Suggestions for additional Add-Ons. #1


  • Other
  • Started
Open
Assigned to _ForgeUser7118211
  • _ForgeUser12481552 created this issue May 1, 2014

    Hello!
    - First of all, great plugin! I'm working on a huge Zelda inspired MMO server, and this plugin adds in a few things that I like.

    That being said, I just found it, and haven't messed around with it fully yet, so some of the things might already be added in (Or planned upon atleast).
    - Also, I am sorry for making a ticket about this, and not just posting it in the comments. I'm an avid MMOrpg player, and figured I'd give you a bunch of suggestions, and instead of posting them in the comments section, I figured I'd make a ticket, so the suggestions dont go lost between a lot of comments.

    As mentioned, some of my suggestions might not fit with your idea of the plugin, but its suggestions I look at in terms of RP-features, and ones that dosent have a good alternative yet.

    When I personally code plugins or hire people to do it, functionality and easyness for users is my biggest concern. I tend to have stuff coded, or code it myself, so there isnt a lot of commands for people to use and remember. As a good alternative, I have found the HoloAPI and Inventory GUI's to be rather usefull and I can strongly suggest looking into them. Anyway, here comes the suggestions!

    1: Friendlist.
    - Your average Friendlist system. My personal idea is, that you do not see if a user joins/leaves a server, unless theyre on your friendlist. You would add friends by doing /friend add username (and the other person would do /friend accept) or by going up to a player and Shift + Click that would open a Inventory GUI where you can send a friend request. If a user does /friends a Inventory GUI Pops up that shows a Players Head. If you hover over a head, you can see the players name, how long theyre been on for, and perhaps, a hook-in to WorldGuard so you can see what region their in (Would be usefull for MMO servers as mine atleast).

    Thats the basic idea for a friendlist. I had someone code it for me a good while back, its outdated though, but i have the source code if you guys would like to look into it.

    2: Duel System.
    - Your average Duel System from your MMOs. A duel request is sent to a player by Shift + Clicking them (GUI Pops up, button to request duel - other user gets a notification asking for a duel, you do /duel accept). When you duel against a user, the duel ends after 1 Minute (configureable maybe?) or when one of the participants HP goes to 1. After a duel ends, both people gets restored to full HP. And thats basically it.

    3: Shift - Click system.
    - I have had this coded aswell and can share the source. Basically it enables a user to Shift Click a other user, which then opens up a GUI on your screen. In the GUI you could invite people to a party, add them on friends, duel them, and in the config you could add in extra commands that could be run when you press a specific item in the GUI. As mentioned, I had this coded and can share the source if youre intrested, its outdated though.

    4: Party System.
    - A basic Party System where you can invite, kick, and what not, players to your party. EXP is shared, and when a item drops with enchants on it, a GUI opens up for all party members where you can roll on a item by clicking a button called Roll. Highest Roll gets the item. I had this coded aswell, and can share the source - its outdated aswell though.

    5: Marriage System.
    - Your average marriage system that some MMOs use. Marry a player and be able to Teleport to them by using a specific item maybe? I.e you Marry a user, and get a item called Wedding Ring or something. Right Clicking with the ring, teleports you to that user, rring could have a cooldown etc etc.

    6: Add-on to your Currency System.
    - Im not entirely sure if this is already a thing, but a config enabling Gold Nuggets to be dropped by monsters that you slay. When picked up, they automatically gets added to your balance. Could set it up, so theres a chance that you can drop  between 1-10 nuggets pr mob, or you can set a specific amount thats dropped from each mob. An extra addition i would like, is a command you can run that drops Gold Nuggets/Currency at the targets feet. I have a custom mob spawning system (I dont use vanilla mobs at all), and basically i can control what happens when a mob dies. If i can add a command that allows a currency to be dropped on the floor, thatd be amazing. And yes, Vault support (Dont need to explain that i suppose).

    7: Emotes.
    - Average Emoticon system, just for the heck of it. Preferly via a GUI so you can press on different options. Would turn up in chat in a special text color, to people in a x amount of block radious around you.

    8: Ideas to your planned Job system.
    - Im not sure how youre intending to do your Job system, but i have a few concerns i would like to bring up. On a server like mine, people CANT place, nor destroy blocks, and its the same on most mayor MMO servers that i have been on. This means for your job system, itd be awesome if you get EXP(or rewards?) by actually punching stuff instead, and not breaking (wouldnt have any effect on most servers thats probably going to use this i guess?). As an example, there could be a Miner Job. You get EXP by punching specific blocks, i.e diamond ore or emerald ore, which is rare to find on my server. Same goes for a Herbalist, you get exp for punching specific flowers. You could fish aswell, and just get exp for fishing x amount of time. Im not sure of how you have your reward/leveling system planned for jobs, but I can give you some ideas if needed.

    Anyway, thats about all i have for now. If youre looking for more ideas, I'll defenitly give you some more when i can think of some.

    Kind regards, René

  • _ForgeUser12481552 added the tags New Other May 1, 2014
  • _ForgeUser7118211 posted a comment May 1, 2014

    I absolutely adore alot of your ideas and would love to add them (especially the marriage system). That being said, because of my job I don't have alot of time. When I have time, I will definitely begin working on new features suggested here.

    Thanks for the suggestions! - Seth

  • _ForgeUser12481552 posted a comment May 3, 2014

    @sethhope: Go

    That's all good Seth! I do understand that coding is not something you get done in one week, and with real life stuff next to that, i can understand stuff takes a while - so no worries about that! :D

    I've just been looking for a proper RPG plugin that adds a bunch of features, and thought I'd give some thoughts and ideas! I'll probably submit a few more in the future!

  • _ForgeUser7118211 removed a tag New May 4, 2014
  • _ForgeUser7118211 added a tag Started May 4, 2014

To post a comment, please login or register a new account.