pTweaks

Hello,
Unfortunately, I have long lost interest in Minecraft and have no plans to update this plugin any further, so I highly suggest finding a replacement. It was a good run, but I think it's time to call it quits. We appreciate all the support over the years, and are truly grateful for it. Best of luck,
Cheers.
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pTweaks is a server optimization tool. This plugin will redefine how your server loads, stores and manages chunks. pTweaks will prioritize chunk loading so the ones that need loaded get done first. When a large number of chunks are being loaded consecutively the plugin will start to unload unused chunks at a higher rate to keep performance on the server higher. pTweaks has a smart chunk loading algorithm so that chunks in a players surroundings stay loaded while under normal use so never again will you take a few steps and all the chunks start to unload behind you. pTweaks stops your server from using resources it doesn't have to use. pTweaks also adds mob handling. You are able to set limits of Monsters and Animals in each world. When things get out of hand pTweaks also offers a kill command to kill all living entities. pTweaks also offers a command to check your ram limits, performance, and allocations. pTweaks is an anti lag plugin.

Your server will be able to run longer, and smoother without the need of a restart. This being pTweaks already clears all unused data that would normally be removed with a server restart. Java dumps are already cleared and Chunks have a longer life span, meaning ram usage and CPU intensity will drop. Mob handling is now a possibility, enable or set the amount of mobs/animals spawning in your world(s) to massively drop resource usage, Limiting mobs is like turning down view distance improvement wise. Helps reduce performance therefor stopping lag.

The lifetime is how long the chunk is loaded into memory, and the prune is the cycle rate. Depending on your server size and CPU power you may want to customize these settings. Larger servers with more free ram may want to make prune higher to keep chunk loading and unloading from happening less often, while smaller servers may want to keep the default settings or make prune lower. The prune is the cycle of when all the unused chunks get unloaded. So having this higher makes more chunks stay loaded longer, while having it lower makes them unload faster. Both have benefits but generally i don't suggest editing it. SpawnChunkRadius is the static (initial) loading of chunks when a player joins your server, so the amount of chunks loaded around him, don't suggest editing this.

ChunkEdits:
ChunkEdits is a 100% customized chunk loading algorithm to enable quicker loading of chunks, and priority packets. So chunks load in a fashion better fitted for the player and the server. This algorithm isn't perfect, and currently being recoded.
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Monster Limiter:
This is a fully custom feature. You can enable or disable this in the config. Limit the amount of Mobs or Animals spawning in your world, or disable spawning all together. Change if you want spawning in one world and not the other, you can also simply use the kill command to butcher all living mobs/animals in the current or all worlds. You can see all commands by typing /pTweaks in game.
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Chunk Persistance:
This is a fully custom feature, that can be turned off in the config. This does a whole lot and is the main backbone of the plugin. Change how many chunks are loaded on player join or how long chunks stay loaded after people leave them. Makes chunks with no activity loaded at certain intervals to save tons of CPU power. The clear cycle is changed to make less disc writing. Chunks with lots of visitors will stay loaded longer, and not have to render again and again. This adding lots of performance to your server.
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Ram Check:
Check the amount of ram being used, the free ram, and currently loaded ram. This gives you the ability to check server performance and debug bad plugins by seeing which are taking up the most resources by adding one and testing, adding another and using the command again. This command will soon also have TPS and other performance tracking abilities.
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Packet Auto Save:
Instead of writing every chunk to the disc every 2 seconds. This changes it to a custom time that you want, Default is 50ms This saves the server from writing about 14KBps to the disc (10 writes, 3 reads per chunk, on a 3 person server). As well as saves about 2 calls to deflate every 2 seconds. (per chunk)
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TNT Edit: (Suggested)
Basically all this does is after the first explosion, shadows the rest of them by duplicating the same explosion so the effects of say 500 TNT are the same as the effects of a single tnt block going off. This is not bullet proof, and it will still be possible to cause server lag by making the server render too many packets, but this is not possible unless doing thousands of blocks with a plugin like WorldEdit.


- Download pTweaks
- Stop your server
- Put pTweaks.jar in your Plugins directory
- Start Your Server
- Edit Config's to your liking or leave default
- Reload
- Done!


/pTweaks
Permission: pTweaks.pTweaks
This command will bring up most ingame settings, and information. You can also enable or disable mob spawning from ingame.
/ram
Permission: pTweaks.ram
This will show current ram usable, and information

VIDEOS:
Thanks too @Torrent for the video
Thanks too @BrandonHopkins for the video
Lag Test 3,000 TNT / With and Without pTweaks (356MB server)

Please consider donating to help support development of this plugin!
Everything helps.
1) Cyberpwn $5



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Posted Nov 1, 2012A couple of questions. 1: How long did it take you to learn Java? 2: Where did you learn Java? 3: How long before I could possibly start making plugins? I am going to be learning C# programming language at school for about 7-8 weeks, then I have a "Java for Dummies" book sitting on my table waiting for me to read it. I'm waiting on the Java, though, because apparently it's not the best programming language to start with.
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Posted Nov 1, 2012@mrchasez
I have this cpu Intel XEON E3 1270...
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Posted Nov 1, 2012@levisn1
Depends what your CPU is. If you have a strong CPU you could make lifetime higher so chunks stay loaded longer and your players would benefit.
@IrkenElite86
It is pretty much done. One debug away. Just waiting for more builds to come out.
@GumbyDammit
Won't be long
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Posted Oct 31, 2012@Zilacon
By waiting for the updated PTweaks that supports 1.4.2 RB. Have some patience, ffs.
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Posted Oct 31, 2012Hi, i have a 32 gb server with 1gb uplink,
how do you suggest me to configure these two settings to have the better performance?
lifetime=100000
prune=3000
I want 0 lag :D and 20 tps thanks :D xD
????
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Posted Oct 31, 2012@Zilacon
You could use a plugin called ThisLogMustDie.
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Posted Oct 31, 2012Always love your work. This plugin is great, and I can't wait to see the 1.4 update.
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Posted Oct 30, 2012@mrchasez
How do i fix the startup error?
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Posted Oct 30, 2012@winter4w I am more then aware of that issue.
@Zilacon I have started working on the dev bukkit builds already, but there are changes with each one. I won't release an update until at least a recommended bukkit build is released. I have done tests and using V4.2 on 1.4 does infact work for the most part, besides a startup error because of Time Change, so you can always try that
@1337minecrafer
Thanks, will get out a stable update as soon as possible
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Posted Oct 30, 2012@Zilacon
It takes him time to update. Don't rush him...
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Posted Oct 30, 2012dude post the update for 1.4.2 my server runs like shit without your plugin
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Posted Oct 29, 2012@DerDarcion
I will try to do something with spigot.
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Posted Oct 29, 2012i droped your Plugin for now, it seems to be buggy together with spigot. My RAM (5GB) is full after 1 hour. without it is on 40% after 1 hour and seems stable.
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Posted Oct 28, 2012@mrchasez
I love you <3
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Posted Oct 28, 2012@benneht
Sure am.
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Posted Oct 28, 2012Are you working on the 1.4.2 update
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Posted Oct 28, 2012@mrchasez
ok if you have a test version for me, ill test for you.
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Posted Oct 27, 2012@DerDarcion
I am working on giving other plugins priority over things like mob handling.
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Posted Oct 25, 2012@mrchasez
spigot tries to control the mob spawn rate but failed and this is one of the result now, if spigot get it to work i only need an enable/disable option for ptweaks.
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Posted Oct 25, 2012@DerDarcion
Ill see if i can do anything about it, but i don't really work off spigot.