Monster Apocalypse
Monster Apocalypse Version 19.6
Version 19.6 is only supported on Minecraft 1.11.0+. Please visit the Spigot page for support.
Support for new versions of Monster Apocalypse have been moved to Spigot, find more info and downloads here. https://www.spigotmc.org/resources/monster-apocalypse.12122/



Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.
Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.
Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!
PLEASE USE CRAFTBUKKIT 1.11 (R1) for version 19.6. Only Spigot supports this build. No other builds will work with this version.
Monster apocalypse is copyright by the individual aliased on this site as blainicus, all rights reserved. You are free to use it commercially, as long as you do not sell the plugin itself unmodified, and do not claim ownership. Source code is included for self-modification. I am not liable for monetary or other damages caused by using or modding this plugin.
Donate
Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Features
- Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
- INSTANT setup options!
- Consume the world in darkness - Always night mode, and bonus spawns!
- Action RPG Mode - Make combat more exciting!
- Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
- Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
- Monsters can be set to nerdpole and airbridge, like players on the hunt!
- Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
- Nightmare Mode for the ultimate increasing challenge!
- FULL World-Guard region support, works even when worldguard regions isn't!
- Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
- Multi-world support - Will only run on worlds YOU select!
- Mega-aggro system - Mobs can smell you from miles away and attack!
- Spawn Points - Set up virtual spawners with custom timers!
- True damage - Allow mobs to pierce that pesky diamond armor!
- Wolf and PigZombie aggressiveness control.
- Control which blocks mobs spawn on.
- Permissions nodes to make certain players immune to monster aggro and damage.
Video
Warning, videos below contain mild mature language.
http://www.youtube.com/watch?v=rHwaBpXT8vo
http://www.youtube.com/watch?v=SwRKtiQ3aLM
http://www.youtube.com/watch?v=iwLW0YtUXZc
http://www.youtube.com/watch?v=y3JjjCYv4sk
http://www.youtube.com/watch?v=estgRv4ZnLY
http://www.youtube.com/watch?v=1P5NNDAU3AA
Download Version 19.6!
Version 19.6 is out!
It will appear here once it's approved:
http://dev.bukkit.org/server-mods/monster-apocalypse/files/
If you need it earlier than this (it can take up to 5 days), send me a private message.
Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS
Version 19.6 notes:
- Updated to Minecraft/Spigot 1.11.0
- Version dependent on Spigot 1.11.0.
- Please view the supported release page here: https://www.spigotmc.org/resources/monster-apocalypse.12122/
Config
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/
(Is partially updated)
You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
You may want to play with Spawn Points, you can find the info here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/
If you wish to develop your own plugin with my health API, check this page:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/
For Nightmare Mode, check here:
http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/
Need multiple configs?
- Note: This is outdated and may not work.
How to set up multiple installations, for different custom difficulties on multiple worlds:
- Copy the MA jar and rename it.
- Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
- Disable registering the /MA command in the second copy's config.
- Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.
You now have two separate installations.
Related/Similar Plugins
Fear the Darkness: Adds an element of terror to dark areas of minecraft!
http://dev.bukkit.org/server-mods/fear-darkness/
Simple Starvation: For when you really want to emphasize long term survival!
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Posted May 22, 2013@Kofeygames
Data values/item effects are not supported on drops at this time. There are plenty of other plugins available for handling drops.
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Posted May 22, 2013Sorry, what's that supposed to be? All I see is an outdated plugin..
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Posted May 22, 2013@Kofeygames
as i said to alot of users before:
http://dev.bukkit.org/server-mods/ecocreature/
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Posted May 22, 2013Hi,
Is it possible to add drops such as enchanted golden apples and different colours of wool to mobs?
EDIT: Also, wither spawning is disabled/bugged in worlds which are included in the config. Any way to fix this?
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Posted May 22, 2013@TampicoDesign
Set that up in naturalistic bonus spawns for wolves, and bonus spawn for monsters.
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Posted May 21, 2013Ok, I've managed to get rid of all the other mobs, and I left only: zombies, angry wolves and cavespiders, although I don't know why only wolves are the ones spawning, while the other ones appear very rarely, I have the spawnchance on each like this:
-zombie: 50% -cavespider: 25% -wolf: 25%
Do I have to change something else?
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Posted May 21, 2013@blainicus
ok, thanks! :)
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Posted May 21, 2013@TampicoDesign
Currently bukkit has a bug where vanilla skeleton spawns cannot be cancelled, so you will need to set monster-ticks to 0 in bukkit.yml.
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Posted May 21, 2013@blainicus
Ok, in the "hostile spawning" part, right? So then all the other mobs will spawn automatically, or do I have to set spawnpoints?
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Posted May 21, 2013@TampicoDesign
You need to disable vanilla monster spawning.
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Posted May 21, 2013Hmm, I have another thing:
I want only zombies, cavespiders and wolves to spawn in my world, and in all the options, including the "Natural" spawning section, I've set creepers, skeletons and all other mobs into false, and 0% chance of spawning, but even though I do that, they still keep appearing at night.
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Posted May 21, 2013@xXSshadowXx
That's a result of them nerdpoling in the distance. You can simply disable it.
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Posted May 21, 2013Thanks dev for such an awesome plugin! It truly is amazing!
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Posted May 21, 2013@xXSshadowXx
Wow that's great! That was it, I just needed to change the Settings thing so it could work alright. Thanks a lot! :)
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Posted May 21, 2013@TampicoDesign
The best editor for that type of editing is http://notepad-plus-plus.org/ also make sure to go to Settings>Preferences>Language Menu/Tab Settings and tick the Replace by Space option and set it to 4
As for the format I am not sure. I am sure the dev can help you.
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Posted May 21, 2013Hello, I'm a bit noobish with configurations, I'm trying to put more drops to my mobs by making a new paragraph in the text, but the console tells me it doesn't work when I do that; for example, I have:
Zombie: drops: - LEATHER:1:5.0
Like that, it works fine, but when I add more drops like this:
Zombie: drops: - LEATHER:1:5.0 - SEEDS:16:3.50 (for example)
It doesn't work, I'm using Notepad, do I need to get some software or do something special instead of only pressing Enter?
Thanks in advance :)
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Posted May 21, 2013WelI I flew out and loaded more chunks and the new zombies don't appear to be doing it. Maybe it was just a glitch?
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Posted May 21, 2013All the zombies are spawning on 2-3 blocks of dirt. Is that intended?
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Posted May 21, 2013Thanks so much for updating, and with such awesome features. Brilliant.
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Posted May 21, 2013Can't wait to get this new update going on our Apocalypse server tomorrow :) Awesome updates!
To anyone having issues with the multiworld problems check this out http://www.spigotmc.org/forums/bungeecord.21/ Once I researched it all it didn't take me but a few hours to get our single server with multiple worlds and such ported to a multi server setup. It's WELL worth the effort as it really cuts down on the conflicts.