ServerSigns

Please check our Wiki before asking questions or submitting tickets
This project has not been abandoned completely - it's just been lacking some love & care for the past year; I plan to continue development and fix any outstanding issues in the new year. Thank you for your continued support of ServerSigns - Exloki
ServerSigns (SVS) provides the ability to bind player-dispatched and server-disptached commands, messages and actions to signs and every other block in Minecraft.
As soon as a player clicks on a ServerSign, the configured actions are executed in the order and with the settings you specified.
Source: https://github.com/serversigns/ServerSigns
Main Features:
- No limit: Unlimited commands per ServerSign
- Multi-role: Assign a variety of actions whenever a sign is clicked (even define different commands for right/left clicks)
- Messages: Send messages to the player
- Broadcasts: Send messages to the whole server
- Player commands: Executes commands as if the player typed it in chat
- Server commands: Executes commands as if it was executed from the server console
- Delayed actions: Any action can be delayed (from seconds to months)
- Looped actions: Any ServerSign can be converted to loop server commands with defined intervals
- Require permissions: ServerSigns can be set up to require permissions to use
- Grant permissions: Grants players temporary permissions to execute the commands
- Per-sign costs: Bind exp, money, and item costs to ServerSigns
- Protected: Automatically protects every ServerSign and any attached blocks.
- Basic scripting: Implement if/else and return statements in commands on ServerSigns
Please note that version 2.6 and above will notify you when a ServerSigns developer joins, this is so you're aware of who we are when we join, and we can help you with any issues you may be having with ServerSigns as quickly as possible. Version 4.1 and above will also send the developer a message stating the current plugin version.
This plugin utilizes an auto-updating feature that will check for the latest ServerSigns build and automatically download that build if it is newer than the currently installed one. This can be disabled by setting 'check_for_updates' to false in the config.yml
This plugin uses Metrics to gather basic non-identifiable statistical data such as the number of ServerSigns you are using, your plugin version, and other standard mcstats.org data. You can opt-out of this feature by setting 'metrics_opt_out' to true in the config.yml. A full list of gathered information can be found here: http://mcstats.org/plugin/ServerSigns
Click Here to view Tutorial Videos
Known bugs
- ALL VERSIONS: Spawn protection prevents non-ops using ServerSigns This issue cannot be 'fixed', as stated by md_5 - known sollutions include setting spawn-protection to 0, or clearing ops.json https://hub.spigotmc.org/jira/browse/SPIGOT-1112
Reporting Bugs / Requesting Features
When reporting bugs, requesting features, or providing any other constructive feedback that will require code alterations you must submit a ticket to have your voice heard and action taken (if required). Any topics of this nature that arise in the comments section will henceforth be ignored.
Before you raise a ticket, you need to make sure that the feature you are requesting isn't already implemented (read all of the help pages which show SVS features), or the bug you want fixed hasn't already been resolved in the latest development build (a rolling change log is kept on the development build page, use this for reference)
When submitting a ticket, please be as descriptive and informative as possible. If reporting a bug or flaw, then show all the steps required to reproduce the problem, also attach any and all related screenshots or other files to the ticket. If requesting a new feature, then please be as detailed as possible so we have a very clear idea of what it is you're suggesting - that way if we do implement your suggestion, this ensures it is exactly as you want it to be.
Once you have submitted a ticket, rest assured that it will be handled. We do not give a definite time frame for replies or actual alterations, but we try our absolute best to get tickets resolved as soon as possible. Please do not: bump tickets, raise multiple tickets for the same issue, send PMs to our developers, or discuss the ticket in the comments section. Tickets that do not meet the expectations outlined here will likely be declined without comment.




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Posted Aug 18, 2013Is there a way to give money to players when they right click the sign?I can only give money to a specific player.
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Posted Aug 17, 2013Or what you could add is something that works as if it was done by a player, but it is set off by redstone... That would work the best.
