SinglePlayerSleep v1.20_2.13.55

Details

  • Filename
    SinglePlayerSleep-1.20_2.13.55.jar
  • Uploaded by
  • Uploaded
    Dec 14, 2025
  • Size
    409.12 KB
  • Downloads
    2,243
  • MD5
    fe8704aca146aa51d8ef2d214a157e3f

Supported Bukkit Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.1
  • 1.21.2
  • 1.21.3
  • 1.21.4
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

Changelog

D1    Changed to a better Json message sender. Removed Adventure as it's not needed anymore.
D2    Fixed cancel messages, added log for delayTime.
D3    Fixed mislabeled paths.
D4    fixed raw JSON rendering on Paper with MiniMessage/Gson fallback; added sleep/dayskip_canceled YAML categories.
D5    Added config options `ignoreVanishedPlayers` and `autoFixSleepingPercentage`.
    Moved sleep/day skip mechanics into a dedicated `PlayerBedEnterHandler` class for better modularity and maintainability.
D6    Fixed an issue where SPS would think a player is sleeping already, fixed some message formats.
D7    Implemented robust JSON message handler that properly detects and supports raw vanilla JSON, MiniMessage, and legacy colors without conflicts.
D8    Fixed "player already sleeping" bug — timer now always resets properly even if event is cancelled, Backend cleanup (no visible changes)
D9    Fixed Cancel message format via CoreUtils update.
D10    Removed Titles on sleeping, kept console logging.
D11 Fixed VersionChecker to not see D9 as newer than D10.
D12 Updated gradients to accept up to 16 colors in CoreUtils.