NoLagg

Version: 1.90.4 | CB 1.7.2
Quote from lenis0012:NoLagg has not been updated since 1.7.10, for more info, check BKCommonLib
Description
NoLagg is made out of multiple completely separate components which you can enable and disable freely. Together they offer:
- Send chunks more gracefully with lowered network stress and reduced processing spikes Read more...
- Remove entities, resend chunks in case of chunk holes and clean up server memory Read more...
- Examine server tick rate performance with deep view into per-tick processes of the server Read more...
- Stop a large amount of items from spawning and spawn at a later time to avoid frozen clients Read more...
- Stack items with a configurable per-world radius Read more...
- Fix lighting errors that cause clients to recalculate lighting (and thus lag) Read more...
- Keep track of server performance such as entities, tick rate, memory and more Read more...
- Fix various bugs the server has (Patches component)
- Schedule autosaves and force data to be written to disk to prevent data loss on server crash (Saving component)
- Limit the amount of entities allowed to spawn per world or globally Read more...
- Watch events closely to warn when plugins execute main-thread methods from another thread Read more...
- Show a detailed message explaining the cause for a server freeze (lock) [read more]
- New TNT execution algortithm that is not only more efficient, but also avoids server freezes Read more...
Important
When first installing NoLagg, open up config.yml and disable components you do not need. This is very important, as some components may conflict with other plugins you use, or may not function on the type of demand you have. If you get a warning message [Severe] followed up with a stack trace in the log, this has to do with the main thread not having responded within 10 seconds. The warning is NOT an error and is no bug, and not a bug related to NoLagg. To disable this feature, disable 'threadlocknotifier' in the config.yml. This feature is mainly intended to notify you what plugin is causing the server to freeze, may it ever happen. It is used to debug plugins in general, as they may get stuck for whatever reason. If NoLagg DOES show up in there, it is a bug you should report.
FAQ
Separating into jar files
NoLagg consists of multiple components you can individually enable and disable. Reasons for not publishing it as a separate jar file for every component can be read here. Please don't ask to separate the components, I will just link you to here.
Spigot server
Not all components are needed when you use the Spigot server. The ItemStacker, ItemBuffer, Spawn Limiter, Thread Checker and Thread Lock Notifier components are not needed, since Spigot has it's own implementations to deal with that. If you still wish to use one of these components, you can, but it's best to disable the Spigot alternative then.
The other components (such as TNT, Chunks, Lighting, Common, etc.) are not implemented in Spigot (yet?) and offer additional functionality.
PTweaks
Since people keep asking about this, I went ahead and compared the two plugins. I am not going to discuss which is better in functionality, I'm just going to state which features overlap and which do not. Both plugins offer a TNT-lag solving solution, feel free to choose which solution you like better. (the solutions are different) Both plugins also offer a way to change when and how chunks are saved, NoLagg adds to this that you can configure when the server writes data to disk. PTweaks offers a way of showing used memory, NoLagg Monitor too with a bit more information. Again, preference. Chunk Persistence is something PTweaks offers and NoLagg does not. Reason I excluded it from NoLagg is that the implementation used up more processing power than that it solved (I did have this for a while). If you want to give it a try, PTweaks is your answer. Monster Limiter is incorporated in NoLagg as well but then for all entities, and more options. ChunkEdits is a tricky one: NoLagg chunks does something similar, with the difference being that it also changes at what rate chunks are sent, which is the main feature NoLagg chunks offers. In addition, the ability to increase the amount of threads running to process chunk packets and the re-using of packet raw data offers some benefits PTweaks does not offer.
Then there are a lot of other features NoLagg has and PTweaks does not, such as examining server tick rate, item stacker, item buffer, fixing lighting, cleaning up server memory, resending chunks, removing entities on command and others (see description).
In short: Both plugins offer some overlapping features, and you need to pay close attention to the configuration of PTweaks and NoLagg and disable things that conflict. Having two TNT explosion altering plugins is going to have strange results, for example. Compare the functionality, decide, and enable in NoLagg what you do not want in PTweaks, and vice versa.
NoLagg showing up in error stack traces
The examine component inserts various hooks into the server to gather measurements. Specifically, you will find that the following lines show up now and then. These hook classes do absolutely nothing when not examining and can not be the cause for any issues, unless the stack trace ends there (first line after the exception shows this stack trace)
- org.timedbukkit.craftbukkit.*
- com.bergerkiller.bukkit.common.internal.ChunkProviderServerHook
Video
Here is a video by BlueDevonMovies (lenis0012):
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Aug 27, 2012@bergerkiller
You have right, i disinstalled nolagg and problem still here, i created a bukkit issue, i hope for a fix soon...
