MyPortals v16.183

Details

  • Filename
    MyPortals.jar
  • Uploaded by
  • Uploaded
    Apr 18, 2015
  • Size
    43.27 KB
  • Downloads
    877
  • MD5
    89d4553b5149a9ab0ea7c9e8de3b2cfa

Supported Bukkit Versions

  • 1.8.1
  • 1.8

Changelog

version 16

  • better mc1.8.3 support and portal shape bugfixes

version 15

  • brings mc 1.8.x support!
  • fix an issue when reloading portals

version 14

  • in addition to get portal info by looking them, now you can also specify by its name (/portal info thatPortal)

version 13

  • fix teleport and exp points cost bug

version 12

  • fix portal shape/facing detection

version 11

  • support for rebuild portals command
  • self contained water
  • default portal shape changed to small version nether portal, IT BRINGS CHANGES IN CONFIG.YML

version 10

  • redlamp light fixed
  • split changelog to its own file
  • tabtext optimizations (final?)

version 9:

  • custom worlds support
  • UPDATED CONFIG FILES FORMAT, BACKUP AND DELETE YOUR YML FILES TO REGENERATE IT (RENAME OR MOVE IT) AND MANUALLY EDIT TO RESTORE YOUR CONFIGS
  • config.yml: copy manually your old configs to new file, preserving the new format
  • data.yml: split "owner;portalname" in 2 lines, leaving empty strings with single quotes(''). read THIS PAGE for additional info

version 8:

  • transition version with update in data.yml file format

version 7:

  • this is the last file compiled for cb 1.7.2
  • fixed create and destroy portal bugs

version 6:

  • internal code optimizations
  • back to intuitive colon separator in "owner:portalName" (but file still uses semicolon for proper plugin work)
  • new "list" and "info" output format and bugs fixed (please delete your "lang-EN.yml" and reload plugin to update)

version 5:

  • added support for configurable experience points teleporting cost

version 4:

  • better java6 compliance

version 3:

  • fixed some color messages

version 2:

  • fixed loading portals with empty name, now uses semicolon as separator: owner;portalName

version 1:

  • initial release

BUG = when activating portals with fire, their lamp flashes rapidly and goes off (but portals still works) .. is annoying to have to use a "powered off" portal

CAUSE = seems to be a "BlockMultiPlaceEvent" issue, when holding an item with your hand that places another block (eg. holding flint and steel that places fire) that triggers a block update that i dont know how to handle

WORKAROUND = configure MyPortals to activating portals with wooden torches (id 50) or other block that does not fires a "BlockMultiPlaceEvent" event