Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Jul 25, 2013@XHawk87
@Julian90090
Edit: See next comment (above).
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Posted Jul 25, 2013@XHawk87
That exact error is happening to me too.
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Posted Jul 25, 2013@ThaSourceGaming
Disable ProximityHider if you have no need of it and it is causing trouble.
@zekigames
Can't seem to figure out what you mean... Is it lagging the server or client?
@XHawk87
Will be looking into that today.
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Posted Jul 25, 2013I am having some trouble getting this to work in 1.6.2. Created a support ticket: http://dev.bukkit.org/bukkit-plugins/orebfuscator/tickets/106-npe-on-packet-sending-compute-chunk-info-and-obfuscate/
Hope you can help.
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Posted Jul 24, 2013gives much laggggggg ............ because not only put a blue background to not so much laggg
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Posted Jul 23, 2013So, lishid, is there any way to prevent players from seeing certain blocks change even if they don't have xray? It seems it lags and bothers some players when certain blocks change.
If there is any solution to this, could you please tell me? :)
Thank you!
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Posted Jul 23, 2013@lishid
Alright, Thank you! :)
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Posted Jul 22, 2013Hey, i just installed this on my server, but i noticed that some blocks arnt working, such as when i place a furnace it turns to stone :S
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Posted Jul 21, 2013@Nickshelton80
If you use spigot's server or NoLagg. Otherwise, no.
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Posted Jul 21, 2013ProtocolLib is definitely needed for this to run right? :)
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Posted Jul 19, 2013@NoahWL1
Not at all! Try it. It has been optimized a lot over the years.
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Posted Jul 19, 2013I'd love to use this plugin, but I hear it takes up a lot of RAM, CPU, ect. Will it lag or slow down my server? Thanks! (Probably going to install either way, just was wondering)
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Posted Jul 11, 2013@fatso9000
For those with the issue with ProximityHider not updating blocks correctly (or getting reverted back after being updated):
CraftBukkit 1.6.2 fixed the issue.
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Posted Jul 11, 2013@lishid
Thanks for the reply. Good to hear I'm not having the issue by myself.
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Posted Jul 10, 2013@DannySan626
Clear the cache using "/ofc clearcache" and restart the server.
Engine Mode 1 is much less effective against x-ray, but engine mode 2 is NOT much heavier since Minecraft doesn't show the blocks anyway UNLESS if you use x-ray hacks.
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Posted Jul 10, 2013I love this plugin, But I can never get EngineMode 1 to work =( It seems like it would be less heavy on my system to just show no blocks using X-ray than a bunch of random blocks, anyone know how to get EngineMode 1 to work? ( I already changed EngineMode to 1 in the config file but nothing changes)
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Posted Jul 10, 2013@fatso9000
There's a problem with CraftBukkit... they're trying to fix it, but it might take a while. (In fact, it would be a 2 line change, though they're very slow in the process...)
@CraftBrasil
That's weird. What's the exact version number on your dedicated server?
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Posted Jul 10, 2013I just use the craftbukkit, and this error only happens when the server is hosted on the dedicated server (NOTE: It is the second different server, one with mcmyadmi and one with multicraft .
When I'm hosting the server on my computer, the error does not happen.
Thanks for support
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Posted Jul 9, 2013@lishid
As a (much lesser) Bukkit plugin coder, I share your complaints.
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Posted Jul 9, 2013This plugin used to have no issues, but it's been having some in the later versions. When I first enter a room, I often see all crafting tables, chests, etc as stone blocks for a few seconds or until I click them. Is this happening for anyone else?