NoLagg

Version: 1.90.4 | CB 1.7.2
Quote from lenis0012:NoLagg has not been updated since 1.7.10, for more info, check BKCommonLib
Description
NoLagg is made out of multiple completely separate components which you can enable and disable freely. Together they offer:
- Send chunks more gracefully with lowered network stress and reduced processing spikes Read more...
- Remove entities, resend chunks in case of chunk holes and clean up server memory Read more...
- Examine server tick rate performance with deep view into per-tick processes of the server Read more...
- Stop a large amount of items from spawning and spawn at a later time to avoid frozen clients Read more...
- Stack items with a configurable per-world radius Read more...
- Fix lighting errors that cause clients to recalculate lighting (and thus lag) Read more...
- Keep track of server performance such as entities, tick rate, memory and more Read more...
- Fix various bugs the server has (Patches component)
- Schedule autosaves and force data to be written to disk to prevent data loss on server crash (Saving component)
- Limit the amount of entities allowed to spawn per world or globally Read more...
- Watch events closely to warn when plugins execute main-thread methods from another thread Read more...
- Show a detailed message explaining the cause for a server freeze (lock) [read more]
- New TNT execution algortithm that is not only more efficient, but also avoids server freezes Read more...
Important
When first installing NoLagg, open up config.yml and disable components you do not need. This is very important, as some components may conflict with other plugins you use, or may not function on the type of demand you have. If you get a warning message [Severe] followed up with a stack trace in the log, this has to do with the main thread not having responded within 10 seconds. The warning is NOT an error and is no bug, and not a bug related to NoLagg. To disable this feature, disable 'threadlocknotifier' in the config.yml. This feature is mainly intended to notify you what plugin is causing the server to freeze, may it ever happen. It is used to debug plugins in general, as they may get stuck for whatever reason. If NoLagg DOES show up in there, it is a bug you should report.
FAQ
Separating into jar files
NoLagg consists of multiple components you can individually enable and disable. Reasons for not publishing it as a separate jar file for every component can be read here. Please don't ask to separate the components, I will just link you to here.
Spigot server
Not all components are needed when you use the Spigot server. The ItemStacker, ItemBuffer, Spawn Limiter, Thread Checker and Thread Lock Notifier components are not needed, since Spigot has it's own implementations to deal with that. If you still wish to use one of these components, you can, but it's best to disable the Spigot alternative then.
The other components (such as TNT, Chunks, Lighting, Common, etc.) are not implemented in Spigot (yet?) and offer additional functionality.
PTweaks
Since people keep asking about this, I went ahead and compared the two plugins. I am not going to discuss which is better in functionality, I'm just going to state which features overlap and which do not. Both plugins offer a TNT-lag solving solution, feel free to choose which solution you like better. (the solutions are different) Both plugins also offer a way to change when and how chunks are saved, NoLagg adds to this that you can configure when the server writes data to disk. PTweaks offers a way of showing used memory, NoLagg Monitor too with a bit more information. Again, preference. Chunk Persistence is something PTweaks offers and NoLagg does not. Reason I excluded it from NoLagg is that the implementation used up more processing power than that it solved (I did have this for a while). If you want to give it a try, PTweaks is your answer. Monster Limiter is incorporated in NoLagg as well but then for all entities, and more options. ChunkEdits is a tricky one: NoLagg chunks does something similar, with the difference being that it also changes at what rate chunks are sent, which is the main feature NoLagg chunks offers. In addition, the ability to increase the amount of threads running to process chunk packets and the re-using of packet raw data offers some benefits PTweaks does not offer.
Then there are a lot of other features NoLagg has and PTweaks does not, such as examining server tick rate, item stacker, item buffer, fixing lighting, cleaning up server memory, resending chunks, removing entities on command and others (see description).
In short: Both plugins offer some overlapping features, and you need to pay close attention to the configuration of PTweaks and NoLagg and disable things that conflict. Having two TNT explosion altering plugins is going to have strange results, for example. Compare the functionality, decide, and enable in NoLagg what you do not want in PTweaks, and vice versa.
NoLagg showing up in error stack traces
The examine component inserts various hooks into the server to gather measurements. Specifically, you will find that the following lines show up now and then. These hook classes do absolutely nothing when not examining and can not be the cause for any issues, unless the stack trace ends there (first line after the exception shows this stack trace)
- org.timedbukkit.craftbukkit.*
- com.bergerkiller.bukkit.common.internal.ChunkProviderServerHook
Video
Here is a video by BlueDevonMovies (lenis0012):
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Jan 19, 2013@eprimex
Read the top of the page, where it says: 'Important'
@zubiloko
I just reported your comemnts to the bukkit staff.
