PrisonUtils
Description

PrisonUtils is a Plugin which (as the name already suggests) adds a couple
of useful Prison Utilities to the game.
It also adds Backpacks which can be used to store items.
If you have QuickSell installed, you can also sell all Items which are inside
your Backpack.
if you have PrisonGems installed, players can purchase Backpacks
using Gems via /backpacks or [Backpack] Signs
Features

Every Feature can be disabled in the Config!
- Auto-Smelting
- Automatically tranform Items into their Block Form if you have at least 9 of them
- Fortune on all Blocks
- Permanent Potion Effects
- Unbreakable Tools
- Preventing specific Damage Causes
- Backpacks
- Blocks go straight to your Inventory/Backpack
- QuickSell Integration with Backpacks
- QuickMarket Integration with Backpacks
- Disable Weather
- Integrated Protection Plugin
- Displaying the Owner of the Pickaxe and the amount of blocks broken in the name
- Displaying the Owner of the Pickaxe and the amount of blocks broken in the lore
- Executing commands when a certain amount of blocks broken is reached
- Automatically sell Items to a QuickSell Shop when mining
- Specify what Blocks drop EXP (works for all Blocks, not only Ores)
- Automatically add EXP to your XP Bar instead of dropping it on the ground
Configuration

mining: auto-smelt: true ## Specify whether it automatically smelts mined Blocks enable-fortune: true ## You can enable/disable whether Fortune has an impact on the amount of dropped Items straight-to-inventory: true ## Specify whether mined Items go straight to your Inventory/Backpack backpacks: true ## Specify whether Backpacks are enabled prefer-backpacks: true ## Specify whether it will prefer to put Items into the Backpack or Inventory unbreakable-pickaxes: false ## Specify whether Tools take damage when being used auto-block: true ## Specify whether Valuables automatically get turned into their Block Form if you have at least 9 block-whitelist: ## Well, if you are lazy and don't want a protection plugin, you can simply disable breaking blocks which are NOT in this list. Note here that in Creative Mode you will still be able to break those. And you can disable this list by setting it to [] - STONE - COAL_ORE - IRON_ORE - GOLD_ORE - LAPIS_ORE - DIAMOND_ORE - EMERALD_ORE - QUARTZ_ORE - COAL_BLOCK - IRON_BLOCK - GOLD_BLOCK - LAPIS_BLOCK - DIAMOND_BLOCK - EMERALD_BLOCK - QUARTZ_BLOCK - REDSTONE_ORE - GLOWING_REDSTONE_ORE - REDSTONE_BLOCK autosmelt-blacklist: ## You can also specify Blocks that will be excluded from Autosmelting - LOG - LOG_2 block-counter ## Specify whether the Block Counter is enabled, without this the above 2 settings wont work soulbound-pickaxes: true ## Specify whether Pickaxes are soulbound soulbound-backpacks: true ## Specify whether Reinforced Backpacks are enabled autosell: summary-every: 100 ## Specify the amount of times AutoSell sold Items required for it to send a Stats Summary pickaxe: name: enabled: true ## Specify whether the Pickaxes Name will be affected by this Plugin prefix: '&b{PLAYER}''s ' ## Specify the Prefix of your Pickaxe suffix: ' &8[&6{BLOCKSBROKEN} Blocks broken&8]' ## The Suffix of your Prefix ## Since v1.4.5 it also allows custom Pickaxe Names to be used. If your Pickaxe Name is "Donator Pick" ## it will look like the following "mrCookieSlimes's Donator Pick [1923 Blocks broken]" ## if it has no Name it will look like this "mrCookieSlimes's Diamond Pickaxe [1923 Blocks broken]" lore: enabled: false ## Specify whether the Pickaxes Lore will be modified by this Plugin lines: - '&7Pickaxe Owner: &e{PLAYER}' ## Here are some Variables you can use in the Lore - '&7Blocks broken: &e{BLOCKSBROKEN}' - '&7Durability: &e{DURABILITY}' - '' ## Note here that this Lore will NOT delete any previous Lore, it will smartly modify it by putting the above defined Lines in front of the previous Lore axe: name: enabled: true ## Specify whether the Axe Name will be affected by this Plugin prefix: '&b{PLAYER}''s ' ## Specify the Prefix