RealWeather
RealWeather
RealWeather
Spigot support 1.10.2!!!
This plugin makes game more dangerous than before. It extends weather and its effects. Everything is based on temperature which is calculated via many functions. It also checks where the player is. Lot of variables are configurable (damage, dealays between damages, armors, etc.).
How does it work:
Plugin can be divided into few parts.
- Weather - There is specific weather for every day and can be completely configured to fit your needs. RWEditor is really useful in this. Weather affects temperature in world, causes rain and storm in specific weather. (Ex: STORM, SUMMERSTORM, ...). Example of what may happen: It is BLIZZARD. Temperatures are really low and on ice mountains, as well as othere icy areas, it can be dangerous without winter clothes.
- Temperature - There is really complex algorithm that calculates temperature for each player on the server. Effects can be disabled via permissions. Temperature depends on: biome you are in, time (night - cold, day - warm), height from sealevel (up = cold), current weather, heat sources around player and in hand. Practically everything mentioned here can be configured. Then it decide what to do next. If it is cold it checks players equipment and decide if he has to receive damage or not. If temperature is high you start being exhausted, clothes can reduce effect as well. You can replenish stamina in water, but only in high temperature. You can also drink pure water from bottle.
- Thirst - It is simple, you lose your stamina faster.
- Jungle - I love this one. Traveling in jungle was really boring. But what if you get poisoned? Poison as "poison" is quite rare (5%). Other effects: blindness, confusion, slow, weakness. The base of this function is in tall grass around. Without it, it does nothing.
If something doesn't work: Make a ticket, this will help to fix it. Or do you want me to see the bug? PM me.
Built for Java 8
Current Update status(1.10.2 for 1.10.2):
| Overall status | 85% | |
|---|---|---|
| New version update | 80% | |
| Testing if I broke sth | 60% |
Version: 1.10.2
Current compatibility: 1.10.2 - Java 8
Wiki: Link. Here you can find Installation and configuration - WIP and VERY outdated
Auto error reporting
- Can be disabled in config.yml.
- Also you can set your name there. When I finish website app you can track your error. Errors with name will have first priority.
- Only 1 can be send every 5 minutes, so it will not overload my web :D
- Gathered info: Security code(from error website. it is like weak antispam), plugin version, plugins list, craftbukkit version, your name(only if set) and error. IP is NOT gatheret, so I can't tell you if you error is fixed if you don't set your name in config.
New in 1.6.4: "Modules" update...
- Fix: Updated for new MC version (1.6.4-R0.1).
- Add: Modules. Everything is now in modules.
- Add: Player slow can be disabled.
- Add: Bed heat up.
- Add: Error reporting
- Add: Command /rwadmin walk <name> - resets player walk speed to default.
- Info: RealWeatherHUD will be available with MCP 1.6.4 release!
- Info: IceBlock DELETED, really!
- Info/Fix: UTF8 localization is working ONLY in modules, core is not supporting UTF8 yet!
Important: Localization file is reseted after version update and old one is saved in plugin's folder.
| Name | Speed | Quality | Description |
|---|---|---|---|
| simple | fastest | - | checks only block above you, used by default in desert |
| default | slow | bad | checks square with you in center and side((CheckRadius*2)+1) |
| cross | fast | good | At first checks four directions(North etc.) in heigh of eyes then aquired rectangle with maximal side lenght((CheckRadius*2)+1) |
| smart | slow/fast | great | uses fill algorithm |
Available languages
| Language | Token |
|---|---|
| English | eng |
| German | ger |
| Czech | cze |
| Spanish | esp |
| Polish | pl |
To Do
- Spring, Winter, ... (Seasons)
- Improve thirst. Make it independent from hunger.
- Improve house recognizer ("smart")
Known bugs
- System can't recognize if you are in a house and CheckRadius reaches outside where is no roof -> It thinks that you are outside. -> Partialy fixed in "cross": Still missing system for "L"-shaped buildings. I have algorithm written on the paper so now only transport it into plugin.
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Posted Jul 25, 2013O 4 days and no update lol
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Posted Jul 21, 2013@TheCreezo
yea you BETTA update it soon o-o LOL :P
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Posted Jul 21, 2013@Zutiiq Really soon, because I need it for my server too :D
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Posted Jul 20, 2013@TheCreezo
Ah thank you for the reply. I was just confused about some of it. Also, how soon are you going to release the 1.6.2 version? :P
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Posted Jul 20, 2013@Zutiiq
OverheatOver is start temperature for exhausting effect. More above this means greater the effect. This is for all biomes the same.
BiomesAverageTemp is something like start temperature for temperature calculation.
BiomesWeatherTempModifier is modifier of average temp when it is bad weather (rain, snow or storm). This depends on minecraft weather, NOT weather from this plugin! This is because you can disable RW weather changing, but this will stay unaffected.
