SkylandsPlus+
Description
This plugin will add a replacement for the default skylands world generator, the one in the game was never finished.
Stuff that this generator has that the default skylands doesn't:
- Day-night cycle
- Weather
- Normal biomes
- All mobs
- All ores
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Promo Video
How do I use it ?
Don't want to watch the awesome video ? Fine, here are the basic commands.
/mv create skylands normal -g SkylandsPlus
Or a skylands style Nether like this
/mv create skylands nether -g SkylandsPlus
Or a skylands style End like this
/mv create skylands the_end -g SkylandsPlus
Other world management plugins should have similar commands, I use Multiverse on my server which is why I only provide the instructions for that. The documentation for which ever plugin you use should tell you how to do it. You can also add a world by editing the bukkit.yml file, instructions on how to do that can be found on the Bukkit wiki.
Config
prevent-sand-falling: true restrict-mob-spawning: true
prevent-sand-falling - When set to true no sand will fall in skylands worlds.
restrict-mob-spawning - When set to true the number of mobs in a single chunk will be limited to a sane amount in skylands worlds.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://bukkit.jacekk.co.uk:8000/job/SkylandsPlus/
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Posted May 30, 2012Im haveing an issue whenever i try to create the world it turns into a normal world
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Posted May 30, 2012<<reply 731828="">>
I'll certainly give it a go. Making the end a bit bigger might make it more fun, at the moment it is a bit one-use-only, if you could explore and find more dragons it might be better :D
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Posted May 30, 2012@wide_load
I really encourage you to do it. I tried it with several world generators but none of them really work or support it well. Would be really great. Thanks for your great work ;)
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Posted May 30, 2012<<reply 731816="">>
Not sure really, there is only one block so it should not take too long. But I said that about the Nether and that looks really bad until I spent ages tweaking it. Sometime next week ;)
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Posted May 30, 2012@wide_load
Oh yeah, that would be so cool. Can you already estimate a date when it's gonna be done? Just a guess maybe :D
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Posted May 30, 2012<<reply 731794="">>
I never really saw the point since the end is already an sky island. But I guess it could be fun to have it a bit bigger. I'll put it on my todo list :D
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Posted May 30, 2012Pleeeease, please please add end-support. I want to make a giant end, but I'm not able to and this one here would be AMAZING! If you can, also add the obsidian pillars with the dragon-healing crystals on it! Thanks for a reply already :)
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Posted May 30, 2012<<reply 730589="">>
Nope, it's just a world generator.
<<reply 731208="">>
event.setTo() will interfere with NoCheat, the best thing would be to event.getPlayer().teleport(Location location)
Also falling for ever would not be much fun, you could send them to spawn or better yet do some clever thing to find the closest land.
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Posted May 30, 2012@finamenon Take a look at the Inception mod (http://dev.bukkit.org/server-mods/inception/) Failing that, make a mini version yourself. Its fairly simple, I did it for my server. A warning though: This may not be the most efficient way of diong this.
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Posted May 29, 2012Any method of making the plugin teleport someone to the equivalent coordinate in the "ground" world when falling into the skylands gap?
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Posted May 29, 2012<<reply 729958="">>
Ah okay, that will be applied to existing worlds with no problems (assuming I get it work that is) :)
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Posted May 29, 2012@wide_load
The fix that you talked about in the comment I was replying to. The one concerning the black void below a certain height.
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Posted May 29, 2012<<reply 729823="">>
What fix ?
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Posted May 29, 2012@wide_load
Will this fix require us to generate the map new or can I go ahead and make my map now?
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Posted May 27, 2012<<reply 726624="">>
Closed because it was fixed, you probably need to update the plugin. If you are using the latest version file a ticket.
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Posted May 27, 2012That chunk error were it gets stuck in a infinite loop cycle should really get fixed cause my place gets stuck at 40% geneartion then it fails and shuts down my server after an hour or so. i also noticed the ticket for that very problem was closed and there was no confirmation as to wheather it was going to be fixed or not.
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Posted May 27, 2012<<reply 724852="">>
you may be right, that would be a better solution.
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Posted May 26, 2012<<reply 724848="">>
Probably but that is not the best solution to the problem since it makes a large chunk of the map unusable. The void is blue right down to y = 0 for the flat world type, I'm looking into a way to use that to //fix// the black void.
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Posted May 26, 2012Could we have an option to specify average heigh for island generation ?
i really dont like the black sky under 64h, and would rather have island around 100/120, with the new sky limit ... is that possible ?
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Posted May 23, 2012<<reply 720281="">>
Version ? File a proper ticket.