Earning money with bukkit projects is not allowed.
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Posted Jan 19, 2013@andrewkm
Yes, it automaticly biulds it as a jar file
not an executeable jar file
the next release on BukkitDev will.
you can just download the latest jar from BukkitDev and put it on your sesktop.
then double click it and it comes up as well :P
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Posted Jan 19, 2013Im no longer able to double click your latest jenkins build to get the viewer open :P
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Posted Jan 19, 2013@DarkSkript
are you using a re-mapper?
and may i have your plugin list, the whierd thing is that it points to net.minecraft.server.NibbleArray
instead of net.minecraft.server.v1_4_R1.NibbleArray
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Posted Jan 19, 2013@lenis0012
Still throwing exceptions with chunks enabled.
Spigot 1.4.7 R0.2 #421
BKC 1.4.3
ProtocolLib 2.0.0
NoLagg 1.89.5
PTweaks 6.0
Orebfuscator 1.8.5
Errors: http://pastebin.com/XkyggWEV
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Posted Jan 17, 2013@Hulipill
you're right ;)
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Posted Jan 17, 2013Lol Man I just Created a new acc for bukkit! just to tell u... tnx for quick update! and the plugin is great!
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Posted Jan 17, 2013@lenis0012 Are you sure I cant find any 1.53 version on http://ci.herocraftonline.com/job/BKCommonLib/ Latest is 1.43, You might be wrong (typo)
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Posted Jan 17, 2013@lenis0012
thanks for the update mate
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Posted Jan 17, 20131.4.7 build on jenkins
requires BKC 1.43 on BKCommonLib's jenkins
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Posted Jan 16, 2013@diannetea
I will check on it tomorrow, check this page again in 24 hours ;)
also, can you please edit your post and make it from pastebin.com, pastie.org or pastiebin.com
thank you
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Posted Jan 16, 2013NoLagg with Spigot #397 BKCommonLib 1.42 NoLagg 1.89.4
No Orebfuscator
2013-01-16 16:54:12 [SEVERE] [NoLagg Chunks] Failed to compress map chunk [103, 8] for player diannetea 2013-01-16 16:54:12 [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.v1_4_6.NibbleArray.a from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:166) 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:247) 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:282) 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 2013-01-16 16:54:12 [SEVERE] [NoLagg Chunks] Failed to compress map chunk [103, 8] for player diannetea 2013-01-16 16:54:12 [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.v1_4_6.NibbleArray.a from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:166) 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:247) 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:282) 2013-01-16 16:54:12 [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44)
and on and on
I don't know what you're doing because I've tried setting bukkit.yml, nolagg config, etc. back to default and it does this no matter what I do.
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Posted Jan 16, 2013Testing NoLagg with Spigot #397
BKCommonLib: v1.42
NoLagg: v1.89.4
without Orebfuscator - Worked, no errors. Chunks load fine
with Orebfuscator - Worked, no errors. Chunks load fine
make sure you have ProtocolLib installed when using Orebfuscator.
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Posted Jan 16, 2013@DarkSkript
please give pastie.org, pastebin.com or pastiebin.com links
i do not like a spammed comment box
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Posted Jan 16, 2013Does not work with Latest spigot build :(
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Posted Jan 16, 2013@diannetea
Sorry :P I only tried to help ya because what you said also happens when your upload speed is low :P But anyways is orbfucator + NOLAGG also making that bug? Becuase I have that problem
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Posted Jan 16, 2013lol codiaz, I have a dedicated server that doesn't have bandwidth issues, my personal computer (which I did test on) was just using localhost and bandwidth would have been irrelevant. It's SPIGOT and NOLAGG combined, that is it.
I've been using this plugin off and on for a long time it's an old bug resurfacing with chunks.
By the way the plugin works fine if you disable chunks, that's just my favorite part and it drives me mad when it doesn't work right :(
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Posted Jan 15, 2013@chrisk123999
Wheird, i will check it out.
for now try to disable the chunk component
@clutchcraft
It works fine on permissionsEx.
I will check on it.
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Posted Jan 15, 2013@lenis0012
I do have the latest version of Vault running...
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Posted Jan 15, 2013Broken on the latest Spigot build.