qQuests
qQuests - The simplest yet most customizable questing plugin since uQuest!
I'm doing this beside school and spent hours of coding/testing and eliminating bugs.
I really appreciate a "thank you" in form of a donation.

Features:
- Quests!!!
- Insanely customizable
- Add Quests through a quest config file
- Currently 1 Quest included
- Optional auto-updating
- Realtime quest progress reports on most quests
- Multi-Task Quests
- Delays
- Chain Quests
- Sign support
- Colored messages
- Configurable primary /[q, qu, quest, quests, qquests] command
- Money, Health, Hunger, and Item Rewards
- Rewards/Fees configurable
- Support for all major economies
- Permissions
- Levels System
- Quest Stats
- Console Command Rewards
Base Commands:
/q
/quest
/qQuests
Commands:
/q give [questName] -
Gives you a random quest unless specified, and deducts/gives the fees/rewards specified in the quest config under that specific quest.
Permission Node: qQuests.give
Permission Node: qQuests.give.specific
/q info -
Gives you info on your current quest
Permission Node: qQuests.info
/q tasks -
Gives you the tasks of your current quest
Permission Node: qQuests.tasks
/q drop -
Drops your current quest, and deducts/gives the fees/rewards specified in the quest config under that specific quest.
Permission Node: qQuests.drop
/q done -
Attempts to turn in your current quest, and deducts/gives the fees/rewards specified in the quest config under that specific quest.
Permission Node: qQuests.done
Quest Types:
Collect - Collect X amount of a item specified, and give it up
Destroy - Destroy the block specified X amount of times
Damage - Punch the block X amount of times
Place - Place a block X amount of times
Kill - Kill the mob specified X amount of times
Kill_Player - Kill the player specified X amount of times
Enchant - Enchant X amount of the item specified (MUST BE ENCHANTABLE)
Tame - Tame X amount of the entity specified (MUST BE TAMABLE)
Feature Requirements:
Money Rewards/Fees:
- Vault
- A economy that is supported:
- iConomy 4,5,6
- BOSEconomy 6 & 7
- EssentialsEcon
- 3Co
- MultiCurrency
- MineConomy
- eWallet
- EconXP
- CurrencyCore
- CraftConomy
- AEco
- Gringotts
Bank support in CraftConomy, CurrencyCore, BOSE & iCo6 only iCo6/CurrencyCore use merged player/bank accounts. It's suggested to use BOSE for full featured banks.
Stuff People Have Built:
- Jojofr11 create a quest generator (Windows Version for #2016)
Stats Collection:
When you download this program, you are agreeing to have stats be collected about your server. This includes but is not limited to the amount of players on at a time, your computer operating system name, java version, and minecraft version. All stats are completely anonymous, and are not personally identifiable. If you wish to turn stats collection off open the file "YOURSERVER/plugins/PluginMetrics/config.yml" and change "opt-out" to true. I do encourage you to let me see these stats, but it is totally your choice.
Planned Features
Suggest a Feature
Report An Error
Source
Download Beta Build
Documentation
If you want a feature, check the
Planned Features, and vote on it if it is already there. Otherwise
Suggest a Feature, and I will add it.
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Posted Mar 31, 2012I have 2 issues right now:
1. Players cannot get items as a reward. It's not working for some reason; no error, it just doesn't give them anything.
2. If players need to collect something, it cannot have a Meta Value. (Eg: 17:2, for Birch Wood).
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Posted Mar 31, 2012Would it be possible for a player to choose his quest?
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Posted Mar 31, 2012Does quest progress stay same when server restarts? example: a person kills 20 out of 40 zombies for a quest and the server restarts. Does he lose his progress? If yes, would it be possible to save the progress somehow :|
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Posted Mar 31, 2012@Serial1990
It is the latest download on github.
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Posted Mar 31, 2012@StaliiX
That delay means the quester has to wait 1 minute before doing any other quest.
@Serial1990
Ohhhh sorry about that I forgot to put that in, I can put out a quick fix, thanks for reminding me sorry!
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Posted Mar 31, 2012What are the reward money after comma?
This was not inserted?
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Posted Mar 31, 2012Quaz I have an other question ^^
What is the delay ? *here* :
-> delay: 1nextQuest: ''
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Posted Mar 31, 2012@StaliiX
Yes unless there is a delay, then it waits that time then gives them one.
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Posted Mar 31, 2012thx :)
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Posted Mar 31, 2012In configurations of a quest if we put the name of another quest in 'next quest' do the first quest if the quest is finished where the name was in 'next quest' begins directly after finishing the first?
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Posted Mar 31, 2012@Serial1990
Yes sorry about this add this to your config.yml:
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Posted Mar 31, 20122012-03-31 16:28:46 [SEVERE] Error occurred while enabling qQuests v0.01.95 (Is it up to date?)
java.lang.NullPointerException
at me.quaz3l.qQuests.Util.Config.initializeConfig(Config.java:99)
at me.quaz3l.qQuests.qQuests.onEnable(qQuests.java:67)
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336)
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:383)
at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:351)
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:333)
at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:423)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:410)
at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:224)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
since just -. -
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Posted Mar 31, 2012@apoisonedgift
No, it just disables money rewards, it works just fine on its own.
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Posted Mar 31, 2012@Quaz3l
Thank you, the plugin is now walking.
:D
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Posted Mar 31, 2012So you -NEED- an economy plugin for this?
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Posted Mar 31, 2012Add this to your config.yml:
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Posted Mar 31, 2012@StaliiX
Try /quest if that works than yes, do you have questioner?
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Posted Mar 31, 2012The roblem is the / q Give not work and other controls.
A plugin is not compatible with your plugin ??
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Posted Mar 31, 2012@StaliiX
Yes.
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Posted Mar 31, 2012@StaliiX
I have no idea.