This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
What is the enhancement in mind? How should it look and feel?It 's a very good plugin but player dies a lot beacuse they reach the end of the residence and they fall down. Can you add a feature when player get to the borders they teleported to the gorund or don't take fall damage from fall?Please provide any additional information below.
There already is, if they fall down because of "leave" residence, then they have 5s (100 ticks) fall damage prevent, if it isn't enough you can set longer in config.
nodamageticks: 100
20ticks = 1s, so if player falling down longer than 5s it will probably die, so if thats the case increase it.
To post a comment, please login or register a new account.