Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/

A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.

Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues

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Posted Apr 6, 2013I click the link and it just shows the stuff but I don't know how to get in into the types folder
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Posted Apr 6, 2013@jman10923
How you normally put any file in any folder?
@richturd
The permissions are dynamic according to your craft types. Copy pasting the example will not work.
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Posted Apr 6, 2013Can someone please tell me if the permissions should be copied and pasted? And what group I should put them in?
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Posted Apr 6, 2013how do I put the aircraft config thing in the types folder?
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Posted Apr 6, 2013@AlphaHarrius
Why not?
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Posted Apr 6, 2013will a 1.4.7 version of movecraft 3 release? Because my friends didn't update their client
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Posted Apr 5, 2013@AJCStriker
Understandable. Just thought I'd throw out a fully fledged water penetrating suggestion. no complaints though. I'm loving the hell out of this plugin, even if lighting doesn't work for me. It's made minecraft amazing again. You rock harder than my old pantera records.
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Posted Apr 5, 2013Is it possible for this plugin to be able to move a craft without breaking the redstone on it?
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Posted Apr 5, 2013@Methlon
Ahh of course. While computing up thrust is not technically challenging, I feel that from a gameplay perspective it is not an advantageous feature.
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Posted Apr 5, 2013@AJCStriker
Draft, it's the area of the ship between the keel (bottom of the ship) and water line. The underwater bits that displace water resulting in flotation.
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Posted Apr 5, 2013and ive submitted it to git hub
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Posted Apr 5, 2013@Methlon
I do not get what you mean by draft, do you mean ocean currents affecting ships?
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Posted Apr 5, 2013@AJCStriker
I'm probably asking a dumb question, but would it be possible to modify the plugin in the future to compensate for draft, or is water a perpetually collideable object?
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Posted Apr 5, 2013Just thought I would give a brief update on Movecraft development at the moment:
- The engine block has been implemented. This is a new block like the storage crate which when fuelled will propel a craft forward without the need to use a stick. It is controlled using an engine sign and can use various fuels ranging from coal to refined redstonite, which must be brewed.
- The propellor block is nearly finished. These will animate propellers that move and provide thrust from an engine block.
- Cargo ramps have just been started, they allow for C130 style constructions.
- Newtonian acceleration and propulsion are being worked on.
- Land and naval craft, as well as additional options inside .craft files.
- DerPavlov of the cannons plugin is working to make the two plugins compatible, and we are hoping to integrate cannons into the .craft format
- Adding Unit Tests to ensure Movecraft is the most performance efficient movement plugin.
- I am working on a new game entirely based around a voxel world and steampunk naval - airship warfare.
Stay tuned to @MovecraftDev for info on movecraft updates and the new game.
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Posted Apr 5, 2013im using the bukkit 1.5.1 beta build, and the most recent Movecraft build
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Posted Apr 5, 2013@astronus5
CraftBukkit / Movecraft version and plugin list please.
Also could you submit this to the GitHub?
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Posted Apr 5, 201312:39:13 [SEVERE] Could not pass event PlayerInteractEvent to Movecraft v3.1.17 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav a:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j ava:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j ava:462) at org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory.callPlayerInte ractEvent(CraftEventFactory.java:181) at net.minecraft.server.v1_5_R2.PlayerInteractManager.interact(PlayerInt eractManager.java:370) at net.minecraft.server.v1_5_R2.PlayerConnection.a(PlayerConnection.java :632) at net.minecraft.server.v1_5_R2.Packet15Place.handle(SourceFile:58) at net.minecraft.server.v1_5_R2.NetworkManager.b(NetworkManager.java:292 ) at net.minecraft.server.v1_5_R2.PlayerConnection.d(PlayerConnection.java :110) at net.minecraft.server.v1_5_R2.ServerConnection.b(SourceFile:35) at net.minecraft.server.v1_5_R2.DedicatedServerConnection.b(SourceFile:3 0) at net.minecraft.server.v1_5_R2.MinecraftServer.r(MinecraftServer.java:5 78) at net.minecraft.server.v1_5_R2.DedicatedServer.r(DedicatedServer.java:2 25) at net.minecraft.server.v1_5_R2.MinecraftServer.q(MinecraftServer.java:4 74) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java :407) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:5 73) Caused by: java.lang.NullPointerException at net.countercraft.movecraft.listener.SignListener.getCraftTypeFromStri ng(SignListener.java:147) at net.countercraft.movecraft.listener.SignListener.onSignRightClick(Sig nListener.java:91) at net.countercraft.movecraft.listener.SignListener.onPlayerInteract(Sig nListener.java:48) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja va:425) ... 16 more
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Posted Apr 5, 2013@astronus5
Post the error log again and I will get back to you.
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Posted Apr 5, 2013how should i fix it? it's one of my favorite plugins.
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Posted Apr 5, 2013@astronus5
Perhaps Craftbook is conflicting with it