Ollivander's
Ollivander's
Ollivander's is a Harry Potter plugin that strives to provide the most faithful to canon experience possible in Minecraft.
Notice: If you are running Ollivander's on your server and you would like to have your server featured on the front page, send cakenggt or joehardy8 a private message and they will check it out
Plugin Spotlights
I also do the twitter: @cakenggt. Check it out to get updates on new features and releases.
Features
- 100/170 spells from Harry Potter canon, cast with their in-canon incantations
- Wandmaking and wandlore
- Spellbooks that let you pass on your knowledge and power
- Cat post to let you send messages and items to your friends
- Configuration that allows you to turn the plugin on or off for your world or regions
- Only one command
- Vanishing Cabinets
- Floo Powder and Floo Network
- Chat Dropoff
- Deathly Hallows
- Apparition
- Portkeys
- Horcruxes
- Divination
Feature Overview
Spells
Spells are cast by first speaking the spell incantation in normal chat with a wand in your hand. This is the in-canon incantation, so your Harry Potter fanaticism can finally be rewarded. You do not have to be taught the spell or have read a spellbook with the incantation in it to cast the spell. After speaking the incantation, left clicking with the wand still in your hand will cast the spell, which takes the form of a rapidly moving ball of particle effects. Hitting living entities requires aiming for their eyes.
Note: During this beta testing, all of the currently implemented spells can be found in the DEBUG book given by the /Okit command.
The more times you have cast a spell, the more powerful it will become. If you have over 100 casts of a spell, then the spell is saved in your memory for nonverbal casting. Simply left click again and you can cast the spell as many times as you want. You can scroll forward through the spells you have mastered nonverbally by right clicking with the wand in your hand. Sneak and right click to scroll backwards.
Also possible is wandless spellcasting, although its results are fickle at best. By speaking a spell incantation and left clicking, you have a small chance to cast the spell you desire. This chance scales up with your previous successful uses of the spell. Even when you successfully cast the spell, your wandless casting will render the spell with 1/10 it's normal power.
Wandlore
The creation of wands is a highly guarded secret, the information on which is stored in a book given to server ops with the /Okit command. There are 16 different types of wands using 4 woods and 4 cores. Each player has a destined wand type. You can see if a wand is your destined type by right clicking while holding it. If it is your destined type, then you will hear the level-up sound and a particle effect will play. Casting spells using a wand not of your destined type will half the effectiveness of the spell.
The first time you cast a spell with a wand, the wand will ally itself to you. This can only be changed by losing your wand to a disarming spell.
Spell Books
By writing down the incantation of a spell in a book and signing it, your experience with that spell can be passed down to others. Your current uses of the spell are saved with the book, and anyone who reads it will get a boost of their uses of the spell by half the difference between the amount in the book and their current amount.
Through the /kit command, a server op has access to many pre-written spell books included in this plugin. These spell books explain the effects and usage of the various spells. Every spell in the plugin is mentioned in these books, and a small amount of experience with the spells is gained by reading the book.
You do not need to be taught a spell or have read a book with an incantation in it to use that incantation. Reading a book just helps give you a little more experience with the spell.
Note: During this beta testing, the experience gained from the DEBUG book is 200 castings. All other books given by Okit give 20.
Cat Post
Like the owl post in the Harry Potter series, cats can now be used in minecraft to send an item to another player. In order to utilize this, your recipient must be online and in the same world as you. Find a tamed cat and lay an item at it’s feet, within 2 meters. Then, while standing no further than 10 meters away, say “deliver to PlayerName”, where PlayerName is replaced with the recipient’s name, which is case sensitive. If the delivery was successful, you will hear a meow and the cat will disappear. If the delivery was unsuccessful for any reason, the cat will hiss.
Configuration
The config.yml has a node called zones. With this you can define where certain spells can and cannot be cast. In the default config.yml, this plugin will be active on all worlds. Check the configuration page to find out more on how the configuration works.
Command
/Okit - This command is only runnable by server ops. This gives the kit of all possible types of wands, all pre-written spellbooks, and the Deathly Hallows. Optionally this command can have one or two arguments. The first argument can either be "wands" or "books". This will give you only the wands in the plugin or only the books in the plugin. The second argument can be an integer, specifying how many copies of the wands or books you want. "/Okit wands" will give you only the wands in the plugin. "/Okit books 10" will give you 10 copies of each book in the plugin. See the command page for how to use it in detail.
Horcruxes
Using a horrific incantation, you can create a horcrux. Normally, upon death, all of your spell experience is wiped out. However, the creation of a horcrux will teleport you to that location on your death, with your spell experience still intact. However, with every horcrux you create, your maximum health is halved. The details on this spell can be found in the book "Secrets of the Darkest Art".
Divination
Players can divine the future through peering into a crystal ball. By default, peering into a glass block while sneaking for an extended period of time will reveal a prophecy to you. Prophecies will detail long term effects that will happen to you at a specified time in the future for a specified duration. You have a chance to get any potion effect as a prophecy, but remember that only 60% of the potion effects are positive in nature. More details can be found in the book "Unfogging the Future".
Deathly Hallows
- The Elder Wand is distinguished by being a blaze rod instead of a stick, with a core of Ender Pearl. If the Elder Wand is allied to you, any spell you cast with it will be twice as strong. If it is not allied to you, then spells cast with it will be as strong as if they were cast using a wand of your destined type allied to you.
