One In The Chamber
- Pow* Right in the kisser! ( or should i say square head?)
Welcome to, Drum Roll Please
One in the Chamber
Remember that Call of duty game "One in the Chamber", This is practically the exact same thing! The Mechanics and Rules are simple. Let me show you what's going on here.
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I have now created a GitHub for anyone who wants to see and check up on the project.
GitHub: GitHub
Strong note ==on why some server owners cannot get this plugin working properly:
-This plugin has been compiled with JAVA 7,I am sorry but many of you probably do not have Java 7/8, you are probably still running Java 6, please update your java and be sure you have Java 7 on your computer for this to run correctly, and if anything, try Java 8 :) it's a bit better and it is what i am using.
V3.2 Update Notes:
- This update does have the Sign break bug fix inside!
- No more placing blocks when inside an arena
- No more breaking blocks when inside an arena.
- Wooden swords still added.
- Player inventories are now saved and are restored when leaving an arena (Any type of leaving)
- Added command: /oitc version
- Added command: /oitc stop <Arena>
- Please wait till Bukkit approves of OITC-V3.2, if you do not see it, that means it is still in the approval process!
if anyone wants me to work for them on their server please contact me :) I am open. ~~Artish1~~
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FAQ
Setup Video:
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Alright Welcome to OITC!!!! This plugin is quite like the famous call of duty gamemode called "One in the Chamber", Basically the aim of the game is to have a free for all and kill eachother, the first one to reach the stated kills wins the game (Default to 25 kills). You receive a bow, sword, and ONE arrow, arrows are 1 hit kill, and you gain one arrow for every kill you obtain.
Wow that was a big message, Glad that's overwith. Anyways lets get onto the Server commands :)
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Commands:
- /oitc - The main command of the plugin, and a shortened command for One in the Chamber
- /oitc start [Arena] - Force starts the Arena, (One player must atleast be in to actually force start it.)
- /oitc create [Arena] - Creates the arena with the name specified in the argument
- /oitc lobby - Teleports you to the Main lobby of OITC (Where the players will teleport back when a game is finished)
- /oitc addspawn [Arena] - Adds a spawn to the Arena, Can make multiple spawns (As many as you want)
- /oitc setmainlobby - Sets the main lobby to where players will teleport to after the game and with /oitc lobby
- /oitc setlobby [Arena] - This sets the Per-Arena Lobby's that players will be teleported to when they click on a sign.
- /oitc leave - leaves the current arena you are in.
- /oitc stop [ArenaName] - force stops the current arena.
- /oitc version - Gives you your current version of OITC.
- /oitc reload - Reloads the Config files for OITC(Instead of just Reloading the whole server)
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How to setup The Signs
- Line 1: oitc (Caps doesn't matter)
- Line 2: "Your ArenaName Here"
- Line 3: Nothing
- Line 4: Nothing NOTE: NOTHING IS CASE SENSITIVE.... YOU DO NOT NEED TO CAPITALIZE :)
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Features:
- Join signs!
- Multiple spawn creation for each arena. After a player has died they will respawn back to a Random location every time
- Simple to use and setup
- A scoreboard at the side of the screen, Shows each players stats with their names and kills together
- A Custom Countdown (Seconds can be changed in the config.yml for each Arena)
- Saving and restoring Player's inventories when joining/leaving an Arena.
- An Automatic Start Mechanism! (Configure how many players are needed to auto start in the config.yml
- Soon to come, Adding colored player nametags for Who is in 1st,2nd,3rd and so on Ex: Whoever is in 1st place shows other players a gold or dark red nametag
- Free for all
- No breaking blocks ingame
- No placing blocks ingame
- No opening chests ingame
- Automatic respawn, Nobody's got time for clicking "Respawn" Anymore. Just die and GO!
- Probably more to come, add anything in the comments and i might add it in.
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Permissions
- oitc.admin
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Configuration Help
Note that all values listed below are DEFAULT Values
- Countdown : 15 (How many seconds for the countdown to... countdown
- MaxPlayers: 20 ( The Amount of maximum players the Arena can hold.