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Posted Aug 27, 2012<<reply 909556="">>
@Maxetto
Uhm both errors are completely unrelated to NoLagg? I don't think NoLagg is to blame for any of that...
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Posted Aug 27, 2012@bergerkiller I can't live with NoLagg, since 1.3.1 NoLagg is completly broken so, i will switch for something else! My server got crashed by nolagg every 5-10 minutes, i have tryed with 1.87.5 and 1.3.1 R2.0 and now with 1.88.1 and 1.3.2 R0.1 same error! There are 2 log files of crash: From 1.3.1 R2.0 and 1.87.5 From 1.3.2 R0.1 and 1.88.1
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Posted Aug 27, 2012@bergerkiller
Thanks much for NoLagg v1.88.1 :) /nolagg examine works now ;)
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Posted Aug 27, 2012@jjcf89
Oh sure, dev bukkit formatting has it's flaws unfortunately...
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Posted Aug 27, 2012Could you fix the newlines in the changelog of the download page. Its getting hard to read.
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Posted Aug 27, 2012I got a bit agitated at the endless stream of thread locking problems caused by other plugins, so instead of the regular stack trace spam, I made it more advanced:
- Lists all the plugins shown in the stack trace
- Figures out the 'loop line', together with the suspected plugin that causes it
- cuts off irrelevant stack trace information (at MinecraftServer etc)
- faster and more accurate pulsing to have the loop line calculated faster
- [NoLagg TLN] is now [Server] (it is a server background operation)
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Posted Aug 27, 2012@dogbig
Only seems to happen when you have no tasks on the server, a stupid bug that I didn't notice because of all the tick-tasks that were running. I'll upload a new version in a few minutes, first checking if there are any other problems.
@deathnote1029
It's not an error, it is a warning. It is a problem in the bPermissions plugin, it is having an infinite loop there. Report to the devs of bPermissions for fixing.
@rfsantos1996
Almost every update deals with compatibility updates for a new CraftBukkit build or general bug fixes. The only feature-related changes of the past ~4 versions are:
- export of the examined results to a text file
- removal of 'trigger' sending in the chunks component
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Posted Aug 27, 2012Oh no :((
/nolagg examine still crashes server (latest dev build of CB + Nolagg v1.88), please fix this issue asap, thanks:
Link to NPE crash: http://pastebin.com/Vr7ujHie
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Posted Aug 27, 2012Errors with 1.88:
http://tny.cz/d1ba7b8d
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Posted Aug 27, 2012@net32
See http://dev.bukkit.org/server-mods/nolagg/#c1393
Update your Bukkit to the latest dev build
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Posted Aug 27, 2012Hey, i am updated 1.88: http://pastebin.com/i5cFtxRv
Error :/
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Posted Aug 26, 2012Hey,
I have been using nolagg for a long time but for some reason with the new updates i get this error after my server being online for about 5-10 minutes and then after this error my server crashes:
http://pastebin.com/qFTqFuBs
Hope that you are able to help me with this situation :)
deathnote1029
CB: 2340 nolagg: 1.88
EDIT: Nevermind, i updated to the beta build and am having no errors so far, Thanks! EDIT of an EDIT: still got the same problem >_> x.x Thanks for any help!
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Posted Aug 26, 2012@bergerkiller
Changelog of 1.88 please? And yes, i like reading changelogs (;
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Posted Aug 26, 2012@rudolf323
Use pastie.org/pastebin.com/hastebin.com/anything the next time. Not sure if there are forums rules here applying to ridiculously long comments...I think they should add a message limit.
Anyhow, the latest is for 1.3.2 R0.1, not for 1.3.1 R2.0. There are some incompatibilities with that one. I decided to support the beta build instead of the RB because of many reasons. (some being that CraftBukkit++/Spigot/other server software started updating to that, too)
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Posted Aug 26, 2012@rudolf323
zOMFG..... TLDR
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Posted Aug 26, 2012@rudolf323
wow.. thats long man
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Posted Aug 26, 2012I am using latest recommended bukkit build
And nolagg for 1.3.1 R.2 ( bkcommonlib 1.23)
http://pastebin.com/aJWtRHuc
EDIT(H31IX): Please use pastebin for stack-traces.
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Posted Aug 26, 2012@zyxep the latest version is for CB 1.3.2 R0.1. It most likely doesn't work with 1.3.1 R2.0.
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Posted Aug 26, 2012i got email from curse about update to 1.88 i removed all old files to 1.87 and added the 1.88 files.
im getting this error
http://pastebin.com/YCaQL4Zt
im running CB 1.3.1-R2.0
EDIT(H31IX): Please use pastebin for stack-traces.