Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Feb 2, 2014Could you somehow fix this? http://www.youtube.com/watch?v=6qhW9OOF2Dk&feature=youtu.be
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Posted Feb 2, 2014@lishid
And now they removed it because there solution has to many bugs (#1301) ^^
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Posted Feb 1, 2014@MarioG1
Ok so stupid Spigot tried to do this multithreaded compression optimization which I did since last year, and now they fuck mine up because they are just stupid.
I'm removing my memory optimization to make up for theirs then.
Releasing next version now.
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Posted Feb 1, 2014@MarioG1
Just heard news, looking into the latest changes now.
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Posted Feb 1, 2014@Dman5456
Try the new one I just release. It should fix the sign issue.
@EnvyBlock
MCPC uses an internally obfuscated Minecraft code that I am unable to support because every minor version will have its internals completely renamed (while still being pretty obfuscated). This is completely different from CraftBukkit where most of the stuff are renamed to logical names.
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Posted Feb 1, 2014I think you already know that the latest changes in spigot broke OFC. Do you have any plans to make OFC spigot compatible again or do i have to switch to the inbuilt one?
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Posted Jan 30, 2014Orebfuscator does not currently work with MCPC+/Pixelmon. My server has grown rather large lately, and keeping up with the constant flood of xrayers has become tedious only using Core Protect.
I would appreciate it very much if you were to make the plugin compatible with the two, although it is understood if complications restrict you from doing so.
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Posted Jan 29, 2014@lishid
Alright, thank you.
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Posted Jan 29, 2014@Dman5456
Some errors happened that I didn't catch. WIll fix today and re-release 2.0.6.
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Posted Jan 28, 2014@Dman5456
Done. Sorry for taking so long. The file should be approved soon if you can't find it.
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Posted Jan 25, 2014@lishid
Ahh, it's fine. Just try to get a release out when you can.
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Posted Jan 24, 2014@Dman5456
Oh sh*t sorry, I wrote this and forgot to release a new version...
It's really not a 4 line fix, as it involves the obfuscation talking to the mc internal and preventing the sign tile entity packets to be sent.
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Posted Jan 24, 2014If you wouldn't mind, but I understand if your are busy, but would you be able to give me a rough guess as to when you might have an updated version out that includes the sign fix?
Someone mentioned that the change to fix this only amounted to 4 lines of new code, I was just wondering when you could have this implemented in a new version.
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Posted Jan 16, 2014@creptor
This should be what you see: http://imgur.com/a/foldX#1
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Posted Jan 16, 2014@creptor
Screenshot?
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Posted Jan 16, 2014How does actually the anti x-ray texture pack works?
I'm now testing it and it does nothing...
config: http://pastebin.com/tNVc1CWx
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Posted Jan 16, 2014@lishid
Thanks, found it.
Could you update the config help? It's kind of hard to find something usefull (used serch to find the ObfuscateBlocks)
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Posted Jan 16, 2014@GoldenEagle1995
That's pretty hard to do, for one because you're constantly sending block updates, and for two, what if someone walks into a cave, and their internet is slow. They'll walk into blocks and constantly get teleported back, but they won't see the blocks until the block updates get to them.
@creptor
Yes. Check out the config options in which you can add or remove obfuscated blocks.
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Posted Jan 16, 2014Can I add custom blocks to replace?
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Posted Jan 15, 2014im looking for a good plugin that will stop them from raiding other bases maybe a plugin that wont show any blocks unless stone and if they are 5 blocks near them and also under the level y:64 orebfuscator is pretty good but it causes lag..and i have too many plugins i cant handle that pm me pls