mcmmo: If enabled and mcMMO is installed, players ability to sneak will be tied to the player's acrobatics level of mcMMO {default: false}
minSneakAcroLevel: Minimum acrobatics level for a player to use sneak {default: 30}
minDarkSneakAcroLevel: Minimum acrobatics level for a player to use darkSneak {default: 10}
levelmultiplier: This number is multiplied by the players acrobatics level and is added to the standard timeInvisible to give a total number of seconds a player can stay invisible [ timeInvisible + (level * levelmultiplier) ]{default: 0.1}
Essentials tie-in
essentials: If enabled and Essentials is installed, jailed players will not be able to sneak {default: false}
Toggle DarkSneak command
Players can now use the command /SneakAttack-toggledark to toggle their DarkSneak on and off
Changes
Auto Update/Install
Auto-update has been split into two different configurations to allow admins to choose their preferred method of updating
auto-update: If true, SneakAttack will find the latest version and notify console and OPs {default: true}
auto-install: If true, SneakAttack will find the latest version and install it automatically {default: false}
The ability to auto-install was brought back because Curse is now current supposedly.
Light levels for darkSneak
Required light levels for DarkSneak in water have been lowered to combat constant activation
timeInvisible default
timeInvisible's default has been changed to 600
Bugs
/Sneak fixed to properly meet its intended purpose
Changed auto-updater to check for updates instead of installing
Fixed some nullpointers in InteractEvent
v1.25
Added
Auto-Update
auto-update: If true, SneakAttack will find the latest version and install it automatically {default: true}
Cooldown
Cooldown: The cooldown in seconds before a player can go invisible again {default: 3}
Bugs
Removed "item clicked" debug message
v1.2
Added
Allow invisible player object interaction
invisInteract: When enabled, invisible players can interact with doors, buttons, pressure plates, and levers without breaking their invisibility {default: true}
Mob targetting of invisible players
disableMobTracking: If enabled, mobs will not target invisible players. However once targeted, mobs will pursue even invisible players. {default: true}
Toggle sneaking for Creative mode
creativeSneak: If false, players in creative mode with not be able to use SneakAttack {default: true}
Invisibility triggered by darkness
darkSneak: When enabled players will turn invisible in low light conditions (defined below) regardless of if the player has permission for use {default: true}
nightLight: The level of light that will trigger darkSneak. Keep in mind moonlight is a light level of 4. {default: 3}