- The Cloak of Invisibility is a chainmail chestplate with the lore "Silvery Transparent Cloak". Wearing this cloak will hide you from all other players. It will also prevent mobs from targeting you, however, mobs that have already targeted you will continue chasing you until you hit them with something.
Chat Dropoff
This plugin uses a chat dropoff system to prevent console spam from people practicing their spellcasting. Any players within 50 meters of you will hear you casting spells, but players further away than that won't receive the chat message. This does not affect normal non-incantation speech.
Permissions
Each spell has a permissions node called Ollivanders.SPELL_NAME and this permission node can be set to false to disable use of that spell. By default, if the permissions node does not exist, players can use the spell.
Planned Features
- Full integration of all 170+ known incantations in Harry Potter
- Spell research to discover spells that you haven't used yet
- WorldGuard integration
Servers Running Ollivander's
- Submit your server to see it featured on this list!
- theckstudios.cloudapp.net
- smp.projectbuilder.info
Bugs
Please report all bugs with the ticket system.
Stats
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
You can disable the stat collection via /plugins/PluginMetrics/config.yml if you wish.
Updater
As of version 0.11 this plugin comes with an updater that will automatically update it to the newest version on restart. The updater can be disabled in the Ollivanders config by setting "update" to false.

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Posted May 15, 2014@cookieeater45
Yep, got a bunch of things! A few new spells will be added as always. The biggest addition is broomsticks for flying.
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Posted May 15, 2014Can anyone hint at whats coming soon? I can't wait for the next update :D
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Posted May 15, 2014@Baldepri
Unfortunately, what you are seeing is the integration with the move to UUID. Wands will now be bound to player UUID, not to player names anymore.
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Posted May 15, 2014I am using a 0.15 version, but when I cast a spell with my wand, on wand will show some kind of serial number not a name of player. Can you please help me?
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Posted May 13, 2014Sadly our server owner took the descicion of removing Ollivanders until the problems are fixed.He does not let players read his console logs.He is Stormageddon from Project Builder,in case.
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Posted May 13, 2014@Saux120
Could you give us the console output of the crash? That would help us pinpoint the cause.
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Posted May 13, 2014Lying!.My server owner did so and he was bombarded by a intense lag and spams about not supporting UUID,also a eventual crash due of the spams.
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Posted May 13, 2014@Saux120
Update to the newest release. It is UUID compatible.
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Posted May 12, 2014Please try and make this UUID-compatible as soon as possible!.
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Posted May 11, 2014@Baldepri
Okay, then it works for 1.7.5. I wasn't sure.
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Posted May 11, 2014@joehardy8
But I have updated it to 1.7.5. and it is working
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Posted May 10, 2014@Baldepri
1.7.9
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Posted May 10, 2014@joehardy8
you mean 1.7.9 or 1.7.5 ?
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Posted May 10, 2014@Baldepri
Update to the latest Development version of CraftBukkit. This update of Ollivander's will not run in 1.7.2.
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Posted May 10, 2014I have this problem in console when I update it to Ollivander v0.15, can you please help me?
[12:53:00 WARN]: [Ollivanders] Task #32 for Ollivanders v0.15 generated an excep tion java.lang.NoSuchMethodError: org.bukkit.Server.getPlayer(Ljava/util/UUID;)Lorg/b ukkit/entity/Player; at me.cakenggt.Ollivanders.OllivandersSchedule.oeffectSched(OllivandersS chedule.java:82) [?:?] at me.cakenggt.Ollivanders.OllivandersSchedule.run(OllivandersSchedule.j ava:42) [?:?] at org.bukkit.craftbukkit.v1_7_R1.scheduler.CraftTask.run(CraftTask.java :53) [minecraft_server.1.7.4.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at org.bukkit.craftbukkit.v1_7_R1.scheduler.CraftScheduler.mainThreadHea rtbeat(CraftScheduler.java:345) [minecraft_server.1.7.4.jar:git-Bukkit-1.7.2-R0. 3-b3020jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.u(MinecraftServer.java:5 87) [minecraft_server.1.7.4.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.DedicatedServer.u(DedicatedServer.java:2 50) [minecraft_server.1.7.4.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.t(MinecraftServer.java:5 45) [minecraft_server.1.7.4.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java :457) [minecraft_server.1.7.4.jar:git-Bukkit-1.7.2-R0.3-b3020jnks] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:6 17) [minecraft_server.1.7.4.jar:git-Bukkit-1.7.2-R0.3-b3020jnks]
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Posted May 2, 2014@Halsa
It would be the second option, so that it is more flexible.
@Simonster99
At this time, no.
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Posted May 2, 2014@joehardy8
The option to change it from redstone to gunpowder is nice. Thanks for that. But how is the option going to look. Will it be like: Gunpowder as Floo Powder: true/false or Floo Powder: [item ID], like?
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Posted May 2, 2014Would it be possible to have different spell colours for the different wands?
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Posted May 2, 2014@Halsa
Cake and I discussed this. We both think that if we changed it to gunpowder, people would be able to make TNT with it where otherwise gunpowder might be disallowed on some servers. Also, if some people are using this update to stock up on floo powder, we do not want to switch it suddenly because then they will lose all of it.
That said, I just thought of a possible addition which might make you happy. What if we added an option so that you can change what item the floo powder is in the configuration? By default it would be redstone dust, but you could change it to gunpowder.
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Posted May 1, 2014I personally think that the floo powder should be changed from redstone to gunpowder. Just thinking of the movie where it looks like a gray ash, and because that most resourcepacks keeps the texture of gunpowder more consistent than the redstone textures.