qTrade
qTrade - Simple item trading between players
Commands
/trade <player> <item ID/name> <amount> OR /trade <player> $<money> - Sends a trade request
/offer <item ID/name> <amount> OR /offer $<money> - Responds to a trade request with an offer
/tno - Cancels a trade when prompted
/tyes - Accepts an offer, finishes the trade
Permissions
qtrade.trade - Allows a player to send trades
qtrade.receive - Allows a player to receive trades
Features
- Very lightweight and easy to use
- Fully optional economy support - requires Vault
- Logs completed trades, enabled by default
- Exploitation-proof
- Trade optionally disabled between worlds and/or players in different game modes
- Checks inventories/balances before completing the trade
- Supports all SuperPerms permissions handlers
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Posted Feb 5, 2012BTYM, thanks for the update! ... and I hope you will get better soon :)
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Posted Feb 5, 20121.3.2 uploaded - very quick update, so please tell me if you come across any errors
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Posted Feb 2, 2012Sorry that I haven't released an update yet, but I haven't even turned on my computer in a couple days, I just had knee surgery and I'm in a lot of pain at the moment
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Posted Jan 29, 2012Okay here is the list for the next update:
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Posted Jan 29, 2012@predawnia
Absolutely, it should only take another minute to put that option in ^^
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Posted Jan 29, 2012Perfect :) Thank you. BTYM.
Can I make another request? :D
My server has people in Survival and Creative Mode in the same world.
Is it possible for qtrade to check whether the person is in which gamemode and disable the user from trading if the person is in Creative mode? Only able to use qtrade when switch to Survival mode?
I am using Limited Creative (great plugin!!) to prevent Creative mode players from using Trade Signs and Chests (ChestShop, ChestBank etc) so that they don't flush the economy with diamonds, monster eggs, etc.
I can see that with qtrade they could exploit and by pass Limited Creative using Creative Mode.
Would appreciate if this is possible. Great plugin by the way!!!! Keep up the good work!
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Posted Jan 28, 2012@predawnia
That's what "qtrade.trade" is for
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Posted Jan 28, 2012BTYM, the changelog was not clear about my earlier request.
Have separate or additional permissions node for:
a) qtrade.send - Allows a player to send trades only
b) qtrade.receive - Allows a player to receive trades only
I saw that you added b) but what about a) ?
Thanks :)
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Posted Jan 28, 2012Okay, a big update has just been posted, waiting for approval.
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Posted Jan 28, 2012@funkystudios
It matches the argument whether it's an ID or an ENUM (that'd be the item name)
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Posted Jan 27, 2012Just wondering.... Does this plugin support item names also (rather than id's). If not, this would be very helpful for users. You could possibly soft depend on OddItem
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Posted Jan 27, 2012@predawnia
Absolutely, I'll add all of those
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Posted Jan 27, 2012Can I request for the following features?
1. An economy support using Vault
2. Have separate or additional permissions node for:
a) qtrade.send - Allows a player to send trades only
b) qtrade.receive - Allows a player to receive trades only
Thank you :)
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Posted Jan 26, 2012@nurwin22
I've honestly barely given it any thought because I havn't had much feedback, I can do it on Saturday though
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Posted Jan 23, 2012Hey BTYM,
awesome plugin man!
any update on iConomy and Vault support? o.0
thanks
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Posted Jan 5, 2012@lawliet555
Alright, I'll look into Vault. Thanks for the input, guys :)
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Posted Jan 5, 2012Pretty much every server out there uses Vault right now anyways so it would not be an issue
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Posted Jan 5, 2012@predawnia
I don't want to require server owners to use another plugin :(
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Posted Jan 5, 2012<<reply 483883> Use Vault. Register is outdated and not well maintained. :-)
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Posted Jan 5, 2012@mcheaven
It's planned, but I need to look into the Register API