of your Axe suffix: ' &8[&6{BLOCKSBROKEN} Blocks broken&8]' ## The Suffix of your Prefix lore: enabled: false ## Specify whether the Axe Lore will be modified by this Plugin lines: - '&7Tool Owner: &e{PLAYER}' ## Here are some Variables you can use in the Lore - '&7Blocks broken: &e{BLOCKSBROKEN}' - '&7Durability: &e{DURABILITY}' - '' shovel: name: enabled: true ## Specify whether the Shovel Name will be affected by this Plugin prefix: '&b{PLAYER}''s ' ## Specify the Prefix of your Shovel suffix: ' &8[&6{BLOCKSBROKEN} Blocks broken&8]' ## The Suffix of your Prefix lore: enabled: false ## Specify whether the Shovel Lore will be modified by this Plugin lines: - '&7Tool Owner: &e{PLAYER}' ## Here are some Variables you can use in the Lore - '&7Blocks broken: &e{BLOCKSBROKEN}' - '&7Durability: &e{DURABILITY}' - '' full-inventory: sound: true ## Specify whether a Sound will be played when your Inventory is full title: true ## Specify whether a Title will be sent when your Inventory is full actionbar: false ## Specify whether a Message using the ActionBar will be sent when your Inventory is full allow-breaking-blocks: true ## Specify whether Players are still able to break Blocks with a full Inventory silktouch-whitelist: ## Specify which Blocks are affected by Silk Touch - COAL_ORE- - WEB - DIAMOND_ORE - EMERALD_ORE - GRASS - HUGE_MUSHROOM_1 - HUGE_MUSHROOM_2 - ICE - LAPIS_ORE - MYCEL - DIRT - PACKED_ICE - QUARTZ_ORE - REDSTONE_ORE fortune: use-whitelist: false ## Whether the Block Whitelist will be used block-whitelist: ## All Blocks Fortune has an Effect on, set use-whitelist to false in order to apply Fortune to every Block - COAL_ORE - REDSTONE_ORE - GLOWING_REDSTONE_ORE - LAPIS_ORE - QUARTZ_ORE - DIAMOND_ORE - EMERALD_ORE world-blacklist: ## All Worlds where Fortune will not work - world_nether level-modifier: 0.6 ## ADVANCED Set the Modifier for Levels, this will be the multiplier for the fortune level you have in order to determine the max amount of items obtainable using that level of fortune. E.G. Fortune 100 -> 100 * 0.6 = 60 -> At most 60 Items min-modifier: 0.2 ## ADVANCED Set the min. Modifier for Levels, this will be the multiplier for the fortune level you have in order to determine the min amount of items obtainable using that level of fortune. E.G. Fortune 100 -> 100 * 0.2 = 20 -> At least 20 Items regions: use-whitelist: false ## Specify whether Fortune only works in certain WorldGuard Regions whitelist: - a - b - c backpacks: ## You can also configure the Names of the Backpacks name: normal: '&eBackpack' soulbound: '&eReinforced Backpack' environment: permanent-effects: ## Specify which Effects Players permanently have - NIGHT_VISION - SATURATION prevented-damage: ## Specify which Damage Causes are cancelled - FALL - SUFFOCATION enable-weather: false ## Specify whether Weather is enabled/disabled world-blacklist: ## You can also specify worlds where this Plugin will not take affect - world_the_end - world_nether options: ## And if you don't want this Plugin to automatically update, you can simply turn it off auto-update: true block-rewards: ## Note here that this only works if you have pickaxe renaming enabled enabled: false ## Specify whether rewards for breaking a certain amount of Blocks are enabled repeating: ## Those commands will get executed every X blocks broken. Set it to [] to disable that amount '1': [] standard: ## Those commands will get executed whenever a Player breaks that certain amount of Blocks '100': - 'say {PLAYER} broke a hundred blocks' ## The Variable {PLAYER} can be used here exp: whitelist: ## Here you can specify what Blocks drop EXP - COAL_ORE - REDSTONE_ORE - GLOWING_REDSTONE_ORE - LAPIS_ORE - QUARTZ_ORE - DIAMOND_ORE - EMERALD_ORE auto-exp: true ## Specify whether EXP automatically gets added to your XP bar instead of being dropped on the ground environment: fly-on-join: false ## Here you can specify whether Players will be granted the ability to fly when they join the server
Commands/Permissions