- KillsToWin: 25 (The Amount of kills needed to win the game)
- AutoStartPlayers:8 (The amount of players needed to join the arena until the arena Automatically starts by itself)
- EndTime: 600 (The Amount of seconds the Arena will run for, By default is 10 Minutes(600 seconds), so after 10 minutes, if nobody gets to the KillsToWin amount, it will then stop itself.
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Other Information:
- None (At the moment)
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Posted Aug 20, 2013While testing on my server I noticed 2 things.
Is there any plans on fixing these? Or am I doing something wrong?
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Posted Aug 20, 2013Players can Shift-Right-Click items to get them in the game without paying!!!!!!!!!!!
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Posted Aug 20, 2013@artish1
Thanks a lot for that really helpful update, but I still REALLY need an option to keep death messages ("sniped down by" "stabbed and shanked by") Only visible to the people in the game or an option to disable it completely. My server chat is being constantly spammed out and it is impossible to chat.
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Posted Aug 20, 2013@macman73
Hi i would like to go on your server and look at the problems myself, You see i can't see the problems because i have not experienced them on my Test Server... All is good on my Test server BUT i would like to go on to your server as that will give me a big lead onto what is happening. Please PM me your IP and we can test. Or you can add me on Skype: Artishy
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Posted Aug 20, 2013Any way to put them into a random map?
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Posted Aug 20, 2013Can you fix the bug, sometimes when you die you will be teleported to the Server Spawn
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Posted Aug 20, 2013Hello, great plugin I went on your server and played and it all seemed great, hopefully i can give you some feedback that might be of use.
http://dev.bukkit.org/bukkit-plugins/one-chamber/files/10-oitc-v1-8/
When I start the server with the download from above it still says its 1.7.
The following I tested with latest beta 1.6.2 from bukkit only plugins are worldguard and worldedit. The server i am working on is sat behind a bungee proxy.
When a player is killed by another player using either sword or bow , the player is taken to the lobby spawn point and has no weapons. As an OP i then do /kill playername and they spawn back in the arena with weapons if i repeat the process it happens again and again.
The above only happens when the game type is set to kills. When the game type is set to survival players respawn correctly in the arena with weapons although the game never ends.
I have not once seen a scoreboard.
Output on player death from console can be seen at http://pastebin.com/LPS9VNGi
Hope this helps
MACMAN
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Posted Aug 20, 2013@artish1
I put V1.8 but the shitty annoying bug of some times people who die are being re spawned at the spawn, bugs the arena and i need to stop it. Please i can't have this plugin until that bug is fixed and i really want it as its one of the best plugins ever made!
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Posted Aug 20, 2013@Cytooxien
You can disable the shop in the actualconfig.yml
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Posted Aug 20, 2013The last killed User dont respawnt at the Lobby. And please remove the Upgrade Shop :)
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Posted Aug 19, 2013@artish1
please add support for MyWorlds
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Posted Aug 19, 2013@zaino60
@MelonCraftServer
@ahmedseif
The killing yourself and earning points exploit has now been fixed in V1.8, as well as scoreboards will now dissappear players who /oitc leave from the arena.
Here is OITC-V1.8
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Posted Aug 19, 2013@MelonCraftServer
confirmed... Long Long ago
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Posted Aug 19, 2013I have the same bugs than before! Plz help this is very annoying :,( If you want to see the bugs i have yourself, just go to my server and contact me in-game and ill let you to test it, you will see that its very buggy and annoying :,(
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Posted Aug 19, 2013@MelonCraftServer:
:/ That was exactly what I said:
And is anoying! Lot of people using it to win. :/-
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Posted Aug 19, 2013Another bug: Self-kills (suicide with arrow) count as points.
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Posted Aug 19, 2013When a player does /oitc leave they leave perfectly fine but the scoreboard still remains there once they have left!
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Posted Aug 18, 2013two bugs first is the winner wont teleport to lobby second is when u r ingame not in warp pvp the players out of the game if they killed someone it will appear their name on oitc list please fix these ty
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Posted Aug 18, 2013@BrunoMoreira991
yes, this is true :D
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Posted Aug 18, 2013Please make the death messages only visible to people in the game. On my server, the deaths cause incredible spam when there are many games running