OtherDrops

Make anything drop anything, anyhow!
Minecraft 1.7 features (click)!!
OtherDrops allows you to add anything from a simple "glass drops glass" or mob rewards, to a complex overhaul of your servers drops with drops differing depending on tools, biome, time, weather and much more, along with custom messages, actions and commands.
OtherDrops is lightweight* (it only acts on what you configure) and respects most protection plugins (eg. WorldGuard, Regios) settings. Many examples are included that you can enable and/or customize as you wish.
Getting Started (tutorials)
- Install & setup first custom drops
- Customising mob & block drops
- Customising money & XP rewards
- Customising fishing rewards
- Customising mob spawns
Core Features
- Drop anything!* (*from Bukkit - if it doesn't, let me know)
- Use triggers such as block break, combat, fishing & more
- Conditions to fine-tune your drops such as tool, world, regions, weather, permissions & more
- Add actions including damage, healing, messages, potion effects & more
- Easy syntax allows you to quickly customize drops & rewards for your server
- Future Support
- Where-ever possible the official Bukkit lists are used so OtherDrops supports all current and future:
- blocks, items, mobs, enchantments, potion effects, biomes,
- spawn reasons, tree, villager professions, cat & skeleton types
- Support for special item data:
- Custom names & lore text
- Enchanted weapons & armour (or add random enchantments)
- Enchant anything with unlimited levels (dirt with level 30 damage?)
- Enchanted books with any enchantment
- Written books (wtih custom title/author/pages)
- Leather armour colors
- Custom fireworks colors
- Skull types & custom player heads
- Support for special mob data:
- Custom names, HP (health) & equipment for any mob
- Baby animals (all "Ageable" mobs - chicken, cow, pig, zombie etc)
- Tame wolves (including collar color) or cats (& different cat types)
- Sheep colors (and sheared/unsheared)
- Villager professions, villager zombies, powered creepers & agressive level for pig-zombies
- Wither skeletons, Slime & lava-slimes of any size
- Economy support (via Vault)
- Support for all major economy plugins (see Vault project page)
- Players can gain, lose or steal money based on fixed amount or percentage
- Compatible with "MoneyDrop" to drop physical money items.
Conditions
- Multi-world support - create separate files to handle each world
- Add super rare drops with chance values down to 0.000000001%
- Specify tools required (or a list of tools eg. [any sword, -diamond sword])
- Lorename, Heroes (class & level) conditions
- Cooldowns
Actions
- Apply actions alongside the drop (or even without a drop)
- Damage tools and/or consume items (eg. use dyes to color wool)
- Damage or heal the victim, player or even the whole world
- Apply potion effects to the victim, player, radius, world or server
- Display custom messages (or a list of messages with one selected at random)
- Create explosions, lightning, visual effects (including particles), sound effects
- Run commands
Ideas
- Give leaves various chances of dropping apples, sticks, cocoa beans, saplings, etc on break and/or leaf decay.
- Make glass, stairs, and boats reclaimable (can be tool-specific if you wish).
- Allow gold and iron to be mined directly into ingots with a golden pickaxe.
- Allow users to right-click on cobblestone with vines in hand to turn the cobblestone mossy.
- Nerf mob traps by disabling drops from environmental damage.
- Unleash the zombie apocalypse by setting zombies to drop zombies when they die! (This can be world-specific.)
- Make mobs that don't normally spawn naturally spawn.
- Make mob spawning, drops, and events biome specific!
Documentation
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Help Wanted
Would you like to help improve OtherDrops? Here are some ways to get involved:
- Media/art: OtherDrops could really do with some tutorial and example videos.
- Testers: Testers who are able to go through the plugin and rigorously check that things (both existing and new features) work as they should. PM Zarius your Skype (or other IM) details if you're interested or jump on the IRC channel.
- Programming: any assistance is welcomed - see the todo list here for some ideas. Anyone with refactoring and/or automated testing experience that wants to assist would be great.
Thanks
Many thanks to these people who helped with OtherDrops:
- Cyklo: creator of the original OtherBlocks. OtherDrops is a continuation of Cyklo's original OtherBlocks (2011) plugin.
