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I think there should be sensor signs too.Such as a day sensor:[LogicSign]DAY
Turns on during day, (Implemented in my Fork!) (!DAY for night. :))long time=sign.getWorld().getTime();variableMappings.put("DAY",(time>0 && time <12000));This code has been tested to work, Ive also submitted a pull request for it. (I will be exploring the options for the other sensors later)
And possibly proximity sensors?[SensorSign]proximityplayer (Player or mob)5 (Distance to check)
[SensorSign]proximitymob5
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