Details
Supported Bukkit Versions
Changelog
v0.4 - 10/2/13
- Added the scoreboard titles to the language config
- Added level up, cooldown, and mana messages to the language config
- Added the PlayerClassChangeEvent
- Added the PlayerExperienceGainEvent
- Added the PlayerLevelUpEvent
- Added the PlayerManaGainEvent
- Added the PlayerManaUseEvent
- Added the PlayerSkillUnlockEvent
- Added the PlayerSkillUpgradeEvent
- Added controlling health in CustomClass
- Added controlling mana in CustomClass
- Fixed a bug with saving/loading player data
- Removed debug messages for the skill tree generation
v0.3 - 10/2/13
- Added a Protection utility class to determine allies from enemies
- Added command messages to the language configuration
- Changed the name of the Default class to DefaultAttributes
- Changed the DefaultAttributes to be strings rather than enum values
- Changed packages around (likely won't happen again)
- Changed player arguments to not be case-sensitive
- Fixed the API requiring MCCore when it should be optional
- Fixed a bug with instantiating player data
- Renamed SkillTree to Class
v0.2 - 10/1/13
- Added the stopEffects(Player, int) method to the PassiveSkill interface
- Made the skill description in skill trees configurable
v0.1 - 9/29/13