release-1.0.00
Details
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FilenameReanimateMC-1.0.00.jar
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Uploaded by
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UploadedApr 12, 2025
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Size42.13 KB
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Downloads180
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MD54a723f587fd172fa40c884b60a57bf94
Supported Bukkit Versions
- 1.21.5
- 1.21.1
- 1.21.2
- 1.21.3
- 1.21.4
- 1.21.5-Snapshot
- 1.21
- 1.20.6
- 1.20.5
- 1.20.5-Snapshot
- 1.20.4
- 1.20.3-Snapshot
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
Changelog
Overview
ReanimateMC introduces a groundbreaking system that replaces instant death with a strategic KO state, enabling players to be revived or executed. This initial release lays the foundation for immersive roleplay and tactical gameplay in Minecraft, featuring configurable options, a fully customizable multi-language system, and clear in-game feedback.
Added
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KO System:
- Replaces instant death with a KO state where players are rendered immobile.
- Applies blindness to restrict the KO player’s vision.
- Activates a glowing effect on KO players to make them more visible to others.
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Revive Mechanic:
- Allows players to revive a KO player by crouching near them.
- Triggers a revival process when the reviver holds a special item (configurable via the
require_special_itemoption). - Displays clear instructional messages if the conditions are not met (e.g., not crouching or missing the required item).
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Execution Mechanic:
- Introduces the ability for players to execute a KO player by holding left-click for a specified duration.
- Executes the KO player immediately with configurable visual and sound effects.
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Configuration Options:
- Extensive configuration through
config.ymlfor:- Revival duration and health restoration.
- KO duration before natural death.
- Special item requirement (which can be disabled).
- Effect intensities (e.g., blindness, slowness, and additional effects on revival).
- Extensive configuration through
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Multi-Language Support:
- Implemented a language manager that loads language files (e.g.,
en.ymlandfr.yml) from a dedicatedlangfolder. - Supports custom language files, enabling server administrators to create or modify localized messages.
- Implemented a language manager that loads language files (e.g.,
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User Feedback & Commands:
- Enhanced messages throughout the plugin to provide clear guidance during KO, revival, and execution.
- Administrative commands added to:
- Reload configuration and language files.
- Force revive or KO a player.
- Check the current status of a player.
Changed / Improved
- Overhauled the player damage handling to replace the instant death mechanic with the KO system.
- Refined the visual and audio feedback effects to ensure a clear, immersive experience.
- Improved configuration flexibility, allowing server administrators to fine-tune gameplay mechanics.
- Enhanced the language system for better localization and ease of customization.
Fixed
- Addressed scheduling issues related to the revival and execution processes.
- Resolved minor inconsistencies in player state checks and configuration value retrieval.
Known Issues
- The execution hold mechanism is basic and may be refined in future updates.
- Expansion of customizable visual elements (e.g., dynamic progress bars) is planned for upcoming versions.