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What steps will reproduce the problem?N/A
What is the expected output? What do you see instead?The new players are not spawning in the cells, rather spawning at the world's default spawn point. I've changed essentials spawn to "Lower" yet it didn't help.
What version of the product are you using?Initial Release
Do you have an error log of what happened?I have my regions and config .yml files which you have requested.Regions only have one line:# Need help? Check out PrisonControl's Bukkit Dev!My config is located here:http://pastebin.com/hDeRj4U2
Thank you for getting back so soon!Love the plugin and can't wait for more features. :)
I assume you've already restarted the server ... so can I have a list of the plugins you have? Try seeing if removing Essentials fixes the issues. Start removing plugins to see if the issue will be fixed. By any chance, are you running Craftbukkit for Minecraft 1.5 ?
@number1Master: Go
I'm running 1.5 right now, yes. I will try removing essentials temporarily. The plugins I'm using: GroupManager, WorldEdit, NoCheatPlus, Buycraft, Vault, StandardBooks, Multiverse-Core, LogBlock, TreeAssist, WorldGuard, ChestRegen, Permissions, PrisonControl, Lockette, Promote, PvPReward, AntiDrops, mcMMO, MobArena, Essentials, EssentialsProtect, EssetnaislSapwn, Multiverse-Portals, PlotManager, EssentialsAntiBuild, EssentialsChat, Factions
Big list.. not sure that will help. I will begin removing plugins which edit the spawning like multiverse. Thanks for the help!
@Canadian_KO: Go
See if downgrading to 1.4 fixes it. I have a feeling NoCheatPlus is the issue.
Removing Multiverse and essentialsSpawn seemed to do the trick, they can spawn in the cells now. Though, it is allowed multiple players per cell when they log in. It stacks up 3 into a cell then when the fourth logs in, it moves them to the next and starts stacking in that one. Is this configurable or is it a bug? Thanks!
Seems to work for 1.5 unless it's 1.5 that is causing the above issue.
Set loop to false. Looping, as stated in the config.yml documentation, keeps spawning players in a cell until it is full (in this case, 3 players). If looping is to false, it will put a player into a cell and will not do so ever again (unless you run the addowner command).
See which plugin exactly is causing the issue. I have a feeling Multiverse is causing the issue, not EssentialsSpawn (since you have the priority to lowest).
Sorry, honest mistake. Yeah, I added EssentialsSpawn back and it still works, it must have been MultiVerse.
Also, just point out that if worldguard is used to protect prisons, people can't build in their cell region regardless. Just a thought, if you could make that possible.
You have to set the break or build flag of the WorldGuard region to allow breaking or building. Although PrisonControl has a build-in protection feature, a region in the same location should not be made with WorldGuard or PrisonControl. Use one or the other for protection.
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