Quester

Quester is highly customizable plugin handling all kinds of quests. From simple "gather to get reward" quests, to complicated forked story-telling quests. What is even better, everything is customizable on-the-fly directly in game ! No more restarting/reloading your server every time to change something. Localizable messages, plenty of different, highly-customizable objectives, conditions, events and flags. NPC and sign support. All this together creates almost unlimited possibilities.
Found a bug? Have a suggestion? Sumbit a ticket.
Don't forget to specify Quester version you are using and label the ticket appropriately. Tickets without label will take longer to review or be ignored completely.
Latest DEV version should be working with recent minecraft versions. See dev builds.




-
View User Profile
-
Send Message
Posted Aug 29, 2013Heey, Can you add in objective "tame" horses? I want a quest to tame a horse but I only can finish the quest if by taming a wolf :S
-
View User Profile
-
Send Message
Posted Aug 26, 2013@Krglok
If you create command objective by command using -p flag, it will execute that command as player. Example: /q evt a -1 cmd "command to run" -p
-
View User Profile
-
Send Message
Posted Aug 26, 2013@ragan262
Hank you, i think that was enough.
-p flag , do what ?
-
View User Profile
-
Send Message
Posted Aug 26, 2013@Krglok
No. I will add "asplayer" boolean into config and -p flag into command. Enough ?
-
View User Profile
-
Send Message
Posted Aug 26, 2013Feature request.
Is there the possibility to use the Event type command as a specific user ?
-
View User Profile
-
Send Message
Posted Aug 25, 2013Ah, okay. Thanks!
-
View User Profile
-
Send Message
Posted Aug 25, 2013@nintendorichard
If it's possible to give those rewards to players using commands, then yes.
-
View User Profile
-
Send Message
Posted Aug 25, 2013One more question: is it possible to make quests which have objectives or rewards I've created from the RPGItems plugin? Thanks!
-
View User Profile
-
Send Message
Posted Aug 25, 2013@ModernSurvival123
The ones on the old main page are the only ones I know of. If you find more, make sure you let me know !
-
View User Profile
-
Send Message
Posted Aug 24, 2013Hia This Is So Perfect! I would Just like to know a Video Tutorial on how to set up a basic quest please! Their are probably like 50 But Can you tell me the official/best? Thanks So Much! NEVER Stop development Its perfect!
-
View User Profile
-
Send Message
Posted Aug 24, 2013@Yentel025
Hi, the Quest Not condition but you musn't be op or have quester.adim perm:
http://dev.bukkit.org/bukkit-plugins/quester/pages/conditions/
-
View User Profile
-
Send Message
Posted Aug 24, 2013Is it possible to flag a quest so that it can only be used one time instead of being able to keep doing the quest Thanks in advance!
-
View User Profile
-
Send Message
Posted Aug 24, 2013@nintendorichard
Not possible in 0.6, not directly possible in 0.7 yet. In 0.7, you can set inverted location objective to cancel the quest, so when player leaves the area, he needs to repeat it. Objectives with conditions are to come, though.
-
View User Profile
-
Send Message
Posted Aug 24, 2013Is there a way to make an objective to kill a certain amount of players or mobs while you're within a certain range from a certain location? Sorry if this is covered in the documentation, but I can't seem to find it.
-
View User Profile
-
Send Message
Posted Aug 23, 2013@boozaa
It's nowhere to be found yet.
-
View User Profile
-
Send Message
Posted Aug 23, 2013@ragan262
What a great news sorry to don't find this info myself.
Thank you
-
View User Profile
-
Send Message
Posted Aug 23, 2013@boozaa
It is possible to add new command by using API, so you don't even need to modify Quester.
But this command is already in 0.7, it's part of the new '/q player' branch.
/q player quest start <player> <quest> (-e)
or
/q pl q start <player> <quest> (-e)
Adding -e flag will cause it to not run onStart events. It is possible to start quest for offline players if you include the flag.
You will need quester.admin for that one.
-
View User Profile
-
Send Message
Posted Aug 23, 2013Hello and thank you for this great plugin.
I would like to know if it will be possible to add a new command to give a quest to a designed player like:
ConsoleSender only or with permission to do that.
I can compile my own version but i thought that it is perhaps better to ask you before if it is planned.
Thank you,
-
View User Profile
-
Send Message
Posted Aug 21, 2013Having an issue with Quester interacting with Citizens 2. I have assigned my NPC as a quest holder, and I have read through the process of assigning quest holders/interacting with them. I am left-clicking the NPC and it is showing me the two quests it holds, and then right-clicking and it is telling me that I need to first select a quest. Unfortunately, the only selection command for quests is for editing them. Please tell me how to 'select' a quest from the above-stated list, and then clarify in your documentation more specifically how to do that. EDIT: Nevermind, I looked through the flags again and toggled the quests to ACTIVE.
-
View User Profile
-
Send Message
Posted Aug 20, 2013@bobbiffer
If you want to restrict quest in any way, first place to look should be the page about Conditions. When you do, you cannot miss permission condition. You can make up any permission you like and use it with quester.
Unfortunately, there is no job level condition, so you can't limit quests to certain jobs level directly. If there's a way to do it with the current set of conditions and any third party plugin, then it's possible.