SinglePlayerSleep v1.20_2.13.55
Details
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FilenameSinglePlayerSleep-1.20_2.13.55.jar
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Uploaded by
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UploadedDec 14, 2025
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Size409.12 KB
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Downloads2,243
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MD5fe8704aca146aa51d8ef2d214a157e3f
Supported Bukkit Versions
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.8
- 1.21.7
- 1.21.6
- 1.21.5
- 1.21.1
- 1.21.2
- 1.21.3
- 1.21.4
- 1.21
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
Changelog
D1 Changed to a better Json message sender. Removed Adventure as it's not needed anymore.
D2 Fixed cancel messages, added log for delayTime.
D3 Fixed mislabeled paths.
D4 fixed raw JSON rendering on Paper with MiniMessage/Gson fallback; added sleep/dayskip_canceled YAML categories.
D5 Added config options `ignoreVanishedPlayers` and `autoFixSleepingPercentage`.
Moved sleep/day skip mechanics into a dedicated `PlayerBedEnterHandler` class for better modularity and maintainability.
D6 Fixed an issue where SPS would think a player is sleeping already, fixed some message formats.
D7 Implemented robust JSON message handler that properly detects and supports raw vanilla JSON, MiniMessage, and legacy colors without conflicts.
D8 Fixed "player already sleeping" bug — timer now always resets properly even if event is cancelled, Backend cleanup (no visible changes)
D9 Fixed Cancel message format via CoreUtils update.
D10 Removed Titles on sleeping, kept console logging.
D11 Fixed VersionChecker to not see D9 as newer than D10.
D12 Updated gradients to accept up to 16 colors in CoreUtils.