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Posted Aug 16, 2013Is there a way to prevent someone from getting banned if they spam the signs?? It's really annoying
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Posted Aug 16, 2013@bugattikid2012
To make what I'm trying to do clearer, I'm trying to make a command be run by a random player. I'm trying to make a redstone timer so that every 5 minuites it sends a redstone signal to a sign that runs the command /extinguish 1000 or /removenear fire 1000. In other words, I'm trying to stop fire from staying in the game. I can't run this command in console, so <server> and command blocks won't work, so it needs a player to run the command by. If there was any way to do something like /svs add <server> sudo @r removefire or something like that. Also, the example listed ^ there won't exactly work as sudo won't work if the player doesn't have permissions, but if you can add the @r/@a/@p for @r=random player @a=all players and @p=nearest player like in the command blocks, it will make a lot of people happy. I'll figure out something that will fix the sudo not working on people with no permissions thing, worst case senario, I can warp them to a special room that has a sign that has the following command on it: /svs add *removenear fire 1000. The reason I don't want to just let the public have that command to always have is because it will lag the server down a whole lot, so don't even bother mentioning that lol. Do you think that you can hook something up to do that? Thanks...
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Posted Aug 16, 2013Would it be possible for the creator to add the random/nearest/all option when choosing the player? I need something that requires the random effect, but it isn't added... Any chance you could add it and update the plugin? Many thanks.
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Posted Aug 16, 2013Hi ,I love this plugin,Could I translate your Serversigns to Chinese Hong Kong or Chinese Traditional ?
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Posted Aug 16, 2013Hi,Could I translate your Serversigns to Chinese?
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Posted Aug 14, 2013@Exloki
Hello Exloki and thanks for the reply. Unfortunately using the command /clear and using the /give command after it seems to bug for me (already tried it).
At certain points the given item is not working or simply gets removed after using or after left clicking it. My guess is that the /clear command is too close to the give command?
Would really love to get some help on this to fix this problem. Thank you!
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Posted Aug 14, 2013Hey, I love the plugin. I have only one issue, when I set a really high cooldown to simulate a single use, none of the players can actually use the sign. A new player joins, and the cooldown says they have to wait for the extremely high amount of time before they can use the sign, without having ever used it. Thanks for the plugin though, removing the cooldown isn't too big of an issue, just makes it so forgetful players can spend more money than necessary ;D.
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Posted Aug 14, 2013@Marium0505
Just add a separate command for a separate line.
@Allateef
Thank you very much! I'll try to get the Spanish translation into the plugin for the next release.
@Ayman1999
'*' has been a feature here for a while, feel free to check our help pages for more assistance with using ServerSigns.
@Xarwin
You can use vanilla Minecraft commands: "/clear" and "/give"
@richboy300
ServerSigns is standalone, although Vault is required to use economy hooks.
@Baspeter
Just set the cooldown to some ridiculous number, it will have the same effect.
@Baba43
You can set the permissions for the sign using /svs setpermission - Find out more in our help pages.
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Posted Aug 14, 2013Is there a new line feature inside of commands? (mostly the <blank> and <msg> thing
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Posted Aug 14, 2013Hey there! Great plugin. I'm using it without a problem. I've translated the ServerSigns languages.yml to Spanish.
http://pastebin.com/jPWa74DV
Greetings from Chile!
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Posted Aug 14, 2013@Jodide
Thanks alot!! That was really helpful... probably '*' is a new feature.Before I used to do '/' and it worked for both.
Once again Thanks!!
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Posted Aug 13, 2013@Ayman1999
serversigns.use is for using the signs, not the commands. You must replace the '/' with a '*'. This executes the command as if the player using the sign has the permission.
'/heal' means that the player using the sign needs the permission for the command 'heal'. '*heal' means the player uses the command, regardless of his permissions.
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Posted Aug 13, 2013Still I have a problem.When adding commands to a sign and Players dont have the permissions for that command not the serversigns.use.* permission
For example: I made a sign that gives the player a stick(/give <playername> stick 1) It says You don't have permission for that command.Although the player have the ServerSigns permission.I am suffering from this problem since the 1.6.2 Update.
If there is a fix please inform me.Thanks!
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Posted Aug 12, 2013Thanks for this mod, I have been searching a lot for it.
A question: what would be the best plugin/command to remove all current inventory and give new items?
Once again, thank you!
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Posted Aug 9, 2013do I need to have other plugins to use the signs
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Posted Aug 8, 2013Awesome plugin!
i am only searching for a way to make single use signs, so people can only use them once. is this possible or should i set the cooldown for like 9 years?
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Posted Aug 8, 2013@LaFong
Owns daegonner
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Posted Aug 7, 2013Hi, great work!
Is it possible to block specific commands on a sign? So that they can't be used by my moderators for example.