RSP 1.4.1

Details

  • Filename
    rsp.jar
  • Uploaded by
  • Uploaded
    Jun 24, 2013
  • Size
    116.54 KB
  • Downloads
    1,009
  • MD5
    0bc46eab169730fbe37eee94111d29e0

Supported Bukkit Versions

  • 1.5.2

Changelog

1.4.1

  • Fix wrong chunks loading for confinement, potentially.
  • Use faster way to get players by name by caching online players [not sure what this does with NPC players!].
  • Add API to register hooks that get fed the WorldGuard regions (ApplicableRegionSet) when a player is checked.
  • Updated config compatlayer.
  • Minor cleanups.
  • Compiled with 1.5.2

Not sure this works with earlier Bukkit versions, no big changes, but never know...


REQUIRES:

  • WorldGuard

Compatible permissions plugins:

  • PermissionsEx
  • bPermissions
  • Vault - however it is not guaranteed, that your permission plugin supports adding or removing groups during runtime. Furthermore you might have to alter the RSP settings to achieve compatibility via Vault.
    Should work without adaption (or despite): PermissionsBukkit (RSP 0.12.0-DEV-4)
  • (no plugin: No data is saved, but you can dynamically assign permissions based on regions, worlds, ownership of regions etc.)

* Vault+PermissionsBukkit might lead to a lot of log messages, this will be fixed lateron, by hooking into PermissionsBukkit directly, or by Vault.
* transient-groups and parent-nodes of permissions: Currently negations of permissions will not override the already present permission for the case of same priority. This might be changed in future, for the case that a permission node contains a permission as child, and another node is added with the same priority to un-negate it. Here the order of appearance might be a useful concept, because these appear in the same transient-group, thus priorities have no effect.