SignShop v5

SignShop allows you to set up physical shops by punching a chest with your items you want to sell, then punching a sign (while holding redstone dust). It's easy to set up, and even easier to customize!
This plugin requires Vault and a vault compatible economy plugin.
Main | SignShopHotel | SignShopGuardian | Features | FAQ | Signs | Config | Permissions|Developer API | Issues / Suggestions
[Buy] Allows players to buy items from a chest.[Sell] Allows players to sell items to a shop.[Trade] Allows players to trade one set of items for another.[iBuy] Admin shop that allows players to buy infinite items.[iSell] Admin shop that allows players to sell infinite items.[iTrade] Admin shop that allows players to trade one set of items for another an infinite number of times.
Important Links:
View Config
SignShop Quick Reference (This is also in your /plugins/SignShop folder)
Fork us on GitHub
Latest Features:
SignShop v3.6.1
- Fixes error loading due to null CMIWorthHandler
- Fixes a NPE when converting empty timing file
- Adds support for EasyConomy and Lands
- Only hook into Ess/CMI worth if worth is enabled in the Signshop config
- Adds a new permission("Signshop.Destroy.Others") which allows a player to destroy other player's shops without having the other admin permissions
- Makes internal colors configurable
- Replaces deprecated methods in SignShopPlayer
- Adds a spawn protection check to inform server owners that the vanilla spawn protection may prohibit non ops from using shops
- Adds shulkerbox to descriptions
- Fixes potion names in descriptions
SignShop v3.5.0
- Adds warped and crimson variants to the config
- Fixes AuthorNagException when canceling async tasks
- Fixes NullPointerException when converting and empty sellers.yml
- Adds Op bypass to BentoBoxHook
- Fixes issue when BentoBBox blocks other worlds (Thanks BONNe)
- Updated Kit help message
- Fixed allow-shop flag being ignored in WorldGuard global region
- Update ResidenceHook for owner bypass
- Switch to locale names for languages and remove web names
- Add Ultimate_Economy to soft dependencies
- Fixes SSQuickReference.pdf being blank
- Switched to OfflinePlayer instead of deprecated playerName for Vault
- Fixes Spigot complaining about loading classes without being a dependency
- Added configurable shop explosion protection
For a full list of features, visit this page.
Extending SignShop with other Plugins
| Plugin | Description |
|---|---|
| Vault | Works with all standard economies (EssentialsEco, iConomy, BOSEconomy, Gringotts, and more) and permission plugins (LuckPerms, Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission (and defaults to OP permissions, if you don't want to use a permission system)). |
| For sign and chest protection, though SignShop has built in sign protection. | |
| Use the worth.yml for dynamic sign prices by putting [worth] on the bottom line of the sign (must be enabled in SignShop config) | |
| SignShopGuardian | Save your inventory when you die. |
| SignShopHotel | Allow players to rent rooms for a period of time. |
| dynmap | Show shop locations. |
| Multiverse | Supports Multiverse worlds. |
| WildcardCommands | Make SignShop run commands for all players online. |
| Towny | Use Towny banks and only let players make shops in Towny shop plots. (Thanks ryvix!) |
| WorldGuard | Respects build permissions, and you can only let players make shops in regions with the allow-shop flag. |
| ChestShop | Convert from ChestShop format to SignShop format by just punching the sign with redstone. |
Usage
SignShop2 tutorial video
Example SignShop

This is an example of how to set up a [Buy] sign with SignShop. The sign above is linked to a chest containing items. In this example, it will sell an enchanted pickaxe for 600 Waffles (Waffles are our server's currency :-) ).
Featured SignShop

GamerFreak's Epic SignShop
Send me pictures of your server's SignShops in the comments below and the image above could be YOUR shop!
Suggestions and Issues
If you are having a problem with SignShop, please feel free to take a look at our tickets to make sure others have not already reported the issue! If they haven't, please fill out the requested info when making a ticket. Thanks!
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Posted Jun 7, 2013It still does not work can u show me the layout by saying it in the comments plz
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Posted Jun 7, 2013oh ok thanks alot
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Posted Jun 7, 2013@DeclinedGiant58
That depends on the sign you use. All signs with items require a chest to at least set the sign up, but you can destroy the chest afterward for the signs with infinite items.
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Posted Jun 7, 2013Do you need chests for your stock or is it just signs
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Posted Jun 5, 2013@pshco75
It is server hours, real time. 1 day is NOT one Minecraft day, but 24 hours.
@marciopol
You can use a [Bank] sign with the name of the bank account on the second line, and link the iBuy sign with redstone.
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Posted Jun 5, 2013Hello. Is this possible to make money from iBuy adminshops go to a BANK account (from BOSEConomy). It could create opportunity to make some advanced economy system with country's money etc. :)
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Posted Jun 4, 2013I have a question for your "SignShopHotel" plugin.By hours,do you mean like real world time.And also if I made it for 10 hours,and someone bought it and played on my server for 2 hours and slept for 8 hours,would there still be an 8 hours,or will it be removed by then
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Posted Jun 3, 2013@Devinish
that's fantastic =D
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Posted Jun 3, 2013@lANTHONYl
The player needs build rights, and the flag must be set to "allow". The signs are protected from breaking with SignShop's built in protection unless you disable it.
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Posted Jun 2, 2013WG allow-shop flag. Love it!
Just to be clear about this... the player needs build rights in the region and the flag has to be set. Silly question... If it's a community shop area and multiple people have build rights, are the signs still protected from breaking?
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Posted May 30, 2013@Xxswordcross
Yep, and you can have multiple chests linked to one sign as well :-)
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Posted May 30, 2013Didn't find it in F.A.Q., Can a person have multiple signs linked to one stock chest?
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Posted May 29, 2013@abeckermann
Check out our FAQ for the answers to many common questions.
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Posted May 29, 2013How do i make it so tht i only sell a stack of lets say cobble, if i have a chest full of it
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Posted May 28, 2013@Devinish I'll check it out. thanks - Keep up the good work :)
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Posted May 28, 2013@Dwarf441
Yes, as long as you have a price on the bottom line. [DeviceOn] won't make the lever turn off though. I'd recommend a [Device] sign, which will flip the lever, then flip it back.
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Posted May 27, 2013@Kahanamoku78
We haven't seen any problems for 1.5.2 with SignShop 2.6.2. You can always get one of our development builds.
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Posted May 27, 2013I know [device on] but does it still pay you?
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Posted May 27, 2013Any word on a 1.5.2 update? or are we just hanging out for 1.6? ;)
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Posted May 27, 2013@Dwarf441
I'd suggest taking a look at our signs page. You can create signs that will activate levers. If you REALLY want to make it to where they have to pull the lever themselves, you can have them send the money through the sign, which will make it so pulling the lever activates a redstone circuit. You will need some redstone knowledge to do it. We do not want to require players to use commands, so making a lever do the same thing that one of our signs does would probably not happen.