Posted Jun 27, 2013i have no idea how to do that, been trying to figure out the permission bukkit mod but its weird to me and i cant get it to work even with my TARDIS addon...
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Posted Jun 27, 2013@brixazure
You need to set that up through a permissions plugin.
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Posted Jun 27, 2013so first off...i love this mod...secondly, how can i set it up so no OPed users can use it? i want everyone to beable to have fun and use this amazing mod.
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Posted Jun 20, 2013I have an idea. Maybe the sonic screwdriver can use be break glass, glowstone, and ice when you right click with it, but like in silk touched form.
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Posted Jun 19, 2013@Ewery1
I'm using blazerod, and, it works awesomely! Love this plugin!
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Posted Jun 18, 2013@Jogy34
Okay, I'm changing it. Anyone have any ideas for a non-tool item that is very rarely used?
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Posted Jun 14, 2013@SherlockHomie
yea
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Posted Jun 14, 2013Does this still work?
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Posted Jun 13, 2013@Ewery1
Check your permissions first and if it still doesn't work then try some non-tool item. Tools can have some weird right click problems.
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Posted Jun 13, 2013I have the sonic screwdriver set to be a dimaond hoe, and it doesn't work. Should I change it?
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Posted Jun 12, 2013@sackdirt
It takes like 30 seconds to craft.
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Posted Jun 12, 2013maybe you could make a command to give a sonic screwdriver to a player? so you don't have to craft it.
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Posted Jun 11, 2013@Ewery1
Yes If you power the piston with redstone
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Posted Jun 3, 2013Check out this for powering blocks. It will probably help.-
http://forums.bukkit.org/threads/how-to-set-a-blocks-state-to-powered.83818/
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Posted May 19, 2013@Ewery1
No, I have yet to figure out how to activate pistons through code.