Skywars
SkyWars - Battle against players in a sky environment
Schematic creation
- 1) Build your map
- 2) Place a BEACON block to define a spawn point (somewhere above the island, the glass box will be created automatically)
- 3) Make a schematic out of it with WorldEdit
- 4) Place schematic in the plugins/SkyWars/schematics directory (format: name.schematic)
Installation
- Download SkyWars.jar and put it in your plugins/ directory
- Place your schematics in the plugins/SkyWars/schematics directory
- Set the lobby with /sw setlobby
- Place stone pressure plate in the lobby world for players to join a game
Requirements
- WorldEdit
- Vault
- A permissions plugin compatible with Vault
Optional requirements
- Essentials
- WhatIsIt (v1.0.3+)
- CommandBook
- Multiverse-Core
Commands
| Command | Permission | Description |
|---|---|---|
| /sw | N/A | Main command, will list all available commands |
| /sw start | skywars.command.start | Starts a SkyWars game |
| /sw leave | N/A | Removes you from the game you're currently in |
| /sw kit | N/A | Allows a player to pick kits (skywars.kit.name) |
| /sw setlobby | skywars.command.setlobby | Sets the lobby |
| /sw reload | skywars.command.reload | Reloads the chests, kits and the plugin.yml |
| /sw score | skywars.command.score | Shows your current point balance |
| /sw score <player> | skywars.command.score.others | Shows current score balance of given player |
| /sw score set <player> <balance> | skywars.command.score.set | Sets the score balance for the given player |
| /sw score give <player> <balance> | skywars.command.score.give | Adds given amount to players score balance |
| /sw score take <player> <balance> | skywars.command.score.take | Removes given amount from players score balance |
Configurable files
Source
Development Builds
Quote:Disclaimer: Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Jan 21, 2014@richardswp
Yes
@MisterRidiculous
Seems like there's an issue with it, I'll fix it asap.
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Posted Jan 21, 2014@andypandy89
how do i download the latest skywar on jenkins?
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Posted Jan 21, 2014skywars 1.0.5 is compatible with craftbukkit 1.7.2 beta R0.2?
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Posted Jan 20, 2014@Wietje:
Ok When the server saves it's self it says this .... http://pastebin.com/G234QgAJ With this error i noticed the line ... Console : [16:30:00 WARN]: java.io.FileNotFoundException: .\island-0\data\villages.dat (The system cannot find the path specified) with the (villages.dat it sometimes says minesharft.dat)
And When i step on a pressure plate you do into the world/game but the islands are spawned in the world and this is happening most the time now sometimes it would work perfectly fine and spawn the islands in the air with no problems ....... need help :/ http://pastebin.com/k16RLnMF
And Another thing is that when a minimum of players join the game just instantly starts and doesn't count down from 10
And one more little thing when someones dies when they fall down or just die normally they go back the the spawn of the world: World and don't go back the the Skywars Lobby how can i fix this .... ?
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Posted Jan 20, 2014@andypandy89
Thanks for taking my idea on the development builds. I hope to get it up on my server quickly. Thank you so much for this plugin. Could have never made it myself.
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Posted Jan 20, 2014@Dinolight2335
Link to development builds have been added. Remember that these are not approved by the BukkitDev staff.
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Posted Jan 20, 2014@Livid_C0ffee
There are two drawbacks as far as I can see having it on the same server as other games/uses: - Chat-messages of players who are in-game will only be shown to those in-game and vice versa (regardless if you are using a separate plugin for chat or not). This may or may not be desired, and I'm not entirely sure if I want to change this. - All stone pressure plates in the world that hosts the lobby will trigger a player-join. It will be possible to change this in a future update. SkyWars will generate the game worlds (through MV if it is present).
@xDangerMonkeyx
Like Pompy5685 said :)
@Dinolight2335
I will add a link to development-builds soon. :)
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Posted Jan 19, 2014@Livid_C0ffee
I use skywars on where all my other games are. It works fine.but i did set it up in a seperate world.
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Posted Jan 19, 2014Do I need a separate server especially for SkyWars or can I use Multiverse to set the lobby world and multiple maps?
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Posted Jan 19, 2014@xDangerMonkeyx
When bukkit approves it :) Which could take 1-3 days
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Posted Jan 19, 2014@andypandy89
For now you should put the download link for 1.0.5 on Jenkins so we can download it now and start early. Thanks.
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Posted Jan 19, 2014@andypandy89
When will the download link be up?
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Posted Jan 19, 2014The Ticket system is now enabled.
Please use this to report bugs or suggest enhancements. Make sure you describe in accordance to the template and as detailed as possible. This is so that I can easier keep track of problems and to make sure things are fixed as soon as possible.
If you are uncertain if you are experiencing a bug or if you just have a general question, you can of course still post it here. :)
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Posted Jan 19, 2014@andypandy89
:)
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Posted Jan 19, 2014thanks for the update andy looking forward to seeing the new features and such.
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Posted Jan 19, 2014@soulscapex
Configurable per schematic in config.yml. Create a node with the same title as your schematic under schematics: and set min-players to whatever you want.
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Posted Jan 19, 2014anyway to put a start after so many players,, i have a smaller server and not always 7 players want to play at the same time
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Posted Jan 19, 2014@andypandy89
:D
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Posted Jan 19, 2014@Cronwik
You can put more than one schematics in the schematic folder but people will join maps randomly . I had heard that the former Author of this plugin was thinking about adding individual portals that respond to different maps or simply a new way of getting there ( signs etc. ) Lets hope the new Author shares his thoughts . For now though , doing so is much to ask b/c he is too busy fixing existing problems and bugs :)
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Posted Jan 19, 2014Hey. Can someone give me a full guide of how to get more than one map.? So there is one with 2 islands and one with more so you can chose which one to join.