OtherDrops

Make anything drop anything, anyhow!
Minecraft 1.7 features (click)!!
OtherDrops allows you to add anything from a simple "glass drops glass" or mob rewards, to a complex overhaul of your servers drops with drops differing depending on tools, biome, time, weather and much more, along with custom messages, actions and commands.
OtherDrops is lightweight* (it only acts on what you configure) and respects most protection plugins (eg. WorldGuard, Regios) settings. Many examples are included that you can enable and/or customize as you wish.
Getting Started (tutorials)
- Install & setup first custom drops
- Customising mob & block drops
- Customising money & XP rewards
- Customising fishing rewards
- Customising mob spawns
Core Features
- Drop anything!* (*from Bukkit - if it doesn't, let me know)
- Use triggers such as block break, combat, fishing & more
- Conditions to fine-tune your drops such as tool, world, regions, weather, permissions & more
- Add actions including damage, healing, messages, potion effects & more
- Easy syntax allows you to quickly customize drops & rewards for your server
- Future Support
- Where-ever possible the official Bukkit lists are used so OtherDrops supports all current and future:
- blocks, items, mobs, enchantments, potion effects, biomes,
- spawn reasons, tree, villager professions, cat & skeleton types
- Support for special item data:
- Custom names & lore text
- Enchanted weapons & armour (or add random enchantments)
- Enchant anything with unlimited levels (dirt with level 30 damage?)
- Enchanted books with any enchantment
- Written books (wtih custom title/author/pages)
- Leather armour colors
- Custom fireworks colors
- Skull types & custom player heads
- Support for special mob data:
- Custom names, HP (health) & equipment for any mob
- Baby animals (all "Ageable" mobs - chicken, cow, pig, zombie etc)
- Tame wolves (including collar color) or cats (& different cat types)
- Sheep colors (and sheared/unsheared)
- Villager professions, villager zombies, powered creepers & agressive level for pig-zombies
- Wither skeletons, Slime & lava-slimes of any size
- Economy support (via Vault)
- Support for all major economy plugins (see Vault project page)
- Players can gain, lose or steal money based on fixed amount or percentage
- Compatible with "MoneyDrop" to drop physical money items.
Conditions
- Multi-world support - create separate files to handle each world
- Add super rare drops with chance values down to 0.000000001%
- Specify tools required (or a list of tools eg. [any sword, -diamond sword])
- Lorename, Heroes (class & level) conditions
- Cooldowns
Actions
- Apply actions alongside the drop (or even without a drop)
- Damage tools and/or consume items (eg. use dyes to color wool)
- Damage or heal the victim, player or even the whole world
- Apply potion effects to the victim, player, radius, world or server
- Display custom messages (or a list of messages with one selected at random)
- Create explosions, lightning, visual effects (including particles), sound effects
- Run commands
Ideas
- Give leaves various chances of dropping apples, sticks, cocoa beans, saplings, etc on break and/or leaf decay.
- Make glass, stairs, and boats reclaimable (can be tool-specific if you wish).
- Allow gold and iron to be mined directly into ingots with a golden pickaxe.
- Allow users to right-click on cobblestone with vines in hand to turn the cobblestone mossy.
- Nerf mob traps by disabling drops from environmental damage.
- Unleash the zombie apocalypse by setting zombies to drop zombies when they die! (This can be world-specific.)
- Make mobs that don't normally spawn naturally spawn.
- Make mob spawning, drops, and events biome specific!
Documentation
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Help Wanted
Would you like to help improve OtherDrops? Here are some ways to get involved:
- Media/art: OtherDrops could really do with some tutorial and example videos.
- Testers: Testers who are able to go through the plugin and rigorously check that things (both existing and new features) work as they should. PM Zarius your Skype (or other IM) details if you're interested or jump on the IRC channel.
- Programming: any assistance is welcomed - see the todo list here for some ideas. Anyone with refactoring and/or automated testing experience that wants to assist would be great.
Thanks
Many thanks to these people who helped with OtherDrops:
- Cyklo: creator of the original OtherBlocks. OtherDrops is a continuation of Cyklo's original OtherBlocks (2011) plugin.
- Celtic Minstrel: many code commits and a major overhaul of the code moving into version 2.0. Moved on to create DropFactory.
- Rofang: major update of OtherDrops documentation.
- RugRats13: lots of testing and some documentation.
- Faldonboy & Steelsouls: currently maintaining and improving the documentation.
- CommodoreAlpha: community support on the comments/forum, assisting with documentation.
Many long nights are spent improving OtherDrops so if you like it please consider a donation to my coffee fund :) 
- OtherDrops uses Metrics for anonymous usage stats (learn more).

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Posted Mar 4, 2013i have the problem that i dont get the Pumpkin in a block why?
MELON_BLOCK:
- drop: MELON_BLOCK
permissions: farmer
tool: ANY_HOE
damagetool: 1
- drop: NOTHING
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Posted Mar 4, 2013@NemesisMate
I've read the ticket - it's only 1 & a half days old :P I had my birthday party over the weekend & been at work all day today, so haven't had much time to test. Although I'm not looking forward to testing the enderdragon - that thing's tough :D
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Posted Mar 4, 2013@bigboy2013
Yeah, seems to be something odd due to the fact that you're drinking the potion and then stopping, I wonder if it applies to food too. I found a way around it though, add drop: DENY, eg:
edit: yes - seems to apply to any food, too.
