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I have a command for automating the creation of Citizen2 NPCs. I actually have 2 issues but my primary one is that I have formatted my command as such:
/newstaffnpc [real_player_name] [dislay_name] [holotext]
There's bugs with using NPCs directly named after players so I do this:
new_player_lookalike_npc: command: /newstaffnpc type: RUN_CONSOLE register: true permission-error: 'You lack permission for this!' error-message: '&cusage: /newnpc [real_player_name] [display_name] [role]. Accepts colour codes in display_name and role.' required_args: 3 tab_completer: '1': - $player_list '2': - display_name '3': - &4Owner - &cAdmin - &5Moderator - &2Builder - &fMember runcmd: - '/npc create $arg1_NPC --at $locX:$locY:$locZ:$world' - '/npc name' - '/npc nickname --set $arg2' - '/npc skin $arg1 -l' - '/text name $arg2' - $Script$%TempVariable%holotext=$ - '/npc hologram add $arg3' - '/npc hologram add $arg2' - '/npc hologram lineheight 0.3'
My problem is on the line "'/npc hologram add $arg3'" I'd like to be able to say *anything* on that final line, e.g. stuff with spaces like "Click me".
Now, I could do that manually but I'd like to include it as part of the automated process. However, swapping "$arg3" for "$multiargs" doesn't work, it takes the entire command string and shoves it in there instead. e.g. the command "/newstaffcommand MyRealName Trader Click me!" produces - in the instance that I have $multiargs" instead of $arg3 on the line noted above - an NPC with the hologram text "MyRealName Trader Click me!", instead of just "Click me!"
I tried wrapping it in quotes instead and just using $arg3 but this didn't help either, it threw an error and set the text to `"Click".
Anyway this highlights a general issue that I can't find a way to use all the arguments *past* a specific argument without using those arguments on the same command input line as suggested in the docs. E.g. "args1 $multiargs" would eliminate the first argument then dump the rest into $multiargs, but I want this behaviour without having to first make use of the previous arguments.
My secondary issue is that the tab_completer just doesn't work for the above command definition, it shows the player list for every argument instead of what I asked for.
It should be automatic, but it was half broken.
I've remade the auto "check" (5.7.1), now it replace multiargs with only the arguments typed in after the highest $arg found on that line. So you always need atleast one $arg1,2,3 ecc per line, and then put $multiargs.
The tab_completer works if formatted correctly, but i've had to remvoe the color codes from the rank groups. I guess you can exempt the colorcorse from being replaced with the specific feature.
My problem was, I need $multiargs to contain say $args 4,5,6....etc. but not args1,2,3. I can't use $args1,2,3 on the same line as the command I am invoking does not use them. Unless there is a way to run multiple commands in one line that I have missed.
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