MultiCurrency
MultiCurrency was originally made by ashtheking but went inactive. So I updated it. It basically supplies multiple currencies, useful when you have an RPG server that has different nations on it, and when they all want their own currency. MultiCurrency allows you to pay each other in different currencies, earn different currencies, convert an item into currency, create currencies, remove currencies and exchange from one currency to another, and to change the exchange rate that this goes at! Such a nifty set-up!
Commands:
All commands' aliases are prefixed by "mc" e.g. /pay -> /mcpay
- /pay <player> <amount> <currency> : gives <player> <amount> of <currency>
- /money <currency> : checks the amount of <currency> you own.
- /convert <currency> <amount> : converts <amount> of the item into <currency>
- (OP) /create <currency> <item> : creates <currency> which can be obtained after converting <item>
- (OP) /remove <player> <currency (optional>: Nulls the maximum / specified currency of the player (changes it to 0.00)
- (OP) /exchange <currency> <amount> : Changes the exchange rate of <currency> to <amount>. Exchange rate is the amount of <currency> you get for one <item>
- (OP) /eco <give/add/remove/rm> <player> <currency> <amount> : Adds / removes <amount> of <currency> to/from <player>. Checks if they have it before removing if you want to remove though.
Permissions:
- /pay = multicurrency.pay <default - true>
- /money = multicurrency.info <default - true>
- /convert = multicurrency.convert <default - true>
- /create = multicurrency.create <default - op>
- /remove = multicurrency.remove <default - op>
- /exchange = multicurrency.exchange <default - op>
- /eco = multicurrency.eco <default - op>
- Config only permission:
- multicurrency.obtain.<currency> = give this permission to players you want to be able to obtain the currency, but ONLY if the option in config "requirePermsForEachCurrency" is true.

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Posted Sep 9, 2012@breezeyboy
Sorry, it turns out that I didn't have time to investigate. I was busy with real world problems and UltimateJail.
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Posted Sep 9, 2012@YoshiGenius
Any luck fixing the error report i gave you?
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Posted Sep 7, 2012@ohjays
It's meant to be a file. Odd. Will investigate why in a bit.
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Posted Sep 7, 2012is currencylist.yml supposed to be a file or a folder , just installed this and its creating it as a folder , just wondering ? This is under linux by the way
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Posted Sep 5, 2012I'm making an RPG game with some friends!
Support us? Project Crystal
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Posted Sep 5, 2012@Shooty_: Go The currency is items that the play owns, not virtual like other eco plugins. This is designed to be more realistic.
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Posted Sep 3, 2012Is the money stock in a database ? Like in mysql or something ?
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Posted Aug 29, 2012Hi i would just like to know if this plugins still up to date and will be for the futur update? Thanks
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Posted Aug 20, 2012How about implementing taxes? something that could take away a configurable percentage of a player's overall money balance, in order to make it harder to actually keep money, as well as balancing out the server overall currency.
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Posted Aug 19, 2012@breezeyboy
@KingArthurIII
Investigating and fixing now.
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Posted Aug 19, 2012@shadesofelliot
I can add that in a later release. Or try to, at least.
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Posted Aug 17, 2012I see you support converting an item to currency. Does this plugin support converting it back? My interest is emeralds to virtual representation of emeralds to back. (1:1 exchange rate, much like just having a banking account and online bill pay / debit card)
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Posted Aug 17, 2012I had the same problem as breezeyboy
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Posted Aug 17, 2012WHY... i was updating ma server to 1.3 and as a rewaed it gives me this...
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Posted Aug 16, 2012@Tundrun
It is ideal for a replacement, but can be used as well as something else.
@Kenny29987654321
I haven't tested it with ChestShop, but it should work.
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Posted Aug 16, 2012@Gravemind2401
Yes. that's a problem. Ill fix that on the weekend when I have time.
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Posted Aug 15, 2012Do you think this would be ideal for a membership/donator system?
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Posted Aug 15, 2012Would this work with chest shops etc. which normally use iconomy?
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Posted Aug 14, 2012@YoshiGenius
i tried using the ID number but it still did it, and the item names had no spaces.
could the problem be that the plugin created a "currencyList.yml" folder, instead of an actual file? if so, what would i put in the currencyList.yml file to make it work?
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Posted Aug 14, 2012@NotYetRated
It is a replacement.
@Gravemind2401
Use the ID number of the item, or replace spaces with underscores. I will work on adding aliases. Gold ingot becomes GOLD_INGOT for example.