Details
Supported Bukkit Versions
Changelog
- Added /petmode - Pets can now be [a]ggressive, [d]efensive, or [p]assive.
- Fixed /petinfo
- Changed the way skeletons behave. They will always shoot arrows, but damage is controlled via petmode.
- Added petcreeper.* permission node.
- Added petcreeper.mode permission node.
- Added several new config options pertaining to pet modes and attack radius.
- Fixed a few bugs related loops and concurrent object modifications.
- Fixed errors caused by tamed ghasts. They can't attack anything but at least there are no errors.
- Extinguish pet immediately after taming.