MyCommand
MyCommand
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Make your own, customized Minecraft commands
Features:
- Make new commands!. (Also registered command)
- Run others command in new one
- Perform several commands in one
- Delayed commands with custom pause, warmups and cooldowns
- Make Shortcut/alias commands or override commands.
- Run commands with any item , block, signs or even (villager) NPC's.
- Various functions for costumize commands, like placeholders, scripts (if-else) and more.
- Console support
- Economy support (Require Vault)
- All features are highly customizable
- No command limits with multiple file support
- Customizable IconMenu (ChestGUI), ActionBar, BossBar, Hover/ClickableText, Title and Scoreboard commands.
- Allow the execution of commands in various circumstances (per world, by worldguard regions and more.
- Custom players database where you can store anything you want to personalize even more your commands. SQL database supported.
- BungeeCord feature, Scheduler, Join/Quit/Death events, PHP/GET request ...
- ... And much, much more..!
Configuration and examples (Documentation)
Commands & permissions
Video Tutorial :
(French) Getting Started (TEXT and ALIAS commands) by Texier (MyCommand 5.5.0)
(English) by Koz4Christ. (MyCommand 5.1.8)
If you have to report an error in the chat, or just a command section, use pastebin or a similar website. Help with YML code error : http://yaml-online-parser.appspot.com/
This plugin uses bStats Metrics - MyCommand stats page
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Posted Jul 26, 2014I set a cooldown on the essentials /gc command, it looks like this:
'1_cooldown': command: /gc type: COOLDOWN permission-node: gc.gc delaytimer: 5
The output is: http://prntscr.com/46n177 . Why does it say 100 seconds left, it's only 5 seconds. The 'cooldown' line on language.yml is like this: COOLDOWN1: "&6Wait&e %s &6seconds before you can use this command again."
what's the problem? Any help would be greatly appreciated, thanks :}
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Posted Jul 26, 2014Would it be possible to add a cooldown for using /top and /back commands? So keep to the default commands but add cooldown's for them.
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Posted Jul 24, 2014Im try do it, but it fails...Please help me...
Pic:
https://drive.google.com/file/d/0B0876_nYIRfpMHRZR2R3ZjJuRHM/edit?usp=sharing
https://drive.google.com/file/d/0B0876_nYIRfpLTV2ZkR2N0dhbDQ/edit?usp=sharing
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Posted Jul 22, 2014Im trying to add custom cmd's, Whats the permission to allow players to use the custom cmd's that I have created?
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Posted Jul 21, 2014I have been having a rather funny issue with iconmenus. Currently, I have 28 custom commands, they all work fine. But when I add another custom command, no matter what type it is, a weird thing happens. Say a user types /iconmenu1. It then opens iconmenu1 for every player on the server, no matter what. Now say I end up removing the 29th custom command, it fixes the issue. Do you have any idea what could be making this happen?
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Posted Jul 20, 2014@cly563101091
Yes,you can use RUNCOMMAND_RANDOM or RUN_CONSOLE_RANDOM type for do this.
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Posted Jul 20, 2014is it possible to make it that you can randomly choose a command,say if i type : /random,it randomly chooses /kill or /give ? is that possible?
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Posted Jul 18, 2014@armanisbeast
Open your "itemset.yml" and put for example itemset: chest: CHEST: '/menu' , if /menu is the command to open your iconmenu.
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Posted Jul 16, 2014It would be very cool if we could bind IconMenu's to items, i'd always wanted to make it so you could for example open a donator packages icon menu via right clicking a chest or whatever.
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Posted Jul 13, 2014Please make a replacement for the spout plugin, he died.
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Posted Jul 12, 2014@AegisZephyr
Yeah i setup all the commands correctly, i don't know why when the user uses the command /warp (example) it only runs /warp
Here's two ways of how i set it up
command: /ewarp (example) type: RUN_COMMAND
command: /warp (example) type: RUN_COMMAND
command: /essentials:ewarp (example) type: RUN_COMMAND
When is set them up like that, it works fine, but what happens then is that when the player uses /warp it doesn't open the custom command i set it to.
So when i get the normal /warp (example) working and lose the custom /warp i set it to. :/
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Posted Jul 12, 2014@ToXicMoZeZz
I can only assume he does seeing as the plugin is kept rather up to date. Most issues people have are from user error. There's a whole slew of things to properly troubleshoot something and confirm that it's an actual error with the coding than say, a config error from someone that changed something and perhaps forgot about correct parsing.
As for your earlier issue that you posted here, I think you need to specifically state that when someone types /warp [nameofwarp] you have to specify each one. Otherwise it won't do you any good to try. I have a command "/adminmode on" and "/adminmode off" that works perfectly fine.
Are you sure that your command looks like this?
Rather than
Check your console logs for that command to confirm. It will tell you which ID/IDname of the command that was ran in the commands.yml file.
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Posted Jul 10, 2014Awesome!! Thanks for adding RUN_CONSOLE_RANDOM!
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Posted Jul 9, 2014Hey i was wondering if you could help me with a small issue?
So i setup /warp to do a seperate command, and when someone does "/warp example" It only runs the /warp command rather than the /warp example?
Anyway to fix this?
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Posted Jul 7, 2014@StreetkillnHD
same for me !
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Posted Jul 7, 2014wow this plugin is totally amazing. Is there something that this plugin can't do? Just awesome!
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Posted Jul 6, 2014it use to work now my custom commands says "unknown command" when i enter it in.
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Posted Jul 5, 2014@xGFPxDallas
Try this function : http://dev.bukkit.org/bukkit-plugins/mycommand/pages/configuration-and-example/#w-how-to-use-world-world_name-in-run_command-type
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Posted Jun 30, 2014I was wondering if it is possible to have commands that are the same.
Example: World1: Type /spawn brings you to that World 1 spawn. World2: Type /spawn brings you to that World2 spawn. ~~~~~~~~~~~ My Layout in config: 'FactionSpawn': command: /spawn type: RUN_COMMAND runcmd: - /mv tp Factions allowed_worlds: - Factions - FactionWild - FactionWild2 - FactionWild3 - FactionWild4 permission-required: true ~~~~~~~~
'SurvivalSpawn': command: /spawn type: RUN_COMMAND runcmd: - /mv tp Survival allowed_worlds: - Survival - Wild1 - Wild2 - Wild3 - Nether permission required: true
Is it possible to make these commands the same but limit it to that one world. I tried allowed worlds but that didn't seem to do the trick. However if I am FactionWorld it works just fine, but if I am in the Survival world, it gives error: Ops, check your permissions. I think it's because FactionSpawn is number 3 and Survival Spawn is number 4 on the list of commands so the FactionSpawn comes first.
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Posted Jun 28, 2014@QIIxGriimZzQ
I'm the developer of CommandNPC, and my plugin does allow you to run these commands on left/right click upon a Citizen NPC. The only requirement from this plugin is that you have to register it. Register: true