Paintball War Edition

![]()
Download latest....
Download latest

Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

-
View User Profile
-
Send Message
Posted Apr 13, 2014@Menherregud
Seems like the server is freezing.. check out your server log, maybe there is additional information like errors.
-
View User Profile
-
Send Message
Posted Apr 13, 2014Hey, I just downloaded this plugin and I fixed exactly everything that I have to fix. The thing is, when the game starts everything works perfect untill somone starts shooting snowballs. Everything stops, the time.. the players.. I can't even throw snowballs in game.. anyone who can help me, please?
-
View User Profile
-
Send Message
Posted Apr 13, 2014@LotsOfPotatos
1st line: [Paintball] 2nd line: pb red|blue|random|spec
-
View User Profile
-
Send Message
Posted Apr 13, 2014Are there signs you can click on to select a team?
-
View User Profile
-
Send Message
Posted Apr 13, 2014@Mirceagab
Certainly not unusable as most servers using this plugin don't even get enough players playing paintball simultaneously to fill two or more matches with, at least about 20 players each. And even if some should sometimes get that amount of players playing at the same time, then those matches with a lot of players are the most fun.
However, nevertheless support for setting up multiple lobbies is in progress.
-
View User Profile
-
Send Message
Posted Apr 13, 2014The plugin is great but unusable on multiplayer because you can create only one arena at a time..too bad.
-
View User Profile
-
Send Message
Posted Apr 12, 2014@TheNoobGamerHD1707
No you can't run matches on both arenas at the same time and with damage do you mean any specific damage? You can configure if player shall receive fall damage, and if they shall receive damage through fire/lave/etc.
If you mean that the paintballs do no damage / players are not "hit" when normally being hit by the snowball, then you probably disabled pvp on your server or in this specific world: you have to enabled pvp in order for the plugin to be able to detect the snowball hits.
-
View User Profile
-
Send Message
Posted Apr 12, 2014if I have 2 arenas set up can they both run at the same time and why aint damage being dealt when people play on it
-
View User Profile
-
Send Message
Posted Apr 12, 2014@SpenceM
It is planned/being worked on that you can create multiple lobbies and each of them run one match at a time.
-
View User Profile
-
Send Message
Posted Apr 12, 2014Is there currently a way to have more than one game at a time? If not are you thinking of adding such a feature? I love your plugin by the way it is a lot of fun!
-
View User Profile
-
Send Message
Posted Apr 12, 2014Important information regarding name changing / the switch to uuids
Paintball currently uses playernames for the saving of the player statistics. So after name-changing gets enabled and people change their names they will not keep their old statistics.
Paintball will definitely get updated at some point.
However, there are 2 reasons why I might not be able to bring out an update in time:
So when this happens (I have no update and people start changing their names) all the old player statistics will 'break': I won't be able to find out for sure to which player the old statistics might belong to.
So to prepare for this possible situation I have prepared a little plugin for you ('UUIDCollector') which will simply collect and store the uuids of all connecting players, so that if you want to import the old paintball player statistics data later, after some players already have changed their names, I can then find out to which player (which uuid) the playername from the database belonged to, before people started changing their names.
UUIDCollector (I will upload this here, on the paintball project)
This plugin stores the name<->uuid mapping for all connecting players into a file, which later can be used to find out which player owned which name before name-changing got enabled.
This plugin has no commands and no permissions. The uuid(s) for each playername get stored into the config file at '/plugins/UUIDCollector/config.yml'. Also don't wonder: the uuids of new, connecting players don't get written to file immediatly after login, but only in batches every 5 minutes and when the plugin/the server shuts down.
However, before you start collecting uuids, you should make sure that the collected uuids of your players are valid / are the ones the players will also have later:
-
View User Profile
-
Send Message
Posted Apr 12, 2014@blablubbabc
Ok thanks a bunch for that,I must be blind I did not see that part lol.
-
View User Profile
-
Send Message
Posted Apr 12, 2014@FreeNation
There is a setting called "lives" or "health" in the config for that.
-
View User Profile
-
Send Message
Posted Apr 12, 2014Hey love the plugin :)
I was wondering if there is a way to make it so it takes more than one hit to knock someone out,like say make it so you need 3 or 5 hits instead of one,if so how? & thanks in advance.
-
View User Profile
-
Send Message
Posted Apr 11, 2014@Batcatpad
I add that to the "ideas list" so I don't forget to think about it at some later point. However, what are you trying to do? If you want to reward your players, you can already setup vault (economy) rewards in the config.
-
View User Profile
-
Send Message
Posted Apr 11, 2014Maybe a suggestion: Add 'execute commands on win' with a player variable ? :)
-
View User Profile
-
Send Message
Posted Apr 10, 2014@albie456
You can contact me here.
-
View User Profile
-
Send Message
Posted Apr 9, 2014Hi. I am helping one of my friends on a server getting ready for 1.8 and he wanted a way to contact you about the plugin. if possible, email me at albiehoheb94@gmail.com.
-
View User Profile
-
Send Message
Posted Apr 9, 2014hi can i download the texture
-
View User Profile
-
Send Message
Posted Apr 7, 2014Hi there! I am loving this plugin. Just one suggestion: Is it possible to rename the arena's in game or in the configuration file.
Thanks, Lolsausagez