2.4

Details

  • Filename
    PopulationDensity.jar
  • Uploaded by
  • Uploaded
    Mar 3, 2012
  • Size
    33.82 KB
  • Downloads
    490
  • MD5
    5598462fc8cfb9780e71c7dcf6f80ebf

Supported Bukkit Versions

  • CB 1.1-R6

Changelog

2.4 Updates!

  • Option to disable the login queue.
  • Admins no longer kick players to log in when the server is full. Instead, you may reserve some player slots which will ONLY be filled by administrators, and ONLY when the server is otherwise full. Default 1 slot, so if you want a server with 20 players, you'd set your server.properties to 22. That's 1 extra slot for your admin, and 1 extra slot which will always be open to support the login queueing.
  • The /randomregion command will no longer send players to the same region they're already in.
  • /RandomRegion won't work when there's only one region (helpful error message for user).
  • /RandomRegion always goes to a named region, never a wilderness region.
  • GriefPrevention's login cooldown now takes precedence over PopulationDensity's login queue, eliminating queue filling by players who can't actually log in. To get this, you need a GriefPrevention update, not a PopulationDensity update. Just mentioning it here.
  • Drastically reduced login queue logging.
  • populationdensity.kicktologin permission has been replaced with populationdensity.adminlogin. As before, you can also grant administrative login via /loginpriority <player> 100.