- Celtic Minstrel: many code commits and a major overhaul of the code moving into version 2.0. Moved on to create DropFactory.
- Rofang: major update of OtherDrops documentation.
- RugRats13: lots of testing and some documentation.
- Faldonboy & Steelsouls: currently maintaining and improving the documentation.
- CommodoreAlpha: community support on the comments/forum, assisting with documentation.
Many long nights are spent improving OtherDrops so if you like it please consider a donation to my coffee fund :) 
- OtherDrops uses Metrics for anonymous usage stats (learn more).

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Posted Oct 29, 2013@Celeress
I don't believe OtherDrops can do that currently, or anytime soon. You might want to find a more specialised plugin for that, either by browsing dev.bukkit or making a plugin request.
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Posted Oct 29, 2013Is there a way to make certain mobs only spawn on certain blocks? In this case.. I'm trying to get zombie villagers to naturally spawn on soulsand anytime during the day. I'm using the 2.8 beta version that lets you configure zombie villagers and baby mobs and all that.
Right now, my config for zombie villagers is:
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Posted Oct 29, 2013@Ryan56k
Here's an example that should work:
@Cultist_O
If you really wanted to scare your users, you could have lightning strike them upon killing "x" mob. If you wanted to keep them scared after the first lightning strike, you'd make it real lightning to keep them on their toes. But then again, that would just be hardcore.
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Posted Oct 29, 2013So I've read through the tutorials, which are very helpful, and can not find how to customize the amount of exp that drops. I looked in the customizing money & XP rewards but there is no example of an experience reward. Any help would be welcomed thank you.
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Posted Oct 29, 2013I've created a special Halloween drops file, here are the main ideas;
Any one else have any suggestions?
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Posted Oct 22, 2013@MrBlueWolf
Did you read any examples before posting your question? They really help.
Here's an example of how you can accomplish it:
If you've set "item override" to "true", you must also specify "CONTENTS" in "drops", otherwise players will drop none of their contents.
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Posted Oct 22, 2013@Faldonboy
Oh man that was it thanks a million. I was trying to use a : between numbers.
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Posted Oct 22, 2013Hi, I like the plugin very much. But it's a bit complicated for me xD How do i let people drop 5 to 10 Emerald when they die? And 1 diamond with a change of 5%? Only in the world: pvp Please help
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Posted Oct 19, 2013@mcredstonepro
Set the drop to "AIR".
Here's an example:
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Posted Oct 19, 2013@Redstoner_Pro
thank you! :)
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Posted Oct 19, 2013How can I make ores not drop anything? I want to use VariableTriggers to give the player who breaks the block the ore automatically, but not leave the ore on the ground. I am planning to open an Annihilation server soon as part of my network.
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Posted Oct 19, 2013@vinzenco
That error seems to be pointing at mcMMO. You may have and older version of mcMMO.
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Posted Oct 18, 2013OtherDrops v2.8b.573 doesn´t work anymore for me :(
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Posted Oct 17, 2013@atcshane
Did you try 349@1?
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Posted Oct 16, 2013Love the plugin, its been a great addition to my server.
But... why can't I always use item id numbers? Man that would be waaay easier. Is it rawfish@rawsalmon? Is it fish@rawsalmon? Is it fish@salmon? Is it rawfish@salmon? Well, it's none of these and I have no idea what it is.... Well, I do know its item 349:1 but you won't let me use that. :((((
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Posted Oct 14, 2013@CommodoreAlpha
At least Zarius last login was couple days ago, if that plugin was abandonned he would have let us know. I am not really worry about this plugin continuation. It is used by many and many developpers. It is not because the plugin is not updated to the very last bukkit that it make it useless. Like we say here: " if it's not broken, don't fix it! "
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Posted Oct 13, 2013@CommodoreAlpha
is anyone besides Zarius able to continue updates? Haven't seen him online anywhere for months...
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Posted Oct 13, 2013@ZeEye
I wouldn't say abandoned, probably more like hiatus.
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Posted Oct 13, 2013Plugin abandonded?
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Posted Oct 12, 2013Does anybody know how to make it so zombies/pigzombies/skeletons drop armor they've picked up? I gave them custom drops, but they no longer will drop stuff they've stolen from dead players, destroying armor.