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Posted Mar 4, 2013I sent some tickets some days ago... do you read it or i have to report bugs by here?
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Posted Mar 4, 2013@ChengZi368
Hmm, works fine with CoreProtect 2.02 for 1.4.7 - are you using the 1.2.5 one?
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Posted Mar 4, 2013@ChengZi368
Thanks, looking into it.
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Posted Mar 4, 2013@ChengZi368
Using MCPC+ With Coreprotect 2.02
2013-03-04 23:21:04 [INFO] [OtherDrops:2.8b.89] Failed to load one or more optional dependencies - continuing OtherDrops startup.
2013-03-04 23:21:04 [SEVERE] java.lang.NullPointerException
2013-03-04 23:21:04 [SEVERE] at net.coreprotect.CoreProtectAPI.isEnabled(Unknown Source)
2013-03-04 23:21:04 [SEVERE] at com.gmail.zariust.otherdrops.Dependencies.loadCoreProtect(Unknown Source)
2013-03-04 23:21:04 [SEVERE] at com.gmail.zariust.otherdrops.Dependencies.init(Unknown Source)
2013-03-04 23:21:04 [SEVERE] at com.gmail.zariust.otherdrops.OtherDropsConfig.load(Unknown Source)
2013-03-04 23:21:04 [SEVERE] at com.gmail.zariust.otherdrops.OtherDrops.onEnable(Unknown Source)
2013-03-04 23:21:04 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
2013-03-04 23:21:04 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:427)
2013-03-04 23:21:04 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
2013-03-04 23:21:04 [SEVERE] at org.bukkit.craftbukkit.v1_4_R1.CraftServer.loadPlugin(CraftServer.java:291)
2013-03-04 23:21:04 [SEVERE] at org.bukkit.craftbukkit.v1_4_R1.CraftServer.enablePlugins(CraftServer.java:273)
2013-03-04 23:21:04 [SEVERE] at net.minecraft.server.MinecraftServer.j(MinecraftServer.java:602)
2013-03-04 23:21:04 [SEVERE] at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:568)
2013-03-04 23:21:04 [SEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:447)
2013-03-04 23:21:04 [SEVERE] at ho.c(DedicatedServer.java:203
2013-03-04 23:21:04 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:724)
2013-03-04 23:21:04 [SEVERE] at fy.run(ThreadMinecraftServer.java:16)
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Posted Mar 4, 2013@ZariusT
Issue with CoreProtect 2.02 API?
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Posted Mar 4, 2013@Notjerem
Hmm, what exactly is wrong with this config - I thought it was that any_projectile might not work but I tried this out and seems to work fine for me.
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Posted Mar 4, 2013@Taylorwood
I can confirm on version 2.8b-89 that cow@adult doesn't drop for the baby cow.
edit: also checked with 2.7.1 and yeah, the baby cow dropped the cow@adult stuff - update to 2.8b.89 :)
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Posted Mar 4, 2013@Taylorwood
Jump on the irc if you want - I usually respond quicker there as dev.bukkit notifications can take a while or get missed.
Try the latest version or if you want to wait 10-15 min I'll test it out and make sure it works.
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Posted Mar 4, 2013@ZariusT
2.7.1
EDIT: 1.4.7 Minecraft, if that helps.
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Posted Mar 4, 2013@Taylorwood
Should work fine. What version are you using?
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Posted Mar 4, 2013@ZariusT
Nope, it didn't work sorry. I really hope there is some way around this, if not I'm screwed! =L
I wrote it like this:
CREATURE_COW@ADULT: - drop: [leather/1-3/100%, bone/100%, raw beef/1-3/100%]
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Posted Mar 4, 2013@Taylorwood
Try CREATURE_COW@ADULT
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Posted Mar 4, 2013Hello! Just wondering, is it possible to exclude baby versions of mobs from dropping anything? Whenever I set cows to drop bones, beef and leather, the baby versions do aswell
CREATURE_COW: - drop: [leather/1-3/100%, bone/100%, raw beef/1-3/100%]
How would one modify this to exclude the baby cow? I can not for the life of me work it out. Can anyone help? I'd appreciate it a lot!
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Posted Mar 3, 2013@ZariusT
Didn't know that could be done so smoothly you could get rid of lag. Sounds like a really fun idea!
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Posted Mar 3, 2013@all, had a busy weekend ( was my birthday :) ) so will catch up here and fix some bugs tonight.
@TommehRRR
I was thinking of that. Lag isn't an issue if it's done right, I used one on my server called Nether Damage to have nether stone hurt if you walked in it with no shoes/ armor. I explained the damage as radiation, similar to my Other Bounds plugin :)
So I've been thinking of remaking that plugin but as a separate plugin just using some of the stuff in OtherDrops.
@bigboy2013
Sounds like a bug. Can you make a bug report for this one? Then I'll look into it when I can.
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Posted Mar 3, 2013@Fergy12
Or, just do - drop: NOTHING and then add your loot.
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Posted Mar 3, 2013@Fergy12
inside the otherdrops-config put this in "loot_overrides_default: true " that will make it so your custom drops will override the default ones, and that should do the trick if im not wrong.