Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
-
Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
-
Improved respawn handling with auto overworld linking and new config options
-
Built-in PlaceholderAPI support (no need for ecloud extensions)
-
Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
-
Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
-
Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

-
View User Profile
-
Send Message
Posted Sep 18, 2011For some reason whenever i type i want it to say [Survival]StChristmas but it wont it just says StChristmas after i add a plugin..why?
-
View User Profile
-
Send Message
Posted Sep 18, 2011@Hangar
There were some bugs with this, they've been fixed in b262+
-
View User Profile
-
Send Message
Posted Sep 18, 2011I teleported someone from a creative world to a survival one via CommandBook "/tp" and they said they didn't get the 'Your game mode has changed' message, though they did switch (hunger bar showed up, etc.). Maybe that feedback isn't displaying in all cases(?). Just FYI :)
-
View User Profile
-
Send Message
Posted Sep 18, 2011Please Reply! :P I'll Be sad. Ever since i've gotten multiverse it wont let me tp,Spawn items.or anything else.. Idk why. I'll Tell you my worlds
http://dev.bukkit.org/paste/3953/ Please respond.
-
View User Profile
-
Send Message
Posted Sep 17, 2011@fernferret
Thanks for the reply. I'm trying out ChatSuite and it seems fine other than not catching PEX promotions realtime (person has to relog). I've alerted the CS dev to the issue as well as pinging the PEX guy on this matter.
-
View User Profile
-
Send Message
Posted Sep 17, 2011@RingOfStorms
With 1.8 you no longer need Multiinv. You can set the gamemode per world (mvm set mode creative/survival)
As for your request, that's how it _should_ work, please hop in irc #multiverse on Esper.net when you get a minute and ask around, I'd like to discuss this not in a comment section.
Thanks! -FF
-
View User Profile
-
Send Message
Posted Sep 17, 2011@Hangar
I have a pull request in with PEX but nothing has come out of it. The dev said he's rewriting something and that was why my pull request was not accepted.
ChatSuite DOES support MV's colored worldstrings!
EDIT: I'm doing some Wiki work today, so i'll go add this in there too!
-
View User Profile
-
Send Message
Posted Sep 17, 2011@rythar
I'm not worried about inventory changing, I simple don't want users who do not have access to be able to teleport to players in worlds they do not have access to. So basically to prevent someone from even going to it from any way possible. If they use /tp to someone in a world they don't have access to they still are able to go there, I do not want this to happen.
-
View User Profile
-
Send Message
Posted Sep 17, 2011I'm having trouble getting my world alias' working. They did previously with Essentials, but now that I'm trying to switch to CommandBook they're no longer showing. I've tried nChat, iChat, and Pex's ChatManager. Can you elaborate on how and where these alias' show up and if there's any conflicts or favored plugins they work well with. The wiki is a little vague. Thanks.
-
View User Profile
-
Send Message
Posted Sep 17, 2011@RingOfStorms
Just use a plugin like MultiInv so users have one inventory for creative and another for survival. Thats what I do so I dont have to worry about users smuggling goods.
-
View User Profile
-
Send Message
Posted Sep 16, 2011Hello there, so far I am loving the amount of things you can do with this plugin, permissions wise, but there is one problem that I don't see a solution to. When you turn off the op default thing, it disables portal and world access unless a permission node says they can? If I am wrong about that then correct me.
So after that they must have the permission node to view and/or go to another world. This seems all good to me and great as I don't want brand new users going to different worlds. Now atm I have 2 types of worlds, creative and Survival. Obviously this is self explanatory. And with the permissions I can prevent people from spawning items in creative and bringing them to survival. This all works ok and dandy.
However, there is was huge problem. In my creative side of the server you can teleport to other players, this is an easy way for people to see each others work and explore. Problem is, if a person is in any other world, lets say an admin world that no other users have access to, and a person in the creative world, who is not an admin. The player who isn't an admin can just use their tp command and it will bring them into the world they are targeting, also carrying all their possessions. As you can tell this can be a problem.
--- So mainly I ask you to make people who do not have access to a world, not even able to start loading it - and stay where they are at. This way I can use this plugin how I intend it without messing up the gameplay on the server. So no teleporting to players in other worlds if no access to the world.----The teleporting command is coming from Craftbook plugin, /tp [targetplayer]
We also use craftbook for many other things and we do not want to disable it. Also I would not want to disable the feature pf teleporting to other players, as we all use it allot on our server. Thank you in advance.
-
View User Profile
-
Send Message
Posted Sep 16, 2011@thoask
It should, but I haven't tested. The easiest way is to find some enderman and try the command, if it doesn't work, file a bug on github and I'll fix it tonight! :D
-
View User Profile
-
Send Message
Posted Sep 16, 2011@thoask
Yep. 2 ways: Ingame:
UNLESS: You have another spawn plugin that overrides MV. Known culprits: Essentials. Check the wiki on GitHub for the full list of known conflicts.
-
View User Profile
-
Send Message
Posted Sep 16, 2011Do you support "/mvmodify add endermen monsters" atm, or do we need to wayt a few more days?
-
View User Profile
-
Send Message
Posted Sep 15, 2011Is there anyway to set the world a new player spawns into?
-
View User Profile
-
Send Message
Posted Sep 15, 2011@venomkid5ty
But of course you are! Unfortuately i'm at work, but I'll look at it tonight. I actually would rather you find bugs in the beta than the released :D
TBH it looks like your MV jar could be corrupted, have you tried redownloading? Or verifying the MD5?
-FF
-
View User Profile
-
Send Message
Posted Sep 15, 2011Are we allowed to ask question about Beta version of Multiverse? In particular the newest release 2.0-b256 [CB1100+].
Whenever is enter /mvm set mode creative world
I get internal server error and 10ish lines or error code in console
any help would be awesome =)
-
View User Profile
-
Send Message
Posted Sep 13, 2011@Reznikakime
"Updated by Warren Loo (EvilSeph) 3 months ago
No, this bug applies to pretty much most teleports happening in onPlayerMove. You're changing your velocity since you're already moving so you are moving too quickly. Developers should use event.setTo() instead, or schedule the teleport to happen on the next tick."
This is exactly what we are doing (using event.setTo()) So i'd check your other plugins. However, I'm always interested in solving problems, so please start a new thread here with some more details in this format.
Thanks!
-
View User Profile
-
Send Message
Posted Sep 13, 2011So I'm having an old problem with getting kicked while passing through nether. The speedhack prevention is kicking in and snuffing players out.
http://leaky.bukkit.org/issues/848
This is call I can find on it. The only other portal handling plugins are Essentials (Handles nether to a degree) and CreativeGates.
Not saying this is what the problem is, as most likely you already know about it, bit of dev insight would be appreciated!
-
View User Profile
-
Send Message
Posted Sep 9, 2011@KaziArmada
Have you tried resetting the spawn? (walking to the area, and doing /mvss again?) If the problem persists, please start a forum thread for it, this comment space is getting crowded :/