update 0.9.3
Details
-
Filename0.9.3.zip
-
Uploaded by
-
UploadedJan 10, 2015
-
Size761.23 KB
-
Downloads307
-
MD59ffb66bb4ac40729c9a20da3b28522eb
Supported Bukkit Versions
- 1.8
- CB 1.7.9-R0.2
- CB 1.7.2-R0.3
Changelog
Version 0.9.3 KIngdoms , Lehen and Tax
The Admin can now create Kingdoms. The player can create Lehen and join a kingdom. The player must have the required TechLevel or RealmAchivement. The Tax system reconfigured and get tax from building for settlement. The settlement give tax to lehen or kingdom. The lehen give tax to the lord or kingdom. The lord give tax to the king. The settlement give tax per citizen to the kingdom. The kingdom 0 dont get tax.
Building redefinitio:
- CASTLE
- KEEP
- PALACE
- STRONGHOLD
- TOWER
Remember that the requirements for buildings/region only the minimum. This give the player the ability to make his own design.
Settlements are all redefined . new list childs. that can be different from Herostronghold. I cant varify this, due to lag of documentation in Herostronghold.
Config.yml has some changes:
- supersettletypes, not longer used. this section will be igkored
- regionbuildingtypes , not longer used. this section will be igkored
- npcname, is a new section. The prerequisite for npc in realms. They need some names :)
Commands:
for detail information use the help functions. You can use a word for searching a subcommand
- /feudal help [page] {word}
- /kingdom help [page] {word}
- /owner help [page] {word}
- /realms help [page] {word}
- /settle help [page] {word}
- /feudal BANK , deposite/ withdraw money ofrom lehen bank
- /feudal CREATE , make a new lehen. only kings/admin can do or player in the kingdom 0
- /feudal follow , make you a liege of a lord
- /feudal INFO
- /feudal LIST
- /feudal owner , set the owner of a lehen. only king and admin can do. Or the owner self.
- /kingdom CREATE , make a new kingdom. Only admin can do. Name must be unique !
- /kingdom GIVE , give a lehen to a owner. Overwrite the old one. Only king or Admin can do.
- /kingdom INFO
- /kingdom JOIN, make a join request of player to the king. Must be accepted from king or Admin
- /kingdom MEMBER , show the member list of a kingdom. Player and NPC
- /kingdom RELEASE, the player release his kingdom and go to kingdom 0. Normally you then an enemy to the kingdom !
- /kingdomm REQUEST , accept or reject the join request. only king or Admin can do.
- /kingdom STRUCTURE , shoe the lehen of the kingdom as tree
- /owner CREATE , cretae NPC owner . only Admin can do
- /owner INFO , show the owner data , achivements and RealmsPermission
- /owner LIST
- /owner SET , give owner an RealmAchivement. Only admin can do
- /realms MAP , show the settlements and lehen as marker in dynmap. if installed.
- /realms TAX , initiate the tax colection. only OPs can do. Be carefull. Tax change the sales and bank of building, settlement and lehen.
- /realms TECH , show the TECHlevel description
- /realms BUILDING , show the requirements of a building.
- /settle BUILD , create the region and building. Also works outside of settlements with settleId = 0
- /settle JOIN , make the settlement a member of a kingdom and a liege of of lehen. pay tax to the kingdom and the lehen.
- /settle WORKSHOP , new parameter. Now identify settlement and building automatically. Check for correct Material.NAME and check if a recipe defined in realms for that item/block.
The zip inherite the some regionconfigs and all superregionconfigs from Herostrognhold. They are redefined. Make shure you make a backup from herostronghold and realms before overwrite the old files.
upate instruction
Overwrite every file. copy the hole directories to the appropriate directory(s) . copy Realms.jar to the plugin directory of your server.
installation instruction
you must install 0.9.1 first then update to 0.9.2
- some material needed for buildings cannot produce in settlement
- You need a HeroStronghold , compiled with the craftbukit 1.8 , i made my own one because the has not made yet a original, sorry :/
- ownerId in settlement , Buiding and regiments is the playerName , this is WRONG and will be fixed in next update. I guess there is no automatically update :/ possible