Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Apr 12, 2012@djrazr
for ormal worlds., make an world whit the same name as the world you want to import, and for flatland worlds, you need to do the same, but you ned to use an worldgen that looks the most for what you want to do.
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Posted Apr 12, 2012Can i somehow import existing Flatlands & Normal worlds?!
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Posted Apr 12, 2012@lou9896
the v2.9.0 contain no major bugs, v3.0.0 some
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Posted Apr 12, 2012@EszesBence92
will invest further at the problem
EDIT: found out it was an config reading problem
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Posted Apr 12, 2012@madjam1231
just create an world whit the same name as pre made world
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Posted Apr 12, 2012@madjam1231
yes, that works, like it works whit the default worlds
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Posted Apr 12, 2012after restart loose creative world creative flag...
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Posted Apr 11, 2012how buggy is multiworld
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Posted Apr 11, 2012how do you add a pre made world to this plugin
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Posted Apr 11, 2012is it posiple to goto a world that you already have but didnt create with multiworlds
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Posted Apr 11, 2012@ferrybig
All the flags reset when the server restarts or reloads.
So, you'd set all the flags you want to set, having a good time with all your friends on your server in your worlds. Stop the server to have a good ol' fun time outside. Boot the server back up and all the flags would have reset.
(/mw save doesn't work for the flags)
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Posted Apr 11, 2012@Key0808
in what situation wil the flag not saved bug come up?
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Posted Apr 11, 2012@ferrybig
What do you mean with "steps"?
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Posted Apr 11, 2012@buddyboy123
you mean that if you go from creative world to normal world, that you inventory restores to your survival inv?
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Posted Apr 11, 2012@Key0808
I wasn't able to reproduce the flag forgetting thing, can you give me steps to reproduce?
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Posted Apr 10, 2012Thanks it works:) will there ever bee it so it deletes invintory?
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Posted Apr 10, 2012/mw save works, thanks!
Is there any way you could make deciding which groups could move to other worlds and get creative configurable in the config file?
EDIT: Never mind, never mind. I discovered BukkitPermissions and how to use it. Any idea when you're gonna be able to fix flag remembering?
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Posted Apr 10, 2012Not able to reproduce the world unload bugs whit v3.0.0-dev-05, neither whit the flags not rememberen, after unloading/loading the world multiple times.
EDIT: mayby /mw save may help to solve the problem
EDIT 1: unloading world bug may have an cause thats an rather easy problem, I forgot to implement that the config must save after the world is loaded, just do "/mw save" after you loaded an world
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Posted Apr 10, 2012@slearmonth
the propertie chance, the diffecalty key for an world is an indent chance, I chanced mutch
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Posted Apr 10, 2012@buddyboy123
not posible for now