Details
Supported Bukkit Versions
Changelog
- Cross server support using MySQL confirmed working (settings are in main config)
- Custom formula for experience confirmed working (settings are in main config)
- You can now set the amount of fire damage per tick with the fire mechanic
- You can now set th amount of lightning damage per strike with the lightning mechanic
- Fixed a PlayerDeathEvent error
- Fixed stackable option for movement speed with the stat mechanic
- Fixes issue some users had with increasing attributes
- Fixed duration when using movement speed in the stat mechanic
- Fixed issue with some blocks not working with the block mechanic
- Fixed issue with attributes getting reset when professing to a sub class
- Added new option to groups.yml "profess-refund-skills" (set to true or false)
- Added new option to groups.yml "profess-refund-attributes" (set to true or false)
- Adjusted particles and block mechanics to use relative width instead of absolute width (width is based on casters direction)
- Fixed formulas in effects.yml for square, pentagon and hexagon (for previous installs you'll need to update these values, see below)
- Added new options for particle effects
- Fixed issues with /class options showing the wrong data
- Fixed issue with print.err showing up in the console
- Fixed issue with duel clicks when using click combos that caused an action to register twice
- /class changeclass was reported broken (this is a console command, not meant to be used by players)
- Fixed issue with classless players not having the correct health
- Fixed issue with attack speed being reduced when joining a class
- Fixed issue with ambient particles not turning off when setting ambient to false in the potion mechanic
- Fixed issue with the stat speed mechanic that didn't change the movement speed
- Fixed issue with PlayerInteractEvent that triggered the cooldown text multiple times
# Effects.yml adjustments to formulas
# You can replace yours with these
# All new installs of proskillapi will have these values by default
square:
formula: '1/(c+(t*4))'
steps: '5'
copies: '4'
domain: '0.26'
x: '0'
y: '0'
z: '0'
pentagon:
formula: '1/(c+(t*3.4))'
steps: '5'
copies: '5'
domain: '0.2'
x: '0'
y: '0'
z: '0'
hexagon:
formula: '1/(c+(t*2.8))'
steps: '5'
copies: '6'
domain: '0.17'
x: '0'
y: '0'