Rolecraft
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FeaturesGroups |
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Compatibility:
The plugin should be compatible with server version 1.13(.1).
Except for Curses it is compatible with version 1.12 and 1.11.
Any other version may or may not work.
If you like to help me with this project do at least two of these things:
- use Rolecraft at your server
- report any errors or bugs
- submit your ideas to improve it
- click the lower button to donate
Update Checker
This plugin is using an update checker. It will not download or install any files.
If you like to disable this function, go into the config.yml and set 'enable-update-check' to false.






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Posted Feb 28, 2014Can guilds claim stuff so that they can't get griefed?
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Posted Feb 28, 2014When will be Guild Territory?
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Posted Feb 27, 2014Please add Bank system for this plugins.
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Posted Feb 27, 2014@fishyreaper1
Yes !! created a ticket for you !
@maebius
Maybe. I will see what I can do!
@Feerm
Any errors ?
@triarry
Never saw something like this. Reinstall the plugin or only delete the config.yml and restart your server !
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Posted Feb 27, 2014Quest npc buggs. It works at first. then after a while it says every one that havent done quest before has done it and they cant take it, Why is it like that? Can any one help us? :(
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Posted Feb 26, 2014Had 2.1.15 up for about 3 minutes. Then:
http://pastebin.com/Pn1MZ0Rb
Downgrading back to .12, which is still the only one I can use reliably.
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Posted Feb 25, 2014I'm a bit new to Bukkit/plugins but was wondering if there was a way to "broadcast" the money/econ balance when a NPC shopkeeper has the inventory open to buy/sell. I'm hearing from some testers on my new server that it's kinda a pain to manually check the balance (via command like /econ money) then keep that number in mind while trading.
(alternately, can we somehow toggle the EXP/Cash notification when you kill mobs or such? I don't want it every single time you break a grass block, for example, but "killing a creeper" would be nice to have it announce (to the player only) "you gain #xp and $money. Thoughts?
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Posted Feb 25, 2014Do you think you could add fire resistance as a race attribute? I really want to make a fire themed race.
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Posted Feb 24, 2014@hanfbruder01
Yes you could give them any item. But you can give only 1 of that item. So you could give them a emeraldblock.
@sephstrom
I could create a separate plugin because this doesn't really fit into this plugin.
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Posted Feb 24, 2014Hi, is it possible that a player get e.g. 64 emeralds in a start-kit from the classes? Or generally, how must it looks like in the class.yml that a player get more than only one thing of the same item in a start-kit?
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Posted Feb 24, 2014I have a suggestion for you, and it may well already be in so maybe not hehe. This to me seems like it's going towards that "all-in-one" plugin, so perhaps adding a chest/door locking system? I've used LWC in the past but I don't think that's been updated in a long time.
More so to the point though, one of the things LWC has always been missing (that to me should be in any RPG game) is a lockpicking system. Not only could it be a craftable item but also be a skill you can level up (example: the ESO games).
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Posted Feb 24, 2014Is this possible to change the money earned by the mobs by lvl players? It could be a very good improvement plugins.
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Posted Feb 23, 2014Yeah! Like when a player right clicks the priest for the second time, and confirms what Race they want to be, it also uses permissions to promote them to a specific Rank. So players would be restricted from areas/features that another Race may not be restricted from. More variety of gameplay :)
EDIT: Idk if it's too much, but would also be cool if you could have the same option in config for both race and class. Idk how that'd work, or if it's even possible.
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Posted Feb 23, 2014@Shreaders1
Permissions for classes ? I could add something like that !
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Posted Feb 23, 2014Just wondering is there a way I could set it where when a player chooses a race it also gives them a rank via PermissionsEx? Could I Do this with your plugin, or would this be possible with another plugin, or?
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Posted Feb 23, 2014@triarry
I will add this in the next beta!!
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Posted Feb 22, 2014@Artaelz
I second this. Or at least make it an option.
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Posted Feb 22, 2014I beg for removal option of the xp bottle drop everytime someone kills a mob.
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Posted Feb 22, 2014@MysteryThief
Yes you only need to enable it in the config!
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Posted Feb 21, 2014Does myRPG's Economy System works with Vault? For example for Shops or for the MoneyDrop Plugin?