Pl3xNPC v2.1

Details

  • Filename
    Pl3xNPC.jar
  • Uploaded by
  • Uploaded
    Apr 5, 2013
  • Size
    67.36 KB
  • Downloads
    957
  • MD5
    1167315e71a626815c03a1b14ebbf2bf

Supported Bukkit Versions

  • CB 1.5.1-R0.1

Changelog

Fixes:

  • Fixed: Only allow certain mobtypes instead of all entities
  • Fixed: Removed ProtocolLib dependency from plugin.yml which prevented plugin from starting up
  • Fixed: NPCs no longer disappear when going out of range, changing worlds, or logging out
  • Fixed: NPCs now look directly at your eyes instead of guessing the top of your head
  • Fixed: Setting a mobtype to "none" or "player" now works (will remove the mob type)
  • Fixed: ArrayIndexOutOfBounds error when using the command /npc set lookat
  • Fixed: Client no longer crashes when NPCs created/renamed with names longer than 16 characters
  • Fixed: NPCs are now truly removed from memory when using the /npc delete command

Additions:

  • Added: Mob sounds when selecting them.
  • Added: NPCs are auto-selected when created.
  • Added: Better inventory system for NPCs (for future usage)

Other:

  • Removed useless EntityType saved data (uses MobType instead now)
  • Changed the MobType code logic
  • Cleaned up code format a bit.
  • Spoutcraft support is now completely removed with no plans of bringing it back (Sorry Spout team, you take too long to update... 2+ months?)
  • Rewrote the NPC inventory logic (more reliable now, plus adds ability for future expansion).