Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted May 13, 2013Can I change the aircraft.craft file?
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Posted May 13, 2013@PiratesUprising
Well I don't really see what I removed.
But you are welcome to not use it or give a donation to its development.
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Posted May 13, 2013@PiratesUprisig
Seems a lot faster to me actually in comparison to the previous one. Just be patient, development takes time
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Posted May 13, 2013To be honest movecraft 3 wasnt really worth it, You removed the things people love and made the ships really slow
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Posted May 13, 2013Great plugin! But how can I add other blocks to the list?
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Posted May 12, 2013@Methlon
Try both build 25 and 26
They work with different craftbukkits.
Unfortunately, given the constant change to the craftbukkit package, all I can do is provide multiple versions.
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Posted May 12, 2013@AJCStriker
I don't have any errors in the log. It just does the normal load up, and doesn't respond when I try to actually make the ship.
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Posted May 12, 2013Yea this one broke it for me too. I seem to be permanently obstructed. Going back to the old version.
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Posted May 12, 2013@Sp33d3h
Without an error message there is very little I can do to help you.
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Posted May 12, 2013This plugin isn't working for me. It was working just fine on 1.5.1, then I updated Craftbukkit to 1.5.2 as well as Movecraft. It appears to be active, but when I place the sign that says "Aircraft" and then *atempt* to pilot it, it does nothing.
And yes I do have the aircraft.craft file.
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Posted May 12, 2013@gollumking
Your running a different version of craftbukkit. You must downlaod the version that is appropriate for your craftbukit build/
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Posted May 12, 2013oh sry how do i get the code in cmd.exe i dont know how to copy code to paste
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Posted May 12, 2013@gollumking
The large thing of code is what tells me is not working. Without it your just expecting me to telpathically fix it.
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Posted May 12, 2013in air basic aircraft file
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Posted May 12, 2013ok the large thing of lagged stoped but restarts when i try to move it again with the larghe thing of code repeating itself saying movecraft task 17 for movecraft generated an exception with a lot of code after it then once it finishes that repeating itself alot it gives [severe] moecraft craft collision
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Posted May 12, 2013@gollumking
Water borne crafts do not work. The thread system is due to be rewritten because bukkit tasks are really inefficient.
You're trying to move the entire ocean.
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Posted May 12, 2013and when i make one in air and try to move (still basic file) it moves but serv goes into overlagged state
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Posted May 12, 2013ok i switched back to the defualt aricraft.craft and it wont move in water all i have is a 4x4 thing of wood with a sign saying aircraft it registers but when i try to move it it says "the craft cannot move becuase its path is obstructed"
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Posted May 12, 2013ok i fixed that error sry about thinking it was u it was becuase i had the water id in it and it wanted to take the ocean with it.
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Posted May 12, 2013@gollumking
Probably because you set it up wrong.
If its making exceptions you set it up wrong.
And if its lagging it probably isn't movecrafts fault. Especially not if Ships didn't lag. Movecraft is more efficient than Ships if you're not using storage crates.