OpenInv
Open anyone's inventory or ender chest and modify it in real time! Works with offline players!
Description
This plugin allows you to open any player's inventory or ender chest and interact with it in real time. You can also do it for offline players! This includes access to the armor slots as well as being able to drop items as if you were the player by moving them into the unused slots to the bottom right. Additionally, you can open any chest that is blocked with blocks above it with AnyContainer and open containers silently (no sound or opening animation) with SilentContainer.
Features
- OpenInv: Open anyone's inventory, even if they're offline.
- Read-only mode! Don't grant edit permission.
- Cross-world support! Allow access only from the same world.
- No duplicate slots! Only armor is accessible when opening self (if allowed at all)!
- Drop items as the player! Place items in the dropper slot in the bottom right. Can be disabled via permission!
- Allow any item in armor slots! Configurable via permission.
- OpenEnder: Open anyone's ender chest, even if they're offline.
- Allow access only to own ender chest! Don't grant permission to open others.
- Read-only mode! Don't grant edit permission.
- Cross-world support! Allow access only from the same world.
- SilentContainer: Open containers without displaying an animation or making sound.
- AnyContainer: Open containers, even if blocked by ocelots or blocks.
Installation
To install OpenInv, simply copy the plugin to your plugins folder and restart/reload your server.
Commands
Please see the wiki.
Permissions
Please see the wiki. For assistance upgrading to 5.0.0, check out the migration section.
Other
Source Code hosted on GitHub
Original Bukkit forum thread: http://forums.bukkit.org/threads/15379
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Posted May 7, 2019In reply to Jikoo_K:
Thanks, really useful plugin btw!
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Posted May 7, 2019Could this plugin be updated to include inventory restoration functionality? So... If a player dies, admin could restore the players inv, xp, etc that they had when they died? I don't want to have keep inv on, this function would be for edge cases only.
Currently running 1.13.2
On a side note, Great pluggin, love it, keep up the good work!
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Posted May 7, 2019In reply to daveb7945:
OpenInv is designed to open inventories that ordinarily aren't accessible. That's definitely out of scope, especially if your use case is an edge situation where players can be required to be online anyway. There are already logging plugins that can effectively accomplish your goal and more specific grave system-like plugins that add that exact functionality.
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Posted May 5, 2019Since I doubt most of you were following the 1.14 update issue on our tracker, I'm reposting this here:
While going through the update process, it occurred to me at several points that my life would have been made significantly easier by being able to access Java 8 features. I'll be releasing one last version with full backwards compatibility. After that, OpenInv will be dropping support for Java versions <8. With that, I also see no reason to continue to maintain support for such a huge quantity of outdated versions.
When I took over maintaining OpenInv, there were enough dupe bugs and longstanding issues to warrant backporting bugfixes to older versions, but at this point it's just a barrier that prevents other developers getting involved. I plan on maintaining only 1.8.8 and whatever happen to be the latest 2 major revisions at the time. In the future, OpenInv will require the current Minecraft release's minimum Java version, despite what older supported versions may allow.
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Posted Apr 29, 2019Hey Guys, im running 1.14 and any command i use comes back with internal error. any thoughts ?
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Posted Apr 29, 2019In reply to kristinr96:
Are you running the dev build for 1.14? Otherwise the plugin should clearly state in your startup logs that your version is not supported. I suppose it would be nice to warn people with command feedback too.
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Posted Apr 29, 2019In reply to Jikoo_K:
yeah i didnt see that before but it does say its not supported, im running a bukkit server how do i get the dev build for 1.14?
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Posted Apr 29, 2019In reply to Jikoo_K:
do you have a link to the bukkit version i should be running ?
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Posted Apr 30, 2019In reply to kristinr96:
It's on GitHub. I'm not going to link it directly due to old Bukkit policies I'm not sure Curse abolished, but if you can't find it and figure out how to get it running with that info, you probably shouldn't be running a dev build.
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Posted Apr 26, 2019when does the 1.14 plugin of openinv ??
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Posted Apr 26, 2019In reply to Forge_User_66559990:
When I have time. 1.14 was only released yesterday - mappings are different from pre5 - and 1.14 as a whole requires some decently significant rewrites. Nowhere near as easy as some of the old version changes, unfortunately. Hoping to have at least a test build out this weekend.
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Posted Mar 31, 2019good and helpful admin plugin
5 stars
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Posted Mar 25, 2019HI,
when i open a chest in silentmode and close it the owner isn't able to open the chest anymore.
Can you tell me why this happens?
Yours J
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Posted Jan 21, 2019A bug:
If you use SilentContainer mode and There's some ANTI-CHEAT plugin in server,
You opened the chest in silent and other players cannot open this chest again.
Because ANTI-CHEAT plugin prohibit others from opening the chest.
Can you fix the bug? Just close the container when OP close the GUI
Thx
I don't want to delete ANTI-CHEAT mode,because I don't want players copy any items by using chests!
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Posted Jan 21, 2019In reply to RothesCN:
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Posted Jan 23, 2019-
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Posted Jan 24, 2019In reply to Jikoo_K:
ok I have checked.
One of the plugins is NeverLag and ProtocolLib.
Use silent mode and open a chest,and you cannot break that chest again
Download Link(maybe the link that I give just now not work?I use another one):
https://drive.google.com/file/d/1LRQBpgLYqmFqon_ZZXAkjMYRIQ1oixx-/view?usp=sharing
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Posted Jan 27, 2019In reply to RothesCN:
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Posted Jan 29, 2019In reply to Jikoo_K
yes.That is
maybe It's beause of paperspigot
sorry.
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Posted Jan 19, 2019Thank you for the update! It seems to be working so far.