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Edited by blablubbabc:
Wanted:* list of break and place able blocks per arena* arena restoring after matches
Hey, 1.) yep the shop has some bugs. I maybe fixed it, but I am not sure, cause the same problem also occured for me, but not that often.. I made some changes for the next version, that hoepefully fixed it. At least it didn't yet occur again for me..
2.) Your "build" permission doesn't do anything, because paintball currently blocks building at it's own for players inside paintball. The problem with the build permission is, that player could destroy your arena if you allow them to build..
But as I like the idea, maybe I will add something like a id-list for arenas, that defines "breakable" blocks. So you could set dirt and grass there, so your players can dig. Another thing that would need to be done thenis: Arena-Resetting. This is the complicated part, as my plugin doesn't know how a arena looks like and where it is (I don't want the plugin to need these informations, so you can build your arena in any way you like). But an idea would be to remember the broken and placed blocks of players inside paintball during a match, and reset these after the match.
Thank fort reply ! 1) Ok cool ! :)
2) For the permission, why not add a " parameter " (with /pb arena nameofarena set build 0/1) like boolean ?
For the regen of the map, i maked a system of schematic with worldEdit. I copy my arena finished, and I save a schematic to a precise place, and when the arena become a real field of war, I paste my schematic, like this the map is like " regenerated ".
I think you can associate a parameter of your plugin with WorldEdit who "paste" the saved arena when a given number of blocks are broken ? (or a time, a number of party or other) It's and idea, but I'm not an expert with plugin, juste with config ! If you want other ideas, i'm full of !
Cordially
I don't want to rely on worldedit for this. Also the problem of players breaking free would still exist..
Yes but the config can change with the arena, or with a region^^
@Deseart27: Go
Yeah, setting per arena isn't a problem. But how to differ between the wall around the arena and blocks that can be broken. That's why I suggested a list of breakable blocks. or the wall has to be bedrock or something..
Yes I see what you want me to understand. You can simply add an option who allow, or not, to build in an arena. Exemple :
Arena 1 -> Build : deny
Arena 2 -> Build : allow -> Breakable blocks : no [ID]
Arena 3 -> Build : allow -> Breakable blocks : yes [ID of the blocks, 1,5]
Like this, if you want a free arena with free break, you can set the option " breakable blocs " to "no" ( or 0, I don't know.. ). And if you want some precises blocks to be breakable, set set option " breakable blocs " to " yes ". You can also dissociate build and dig
It's an idea, I don't know .. :p
for the shop bug: please check out v1.1.5 if it is fixed.
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