BiomeDayNightTempModifier is (are) LIMITs. At midnight it is 100% night modifier. At midday it is 100% of day modifier. In time 0 in MC time (about 6 am in real) the modifier is 0% of both. And at dawn as well. The progress between them is linear.
HeatSources are sources of heat around you. The numbers are the maximum power in minimum range (0), because they are fading with increasing range from player.
MaxMapHeightTemperatureModifier - higher you are colder it is up to this number.
And the last thing is weather. Weather is always the same in one day (from sunrise to sunrise). You can see forecast for one more day via /rw forecast. It is also the same for all biomes.
PS: I call it Minecraft degrees, but it has to be Celsius, because you start freezing in about -2 when freeze under is set to 7 :D. I it because you can not take 0.2 of damage, but only 1. So it is because of rounding.
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Posted Jul 20, 2013Ok so I put this file into the 1.6.2 plugins folder, knowing that it wouldn't work, I only did this so I could preview the config files. I have a question about the desert biome temperature, you have... OverheatOver: 30 and the desert biome average temperature is DESERT: 30. Now...considering you OVER heat above 30, and the desert biome average temperature is 30, will there be a random number of days where it will either be below the average of 30 or above it? For instance, will there be more days in a desert over 30, or under 30, and will it be the same for all biomes, one day dropping only by 3 degrees, and another day dropping about 8 degrees? Also...are the numbers you have in the global config file in celsius (DESERT: 30C), or are they just some type of number for the plugin to read? Another thing, will there be a temperature gauge or some type of indented text on the screen showing you the temperature of the biome you're in, as well as will there be a ''forecast'' for how far the temperature will rise or fall? My bad for so many questions, but this mod peaked my curiosity.
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Posted Jul 19, 2013OK 1.6.2 version is in development...
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Posted Jul 15, 2013teehee: http://dev.bukkit.org/bukkit-plugins/realwinter/tickets/12-the-1-6-2-error/
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Posted Jul 3, 2013When can we expect a 1.6 update?
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Posted Jun 29, 2013@fernetek
The easiest way to make it snow is to set biome in this area to biome where is snow by default in mc. I mean set it to taiga and it will snow. Right now I have no idea how to make snow in custom biomes. Bud change of biomes will be hard as well, but can be done via worldedit. Try to search bukkitdev for solution.
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Posted Jun 29, 2013Thanks!
One other quick question: how do I make it snow?
As I previously stated, I use Nordic, and it looks *awesome* in snowy weather. However, I didn't see (this was at 1 am, ofc) a way to make it snow.
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Posted Jun 29, 2013@fernetek
It is really simple. Just go to file Global.yml and add your biome to others and don't break formating of YAML format. You have to add it 3 times.
BiomesAverageTemp:
SWAMPLAND: 15
...
MY CUSTOM BIOME: 50
BiomesWeatherTempModifier:
SWAMPLAND: -5
...
MY CUSTOM BIOME: -10
BiomeDayNightTempModifier:
SWAMPLAND:
Day: 5
Night: -5
...
MY CUSTOM BIOME:
Day: 10
Night: -20
Replace the MY CUSTOM BIOME with name you want. The name MUST be UPPERCASE and can have spaces in name.
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Posted Jun 28, 2013Quick question: how does one add a custom biome to the config file? For example, my server uses the Nordic plugin.
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Posted Jun 25, 2013@Adkkid
look at PM
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Posted Jun 25, 2013I have this plugin installed, and it appears to be working, but Im not sure if its working CORRECTLY. I have had it installed for a few hours, and spent nearly an hour setting it to morning and getting the forecast to change, to test some things. But I have seen NO effects from anything. Ive had temperatures reach -50 or so, in a Taiga biome, no stamina, and I dont freeze. I stayed in one spot during a clear but really cold day, and I never took damage. I wore no armor. Perhaps it HAS to be a blizzard? I also ran through a jungle for maybe 20 minutes and didnt get any effects. I didn't see any noticeable hunger increases in the desert, but I could be easily be wrong. Am I just unlucky that my server has yet to experience any effects up to this point? I have in fact tried removing the RealWeather folder. Anyways, Im probably just being stupid and not doing it right... But help would be appreciated... Edit: Perhaps I should have given my Bukkit version... We are running the latest CraftBukkit Recommended Build in 1.5.2. and I installed RealWeather 1.2.4.
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Posted Jun 22, 2013There we go you gave a clear long definition of what it does exactly.
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Posted Jun 20, 2013Gonna give it a try. I like stuff like seasons changing :D
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Posted Jun 19, 2013kk i did a little work and now it is working.....6 yr old computer dose not run stuff like it should
(well at least mine)
the problem was my scrip to start the server
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Posted Jun 19, 2013RealWeather works just fine for me. Using 1.5.2-R0.1.
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Posted Jun 19, 2013I am using java 7 the latest recommended build and am launching with 2Gb. I will reinstall Java and remove all plugins to see if they are conflicting