| Command | Description | Permission | ||||
| /backpack <Player> <Amount of Rows> [soulbound] | Gives the specified Player a Backpack which is capable of holding the specified amount of Rows as an Inventory. If you append soulbound to the command, it will give you a reinforced Backpack | backpack.cheat | ||||
| /autosell | Toggles the automatically selling of Items when mining. Requires QuickSell | PrisonUtils.autosell | ||||
| Allows you to automatically pickup items as you mine | PrisonUtils.autopickup | |||||
| Allows you to automatically smelt items as you mine | PrisonUtils.autosmelt | |||||
| Allows you to automatically package Ores into their Block form as you mine | PrisonUtils.autoblock |
Developer API

PrisonUtils allows a lightweight API for Developers to be used in order to create custom Addons for PrisonUtils.
API Documentation
Auto-Updater and Metrics

All my Plugins are using an Auto-Updater to make sure, you're always
using the latest and hopefully most bug free version of my Plugin.
If you don't want this Plugin to be auto-updated, you can turn it off
in the config file at "options -> auto-update: true/false"
They also use a Metrics-System which collects the following Informations:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing
plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Jan 28, 2015@jesse131
Its not supposed to be in the jar either.
Since PrisonUtils uses CS-CoreLib, that file should have been automatically generated but I might have forgotten something.
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Posted Jan 28, 2015@TheBusyBiscuit
Can't find one in the jar either.
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Posted Jan 27, 2015@maxlehot1234
What do you mean by potioneffect for prisonreloaded.
And I simply wont add holograms. Titles are fine but just no holograms.
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Posted Jan 27, 2015@TheBusyBiscuit
I mean: add potion effect for prisonreloaded plugin
And why you doesnt want to add holograms? It can be better...Or can you use title instead of holograms?
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Posted Jan 27, 2015@jesse131
There is a messages.yml though for me...
Might have accidently forgot to write the file to an actual file in the last update, it was working before.
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Posted Jan 27, 2015@TheBusyBiscuit
There's only a config.yml for me...
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Posted Jan 27, 2015@jesse131
There is a language file...
Just set the message to []
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Posted Jan 27, 2015Would be great if you'd be able to disable the "Your inventory is full!" message, or add a language file to do so.
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Posted Jan 27, 2015@maxlehot1234
I might add Chests but they wont include Holograms for sure.
Also, what exactly do you mean by prisonreloaded support?
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Posted Jan 27, 2015Hi, is it possible to add a lucky chest option in your plugin?
Whena player mine in worldguard region, a chest can appear with item in it. Holograms appear at the top of the chest with customizable message and color code...
Customizable rewards, chances, lore, name, enchantement, add commands to execute with a chance to get rewards by command.
It can be so amzing if you can do this and add it inside your plugin ;) It is a big feature, I know, but if you can, I really appreciate it on my server.
This is an example config: http://pastebin.com/0DCVeein
IS fou cana dd Prisonreloaded (spigot) support, it can be very nice too
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Posted Jan 25, 2015@Razliab
No. This Plugin supports EmeraldEnchants' Explosive Enchantment though.
@Luuko132
Config please.
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Posted Jan 25, 2015@Razliab
Use PrisonGems, and EmeraldEnchants. Links inmrCookieSmile's signature.
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Posted Jan 25, 2015== Fortune Blacklist is not working, Please HELP ==
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Posted Jan 25, 2015Could you try to link the plugin EnchantMentTokens by Twixellzz with PrisonUtils? For autosell to work when picks have explosive?
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Posted Jan 24, 2015@TheBusyBiscuit
YAY thank you your the best
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Posted Jan 24, 2015@F64_Rx
Its not... Just post the full error, or even your entire server log...
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Posted Jan 24, 2015i posted the pastebin look down thats all its saying
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Posted Jan 24, 2015@F64_Rx
... I cant tell you the error. You first need to post your Error. I cant help you without an error...
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Posted Jan 24, 2015good idea ObservantCape79 but could you tell me the error mrcookieslime
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Posted Jan 24, 2015@ObservantCape79
I prefer sticking to the normal Fortune formula but if you really want that, I can maybe add the ability to tweak it a bit.