Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Jan 5, 2014@pompy5685
Hm.. Did you try it yet without any other plugins, just to verify that it then works? It is also strange that SimpleCommandSigns works for you, as their code is pretty much the same (besides of Paintball additionally ignoring sign colors)
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Posted Jan 4, 2014@blablubbabc
I am using craftbukkit 1.7.2. :)
And here a pic of my plugins.
http://gyazo.com/74b6c0b603f8df2e64cf39b4945b7068
Also TY again for spending the time to look at these probs :)
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Posted Jan 4, 2014@brian163b
Snowgolems/turrets currently still take damage from heat and water for example and die then, leaving snowballs at the ground. I will have to improve on that in the future..
@vtom83
Nope there is currently no possibility for using MySQL for this.. but I am working on it :)
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Posted Jan 4, 2014@blablubbabc Il y a t il une possibilité pour mettre le plugin sur une base Mysql
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Posted Jan 4, 2014@blablubbabc
re: Signs, thanks for testing. I'm using regular CraftBukkit, no spigot. As I said, I tried disabling all of the sign related plugins but since it is working for you, I'll go another route and try re-loading with *only* this plug-in loaded just to confirm the conflict theory. If it works, I'll re-enable through trial and error and report back which plug-in was causing the conflict. (To possibly clarify, SimpleCommandSigns are working for me and I used them as an alternative until I could track down the problem with the built-in signs.)
Also, I was testing the full arsenal of weapons and it seemed like turrets (snow golems) aren't working correctly. When I place one on the ground it appears, the body flashes red a few times and then it explodes, leaving a few snowballs on the ground (that no one can pick up). The other player was not throwing anything at the turret to damage it. I tried placing them at various distances from other players and thats all they would do. Am I missing something? Anyone else seeing this?
Last, I just wanted to thank you again for providing such an excellent plug-in. Other than the sign and possible turret issue, I have found no problems with the functionality and the lobby/join approach is spot on. I've helped some other plug-in authors with testing as I'm usually very good at finding the most obscure bugs. But this plug-in feels very solid to me. (And to think, your re-writing it! ;-) )
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Posted Jan 4, 2014@ServidorMineSire
Advancerd Join Signs (Lobby Signs) will be added when multiple Lobbies are possible (= when multple matches are possible). This is a feature of my rewrite which I am currently already working on since over a half year. So yeah, I am already working on it. The work is just not done instantly..
@brian163b
Hm, strange, I will test with the signs again then. I tested without any other plugins.. could you both maybe post what other plugins you have running while you tested this?
Edit: I just tested this again on crcfatbukkit 1.7 R0.2 and it works fine.. However I see in the comments of SImpleCommandSigns that there are users with similar problems.. Are you two by chance using spigot? If so, could you please test it with craftbukkit as well then?
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Posted Jan 4, 2014@ServidorMineSire
Join Signs are already added Do
[Paintball] First Line 'pb join' 2nd line
without the ' '
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Posted Jan 4, 2014@brian163b
To remove the signs you have to shift and then destroy it :)
And ill also try out SimpleCommandSigns to!
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Posted Jan 3, 2014@blablubbac
Hi, sorry for answer late.
What i had write you, (of the ideas) i meant that i think that you have to work with that ideas now, because you have a hundred of ideas. And i wish you started with them, because they are the more important.
Look i think you have to add this:
1. Join signs 2. Arena Raiting 3. Perks 4. Top Signs 5. Multiple Matches (You can put in the config.yml how much you want, or disable it)
Thanks for reading! And if you want i can translate the plugin into Spanish form!
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Posted Jan 3, 2014@blablubbabc
Well I seem to be having problems with signs as well. I'm running Craftbukkit-1.7.2-R0.2 and 1.2.5.
If I create a sign with [Paintball] on the first line and pb join on the second, it also tells me command not recognized. I don't run CommandSigns. I disabled every other sign related plug-in that I can think of.
After the sign is created, I also cannot remove it unless I break the block the sign is attached to. Does that seem correct? Is your code protecting "Paintball" signs? (Looking for clues here...)
[Update: I decided to install SimpleCommandSigns as you mentioned it was compatible and it is working.]
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Posted Jan 3, 2014@blablubbabc
Thanks for the explanation. I've gotten accustomed to seeing comments in other config files and didn't realize that was a shortcoming of the API that authors have had to work around.
While I will probably have conquered the config options by the time your re-write comes along, I would still vote to include them for other new users and additional config options that appear over time.
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Posted Jan 3, 2014@brian163b
Bukkits configuration api doesn't allow comments (besides a header comment). So the only way to be able to include comments (which persist when you change something in the config and let the plugin reload it) would be to handle writing and reading of the configuration file myself.
However, it wasn't yet worth to me to do so and rewrite that whole, hardcoded configuration stuff (which got quite a lot of settings over the time).
But chances are good that this might change in the future as I am going to rewrite the whole configuration stuff anyways as part of my planned rewrite of paintball..
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Posted Jan 3, 2014First, thanks for sharing your time and effort on this plug-in.
As I am learning and configuring this plug-in for the first time, I can't help but wonder why don't you just include the configuration explanations in the actual config file as comments (#) ? The first line of the file is a comment so clearly comments are permitted as with other YAML config files. It seems kind of odd to me to have to keep going back to the reference page when the explanations can just be left in the file?
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Posted Jan 3, 2014@ojmaster
You need x hits to kill somebody once.
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Posted Jan 3, 2014@pompy5685
I still dont understand why the join sign is not working for you.. :/
@ojmaster
What do you mean by "hits"? The color effect is a colored potion effect changed via a ressource pack..
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Posted Jan 2, 2014@blablubbabc
Ok i updated to the newest version. It fixed it. But now i the join signs dont work. but that not a big deal anymore players can you use the /pb join cmd instead. the scoreboards are more important then the signs in my opinion :) TY anyways!
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Posted Jan 2, 2014On the second video there are hits can someone tell me how to add that
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Posted Jan 2, 2014@pompy5685
Make sure that you are using v1.2.5. If it doesn't show the scoreboards, maybe you are running some other plugins which disables/replaces it.. Create a ticket and try to figure out what other plugin could be causing this: maybe you updated some other plugin recently or changed some other configs around as well?
@Mathematician123
I will keep the idea of some sort of "perks"/special-abilities for the shop in mind.
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Posted Jan 2, 2014Hello. Epic plugin btw. I am using this on my server coolcraft.servegame.com. PLEASE ADD THE PLAYER SHOWING SIGNS! Another request is add team ammo, triple shot, strong-arm(makes you throw snowballs faster) and hats that give you different effects!
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Posted Jan 2, 2014Hey! I was editing the plugin config.yml to disable chat prefix. When i reloaded it i joined PB i didnt get any scoreboard for the lobby and IG.
Here my config
http://pastebin.com/uWSHRdvY
:(