Multiverse-Core

Core | Portals | NetherPortals | SignPortals | Inventories
Multiverse Core Resources:
Wiki | Source | Feature Request | Bug Report
-
Advanced command structure with full tab-completion and flags (Try out all the commands and see!)
-
Improved respawn handling with auto overworld linking and new config options
-
Built-in PlaceholderAPI support (no need for ecloud extensions)
-
Restrict all types of entity spawning, including non-living creatures such as armor stand! (those can be such a spam)
-
Teleport to world destinations with a command or allow others to teleport their self or others (with per-world permissions)
-
Improved performance with many internal changes and support for async teleport
- Create multiple worlds of different environment, seeds, single biome, super flat and with Custom Generators
- Set the game mode per world (creative, survival or adventure)
- Restrict users from going to specific worlds by using permissions
- Economy support with entry fee!
- Custom world aliases with rgb colors! (Leave your folder names alone! use an alias!)
- Purge all those unwanted entities from your world!
- Show which users are in what worlds with `/mv who`
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Last location (in a world before teleporting), Hunger, Health, Exp, and Bed Spawns.
- Make custom portals to go to any destination!
- Restrict users from using specific portals using permissions.
- Charge users to use specific portals!
- Launch users through the air when they enter a Multiverse Portal! (with cannon destination)
- Allow minecarts/boats through Multiverse Portals.
- Automatically link your nether and end to the correct overworld!
- Have nether and end portals in a world custom linked to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even custom generators!)
Before making a review:
Please do not use the review comments below as a way to seek help, report bugs or suggest features. Utilize the Multiverse wiki. A lot of documentation for each plugin is there. If you still need help:

-
View User Profile
-
Send Message
Posted Dec 18, 2011Its working fine on my server. but I am waitting the version for 1.0.1 ! Good job guys!
-
View User Profile
-
Send Message
Posted Dec 18, 2011@fernferret
Please update the description. Jenkins is no longer dead, and we honestly don't feel fuzzy feelings towards yet another instance of it, so please just limit it to useful information for us server admins that visit all the time. :)
-
View User Profile
-
Send Message
Posted Dec 18, 2011@GameOverRules
Please read the description. We have dev builds out atm. MV 2.2 (for CB 1.0.1-R1) will be out as soon as the bugs are worked out.
Thanks for your patience.
As a side note, the dev builds are quite stable: http://ci.onarandombox.com
-
View User Profile
-
Send Message
Posted Dec 18, 2011@DarkMinecrafter
Get PEX or another multi-world permissions plugin
-
View User Profile
-
Send Message
Posted Dec 18, 2011need update, too :<
-
View User Profile
-
Send Message
Posted Dec 17, 2011I am literally dyeing for this plugin to come out. I have checked so many times today. This is the only plugin that my server uses and is not updated.
-
View User Profile
-
Send Message
Posted Dec 17, 2011I have a bug: http://pastebin.com/G64dZ3tW It kicks the players and says "Moved to quick, Hacking?"
More info: It seems to happen when a SpoutCraft Client connects
Thanks for Your Concern, Quantum
-
View User Profile
-
Send Message
Posted Dec 17, 2011Please fix permissions for listing and teleporting for specific worlds. Listing doesn't show anything for any permissions and teleporting ignores permissions completely. It's the same problem as @gameoverrules and @sourcemaker are having. PLEASE UPDATE THIS!
-
View User Profile
-
Send Message
Posted Dec 16, 2011@oeniehead Nope I have only updated bukkitand multiverse in that time I currently run Multiverse(core & portal), squidlimiter, dynmap, plugman, timeshift, heroicdeath, worldedit, colorme and mcMMO.
All of those were not touched except MV and bukkit it self. mcMMO has now been updated as of yesterday and dynmap. None of those plugins should effect the death or respawn.
@AvariceSyn In my config I still have it as each world that you die in spawns you in the world you died in.
What is strange, is it is spawning in a place no where near the spawn. (it is not abiding from multiverse /setspawn either.)
-
View User Profile
-
Send Message
Posted Dec 16, 2011@GameOverRules
Full agree! Doesn't work for me, too :-((((
-
View User Profile
-
Send Message
Posted Dec 16, 2011ok every time someone tries to teleport it says you don't have access. BUT THEY HAVE THE PERMISSIONS!! PLEASE UPDATE THIS PLUGIN!!
-
View User Profile
-
Send Message
Posted Dec 16, 2011Can you add a command blacklist for worlds ?
-
View User Profile
-
Send Message
Posted Dec 15, 2011@GameOverRules
You can;t make SKyworlds
-
View User Profile
-
Send Message
Posted Dec 15, 2011Is it possible that you can have it configurable so that users do not spawn at the multiverse spawnpoint upon death?
I'm currently using essentialsspawn to dictate spawnpoints with separate group spawns, so when they use /spawn they go to their group designated spawn, however upon death they all go to the main spawn.
Thanks mucho!
-
View User Profile
-
Send Message
Posted Dec 15, 2011Any estimate on a build for 1.0?
-
View User Profile
-
Send Message
Posted Dec 15, 2011There's an RB out now... Awesome build pl0x?
-
View User Profile
-
Send Message
Posted Dec 15, 2011Does this completly work with the newest RB? With no problems?!??
-
View User Profile
-
Send Message
Posted Dec 15, 2011@Zelif
Do you run a plugin like AdminCmd? For some reason respawning to another world didn't work for me when i was running AdminCmd, but since i've switched to Essentials, it works like a charm.
-
View User Profile
-
Send Message
Posted Dec 15, 2011@pur3p0w3r
I have the same issue it happened in a craftbukkit update between 1549 - 1597.
Respawn to world is not working, not to mention it is spawning in the defualt world in a very strange place where no spawn point is set or was set.
Not sure if I updated multiverse in that time or not. With jenkins death the other day I cannot test with the last known build I was using but I think it is something to do with craftbukkit's death handling they changed lately. Or something around those builds
-
View User Profile
-
Send Message
Posted Dec 15, 2011@deleted_7536780
I see the END as an environment just not a kylands which is a huge disappointment!