PlayerStatueBuilderX

Details

  • Filename
    PlayerStatueBuilderXv1.8-SkyTechBytes.jar
  • Uploaded by
  • Uploaded
    Apr 20, 2020
  • Size
    64.23 KB
  • Downloads
    313
  • MD5
    321fa4ccc567a27140a3bdbb48924cda

Supported Bukkit Versions

  • 1.15
  • 1.14
  • 1.13

Changelog

(1.7 - Archived)

New Features

 

  • Usage: "/statue USERNAME [glass|concrete|terracotta|planks|gray|wool] [default|slim|legacy] [xy|xz|yz] [iron_armor|diamond_armor|chainmail_armor|golden_armor]"
  • Supports different armor types! Examples: https://imgur.com/a/34qkFPs
  • You can now read a skin from the plugin data folder by typing "/statue .FILENAME" Do not forget to include the period in front of the filename. Do not include .png when you type the filename in the command.
  • You can add armor to your player statues now (chainmail, golden, diamond, iron)! You can select a piece of armor by stating what type of armor and then adding "_helmet" , "_chestplate" , or "_boots" (ex: diamond_boots).
  • The plugin now uses bStats for plugin metrics; no personal information is stored and if you use worldedit/essentialsX you likely already use bStats. You may opt out by going to the configuration file under the "bStats" folder in your plugins folder.
  • Diamond, iron, chainmail, and golden armor are supported.
  • EXAMPLE 7: "/statue [USERNAME] diamond_armor concrete" creates a statue with diamond armor made only out of concrete
  • EXAMPLE 8: "/statue [USERNAME] wool glass chainmail_helmet iron_chestplate golden_boots" creates a statue with a chainmail helmet, iron chestplate, and golden boots, made only out of wool and glass.

 

(1.8)

New Features

 

  • Altered the underlying code to fix certain bugs, such as being unable to create a slim statue with a legacy skin
  • Now uses Crafatar for skins and playerdb.co for name-->uuid conversion. Reliability/Performance should be better now. These appear to be the industry standard (rather than getting API information directly from Mojang)
  • Removed the old API I was using (But big thanks to Sparkling Comet's API while I used it). As a side benefit, the .jar file is 20X SMALLER!!! No more crazy shading of my .jar! I'm not even joking though, the size of the plugin is now < 100 KB (Before, > 2000 KB)
  • Code cleanup
  • More bug fixes; this update is optional, but encouraged! (This is essentially a patch for plugin version 1.7)