Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Jul 14, 2012@lishid
mmm.. you right XD
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Posted Jul 14, 2012@iExtasey
You'll have to request the crack server software's maker (xAuth?) to set the admin's permission to a guest default until he logs in.
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Posted Jul 14, 2012hello lishid, i found a littel bug on a crack server when a player login to an admin user before hes login he can use freecam. with the freecam he can travel in the map and use with it xray (couse the permissions that admin can use xray). im offer to make the plugin works on admin until they use /login
btw: im sorry about my bad english :)
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Posted Jul 14, 2012@Yanz93
Saw it. It's basically a plugin that adds a command that makes any user OP.
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Posted Jul 14, 2012I sent you a PM. Could you please read it? It's about a fake version of your plugin that you should be aware of.
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Posted Jul 12, 2012@lishid
Oh okay, thanks for letting me know.
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Posted Jul 12, 2012@lishid
OFC - http://pastebin.com/Fe6isKmc Server - http://pastebin.com/1xRriMf0 - <- Multicraft used
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Posted Jul 12, 2012@Grimm321
I'm planning on adding a player-interface and a processing-throttle soon to keep CPU down.
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Posted Jul 12, 2012@Grimm321
From what i've seen (other people's servers), i believe that what you're experiencing is fairly normal.
Though I've seen someone with a few 300 player server... view-distance 3. Not sure about the serer config though.
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Posted Jul 12, 2012@lishid
Yes, I do.
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Posted Jul 12, 2012@Grimm321
That's quite normal. Do you have cache enabled?
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Posted Jul 12, 2012@lishid
Jumpy from 44% - 70% at tops.
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Posted Jul 12, 2012@Grimm321
What's the value without OFC?
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Posted Jul 11, 2012@lishid
My server is not that large but, 50-80 players, still using OFC, with viewing distance at 4, my CPU usage on a damn Xeon E3-1230 is at 100%.
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Posted Jul 11, 2012@kahlilnc
Should help alot. Larger servers usually reduce to 4 or even 3, but if you have 60 players, I believe 6 is good enough.
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Posted Jul 11, 2012@lishid
So reducing my view distance to about 6 should help?
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Posted Jul 11, 2012@andrewkm
I remember, didn't forget, but so far you are the ONLY one reporting this problem, and on my test servers it never happened, so I cannot know what is happening exactly.
If you can give me some more details, maybe I can try a few specific fix and make a custom build just for you.
Here's what I want to know:
1. when does it happen? Does it appear momentarily for a while, or does it start appearing and never end until restart? How long does it start to happen after server restart? Please make detailed tests and try to see at what occasion and frequency the problem occur. (OR if there is any pattern)
2. where does it happen? Does it happen at specific locations or regions, or does it happen pretty much everywhere?
3. on whom does it happen? Everyone, or just people with slower connections? Does it involve all members, or just normal players and not moderators/administrators?
4. can't think of anything else for now...
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Posted Jul 11, 2012@lishid
Lishid; I see you are making tons of updates to orebfuscator; yet still the signs appear empty :( - I remember over a month ago you have discovered the issue and it will be fixed in the next version?
Perhaps you forgot? If you fixed it im reporting its still an issue... signs are empty running 1.5.2 (random ones at spawn and other places) - after a restart they get fixed; but others dissappear at times.
No orebfuscator and issue is completely gone. Im also running CB RB. No custom CB version.
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Posted Jul 11, 2012@kahlilnc
Disabling the updates will cause players to see the fake ores when the updates should occur (example: disabling physics update causes players to see fake ores that were behind gravel after gravel fall)
It doesn't reduce CPU usage, and shouldn't be touched.
What you'll want to reduce is view-distance in your server.properties.
@V10lator
For some reason the ticket system doesn't work?
@Tobseb
recache only clears the cache for the chunk the player is currently in.
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Posted Jul 11, 2012@Krone6 und @lishid ...
Could you Not only Type in /ofc clearcache Or /ofc rechache ?
Then this will provably work fine ?